Wii DK Summit

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DK Summit
DK's Snowboard Cross
DK Summit in Mario Kart Wii
Information
Appearance(s) Mario Kart Wii (2008)
Mario Kart Tour (2021)
Cup(s) Flower Cup
Tour(s) Snow Tour
Mario Tour
Sydney Tour
Bowser vs. DK Tour
Staff Ghost 2:34.693 by Nin★mokke
(Donkey Kong on the Standard Bike L)
Expert Staff Ghost 02:17.546 by Nin★KOZ★
(Donkey Kong in the Flame Flyer)
Wi-Fi No longer available (Wii)
Music
Course map
Mario Kart Wii
Mario Kart Wii
Mario Kart Tour
Map of Wii DK Summit from Mario Kart Tour

DK Summit (known as DK's Snowboard Cross in the British English version of Mario Kart Wii) is the third race course of the Flower Cup in Mario Kart Wii. The track takes place on a snowy mountain winter sports resort which appears to be popular among Shy Guys. This is the first race course in the Mario Kart series to have a different name between the American and British English localizations.

The stage is somewhat a combination of DK Mountain from Mario Kart: Double Dash!! and DK Pass from Mario Kart DS. Like DK Mountain, it has a Barrel Cannon aimed at a mountain and a zigzagging, crevice-filled path to the goal line, and like DK Pass, it is covered in snow and has various small snow piles that slow the player down if they run into them, as well as numerous Dash Panels.

When a player is playing as a Mii, the head of the wooden statue of Mario snowboarding will be replaced with a Mii's head.

DK Summit returns in Mario Kart Tour as a classic course starting with the Snow Tour.

Description[edit]

The race takes place in a mountain filled with snow and some skiing Shy Guys. This course introduces the half-pipe ramps in this game. There is a cannon that blasts the player to the top of the mountain. Later on, the player will have to descend from the summit, using ramps and bumpy hills to gain speed. After descending, the player sees Shy Guy Snowboarders, which act like obstacles for the players, making any player who hits them spin out. After the half-pipe filled with Shy Guys, the player will soon end up back at the start of the course.

During the first lap of the course, snow is falling heavily, and the background and distant objects cannot be seen. By the third lap, snowfall clears up and all scenery can be clearly seen. This concept is reused for DS DK Pass in Mario Kart 7.

Mario Kart Wii[edit]

Course layout[edit]

The cannon entrance

The course starts with a right turn towards a set of automatic barriers and Item Boxes, which lead towards the Cannon. After landing form the cannon, the track makes a U-turn to the left along a half-pipe. The track then approaches a set of ramps, each featuring Item Boxes, with a larger single ramp with a Dash Panel on the right and three smaller ramps on the left. After this, the track takes a slight left past two areas of pink-striped deep snow, which will slow the player down if driven through, before approaching a set of moguls that form ramps. The mogul area also features three ramps with Dash Panels and Item Boxes. The course then makes a sharp right turn with a half-pipe on the left around one side of the chasm, and then a sharp left turn around the other side, before approaching a pair of Dash Panels in another half pipe. The half-pipe features two drifts of deep snow, which cover up sections do not prevent their use. Item Boxes are located on either side of the track with the deep snow, and Shy Guy Snowboarders appear on the halfpipe, with a single one between the two snow drifts and a pair after the second one. The course then turns to the right as the halfpipe slopes downwards and approaches the finish line.

Shortcuts[edit]

  • The first shortcut is not an intentionally designed shortcut, but is a faster alternative to clearing the second turn of the course, and is mentioned in the Prima Guide for Mario Kart Wii. The player can jump over the left side of the hill by using a ramp, where they can perform a trick.
  • A Mushroom can be used to cut across the thick snow on the turn before the moguls.
  • A shortcut can be performed after the player has passed the moguls where there is a large chasm, and the player can drift and jump across the first chasm. The player can also slow down to cancel their drift, clear the first chasm and and then drive off of the raised section ahead to clear the second.
  • Time can be saved on the last turn of the course by going up the half-pipe and wrapping around the corner, sticking to the invisible wall.

Tournaments[edit]

The second December 2008 tournament took place on DK Summit. Players had to go through all 25 gates on the course. Nothing else had been changed on the course other than the added gates. This tournament was repeated as December 2010's second tournament, April 2012's first tournament, and June 2013's second tournament.

