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Anti-gravity is a fundamental game mechanic introduced in Mario Kart 8. When drivers are in anti-gravity mode, they can drive upside-down as well as on walls and various other surfaces. Additionally, drivers receive a speed boost whenever they bump into other drivers or special bumpers found throughout the track. Vehicles enter anti-gravity mode when they pass over blue panels in the road akin to gliding ramps, but with scrolling circles. While driving in anti-gravity mode, the wheels will glow and turn horizontal, then the vehicle will slightly levitate from the surface. Every Nitro Course in the game but Excitebike Arena, Animal Crossing and Super Bell Subway is given an anti-gravity section, likely to fully incorporate the new feature. However, twelve (7 originally added; 5 DLC) retro courses are given this feature:
If the player goes in the opposite direction than what they are meant to, the wheels will turn horizontal once they touch an anti-gravity section despite an anti-gravity strip not being present. This is because the vehicle is programmed to avoid glitching by falling in anti-gravity sections. This applies to any course with anti-gravity where it is possible to drive backwards from a non-anti-gravity section into an anti-gravity section, such as Mario Circuit.
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