Time for Adventure
The player first lands on the Starting Planet. They must avoid or defeat the two Jack O'Goombas and hop onto the millstones. The player needs to avoid falling off or being hit by an Octoomba's attack, then take the Launch Star to the Pushing Wall Planet. In this planet, the player should avoid the Jack O'Goombas and pushing walls while trying to reach the top left area. The switch should be used to help the player reach the Ground Pound switch located to the south, freeing the caged Luma. The Luma transforms into a Launch Star and sends the player to the Millstone Planet. The player needs to avoid being crushed by the millstones and hurt by spikes. At the end, the player needs to activate a switch to make millstones fall from the sky. The player should climb the millstones and use the peg to reach the Power Star.
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