Mario Kart Tour[edit]

The course in Mario Kart Tour

DK Summit returns in Mario Kart Tour, introduced in the Snow Tour. The Mario Kart logo at the starting grid now uses its modern version instead of its classic one, the starting grid itself is made completely out of metal instead of wood, the metallic grids around the start are replaced with plastic fencing, and there is a snowcat stationed by the starting grid. The gates racers pass through before entering the cannon now emit the sound of an airhorn (which was previously used in Super Bell Subway and Tokyo Blur 3, and later in Tokyo Blur 4) as they open, rather than a bell sound. On the course, the wooden snowboarding Mario statue near the moguls area is replaced with a stone Donkey Kong statue, the fog, falling snow, and most of the trees are absent, and the launch after the start/finish line now encompasses a Glide Ramp. A stretch of halfpipe ramp between the second chasm turn and the final stretch of the course was removed, and there is only one Dash Panel instead of two before entering the halfpipe. The course's map has also been rotated 180°, with the starting line at the bottom of the map. DK Summit is the second classic course not from Mario Kart 7 to have not been remade in another Mario Kart game prior to Mario Kart Tour (the first one being Sunset Wilds) and the second classic course to not have appeared in a handheld Mario Kart game (the first one being Royal Raceway). This course is a favorite of King Bob-omb, Toadette (Explorer), Peach (Explorer), Penguin Toad, and Donkey Kong Jr. (SNES). It is also a favorite of Baby Mario (Koala) if he reaches level 6. Beside DK Summit, the Snow Tour introduced a reversed and a trick version of this course, titled DK Summit R and DK Summit T respectively.

For this course's tour appearances, see List of Wii DK Summit tour appearances in Mario Kart Tour.

Profiles[edit]

Mario Kart Wii[edit]

  • Website bios:
    • Flag of USA.png "A challenging downhill course with a long series of halfpipe-style boost ramps for tricking over heavy snow banks."
    • Flag of Europe.png "The giant cannon that fires you to the mountaintop is just the first part of an incredible trip on this snow-covered track. Avoid the deepest drifts and look out for snowboarders as you pull off stunts on the half-pipe!"

Mario Kart Tour[edit]

  • Mario Kart Tour Twitter: "On the Wii DK Summit course, you'll blast through a barrel cannon to a mountaintop only to be met with winding hairpin turns and snow mounds that want to slow you down! Use the various ramps to finish the race in style!"[1]

Sponsors[edit]

Mario Kart Tour[edit]

Gallery[edit]

Mario Kart Wii[edit]

Mario Kart Tour[edit]

Course icons[edit]

Screenshots[edit]

Names in other languages[edit]

Language Name Meaning
Japanese DKスノーボードクロス
DK Sunōbōdo Kurosu
DK Snowboard Cross
Chinese (Simplified) DK单板滑雪障碍追逐
DK Dān Bǎn Huáxuě Zhàng'ài Zhuīzhú
DK Snowboard Obstacle Pursue
Chinese (Traditional) DK單板滑雪越野賽
DK Dān Bǎn Huáxuě Yuèyě Sài
DK Snowboard Cross Country
French (NOA) Sommet DK DK Summit
French (NOE) Pic DK DK Peak
German DK Skikane Portmanteau of "ski" and "schikane" (used in racing as a term for hard to drive curves)
Italian Pista snowboard DK DK Snowboard Track
Korean DK 스노보드 경기장
DK Seunobodeu Gyeonggijang
DK Snowboard Stadium
Portuguese Cordilheira DK DK Mountain Range
Spanish (NOA) Cima DK (Mario Kart Wii)
Cumbre DK (Mario Kart Tour)
DK Summit
Spanish (NOE) Cumbre DK DK Summit

Trivia[edit]

  • Underneath the track at the S-curves, there are three Item Boxes. They can be seen through hacking or with a glitch, but cannot be obtained without hacking as Lakitu takes the player back to the track before the Item Boxes can be reached.[2][3]

References[edit]

  1. ^ mariokarttourEN (February 25, 2021). Twitter. Retrieved February 25, 2021.
  2. ^ http://www.youtube.com/watch?v=l7vzOsysXUk
  3. ^ http://www.youtube.com/watch?v=RGSSnckmZCQ