Clockwork Ruins Galaxy

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Clockwork Ruins Galaxy
Clockwork Ruins Galaxy.png
Area World 6
How to unlock Get a Power Star from Melty Monster Galaxy
Boss(es) None
Comet(s) Purple Comet
Green Comet
Mission(s) Time for Adventure
The Adventure of the Purple Coins
The Ledge Hammer Trap
Green Star 1
Green Star 2
Green Star 3
Stars Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon A off-scale version of the Giant Rotation Planet
<< >>

The Clockwork Ruins Galaxy is a galaxy located in World 6 appearing in the game Super Mario Galaxy 2. It is an ancient ruins-themed location featuring several stone structures as planets, oftentimes decorated with face carvings, grass and trees. The galaxy includes new gimmicks such as rolling millstones and walls that push the player out of the gravitational force. Pegs are also introduced in this level. Only Goomba enemies are found here, and they include Jack O'Goombas and Octoombas.

The music in this galaxy is the same as the music in the Slipsand Galaxy. They also share the towers in the background.


Giant Rotation Planet[edit]

Mario approaching the Giant Rotation Planet
Mario on the Giant Rotation Planet.

The Giant Rotation Planet[1] is where the player first lands. Two Jack O'Goombas are encountered at the beginning. The planet consists of four odd-shaped millstones that the player must use to get to the Launch Star at the end. Many Octoombas are found on the millstones. At the bottom of the second and fourth millstones are areas of land which protects the player if they fall off. Under the fourth millstone is a Hungry Luma which requires the player to feed it 30 coins. If the player does so, the Luma can open the passage to the Huge Hammer Planet. If not, the player can take the Launch Star to the Pusher Wall Planet.

Pusher Wall Planet[edit]

Mario flying towards the Pusher Wall Planet.
Mario on the Pusher Wall Planet, before and after flipping the switch

The Pusher Wall Planet[1] is filled with Jack O'Goombas. As the name suggests, the planet's main obstacle is the wall's ability to push the player out of the planet's gravitational force to a black hole, similar to that of a Bomp. The objective is to free the Luma that is trapped in a cage. The player needs to climb to the top left where a switch similar to those found in Gusty Garden Galaxy from the first game is located. After the player hits the switch, the walls fall apart and the gravity changes. The player needs to make the way to the ground pound switch on the bottom, freeing the Luma. The Luma transforms into a Launch Star and takes the player to the Rolling Drum Planet.

Huge Hammer Planet[edit]

Mario heading to the Huge Hammer Planet.

The Huge Hammer Planet[1] is accessed by feeding the Hungry Luma thirty coins on the Giant Rotation Planet. The planet is only visited during The Ledge Hammer Trap mission. It is a planet that has six Ledge Hammers on it. Getting flattened by a Ledge Hammer makes the player automatically lose a life. The ground moves in a circular pattern and has many pieces of it cut out. Electrical fences also appear on the planet. There are two blue switches found here that slows down time temporarily, and they are helpful when trying to get to the other side. There is also a 1-Up Mushroom that can be acquired by jumping onto the head of a Ledge Hammer after slowing down time. After the player passes the first Ledge Hammers, there is a green Warp Pipe that leads to the upper area of the planet. The same five ledge hammers are found here, but this time, the cracks in the wall show where the Ledge Hammers are hitting. There are no blue switches up here to slow down time. Another 1-Up Mushroom can be found above one of these Ledge Hammers. At the end of the upper area is the Power Star.

Rolling Drum Planet[edit]

Mario near the Rolling Drum Planet
Mario on the Rolling Drum Planet

The Rolling Drum Planet[1] is the final planet in the galaxy. It is made up of three distinct areas. In the first area, there are millstones that fall from the sky and roll downhill. The player should use the indents in the stones to avoid being crushed. This specific area is where the Comet Medal is located. The second area consists of spiked ground and walls which the player must avoid. Pegs are also found here. The player can wall jump off the two millstones in the area to reach the final area. In this area, the player should take the elevator and hit the switch to make millstones fall from the sky. The player needs to use the millstones to reach the pegs and finally the Power Star.



Level Image Summary
Time for Adventure Time for Adventure.png This mission's objective is to navigate the galaxy and find the Power Star.
The Adventure of the Purple Coins Purple Coin Adventure.png This mission's objective is to collect 100 Purple Coins within a time limit.
The Ledge Hammer Trap Ledge Hammer Trap.png This mission's objective is to avoid the Ledge Hammers and reach the Power Star.

Green Stars[edit]

Green Star 1[edit]

Luigi near the first Green Star

The player has to redo the Time for Adventure mission. However, when they get to the third millstone on the Starting Planet, the Green Star is above it. The player can easily jump and spin to get it.

Planets visited

Green Star 2[edit]

Luigi about to snag the second Green Star.

The player should replay the Time for Adventure mission. The second Green Star is located on the Pusher Wall Planet. The player needs to first change the gravitational force of the planet so they walking on the wall. The player can then do one of two things: they can either do a backwards somersault followed by a spin to get on the borders of the level or just have a pushing wall push him or her towards the border. The Green Star is on the top right corner.

The early location of Green Star 2 was after the first set of millstones on the Starting Planet.

Planets visited

Green Star 3[edit]

Luigi jumping to the third Green Star.

The player should replay the Time for Adventure mission. This time, the final Green Star is located on the Rolling Drum Planet. The player needs to travel through the millstone planet until they reach the part where the Power Star is. The player should see the Green Star off to the distance. The player must climb onto a millstone to head towards the star. Once the player is close enough, they should perform a somersault followed by a spin to reach the Star.

Planets visited


Audio.svg Clockwork Ruins Galaxy - Clockwork Ruins Galaxy soundtrack (full version). Slipsand Galaxy also shares this theme.
File infoMedia:Slipsand Galaxy Super Mario Galaxy 2.oga
Help:MediaHaving trouble playing?

Prima Official Game Guide description[edit]

  • "Can you survive the cogs and wheels built into these ancient ruins? Drive into empty holes to avoid getting smashed by rolling wheels. And be sure to collect coins as you explore because there's a little Luma in this galaxy that would gladly accept your spare change in exchange for revealing the hidden Power Star."

Names in other languages[edit]

Language Name Meaning
Japanese こだいの遺跡ギャラクシー
Kodai no Iseki Gyarakushī
Ancient Ruins Galaxy
Chinese 古代遺跡銀河
Gǔdài Yíjì Yínhé
Ancient Ruins Galaxy
French (NOA) Galaxie des Ruines perpétuelles Perpetual Ruins Galaxy
French (NOE) Ruines perpétuelles Perpetual Ruins
German Uhrwerkruinen-Galaxie Clockwork Ruins Galaxy
Italian Galassia Vecchio Ingranaggio Old Gear Galaxy
Korean 고대 유적 갤럭시
Godae Yujeok Gaelleoksi
Ancient Ruin Galaxy
Spanish Galaxia Ruinas Mecánicas Mechanical Ruins Galaxy


  1. ^ a b c d Texture file names associated with each planet, retrieved from