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First appearance Mario + Rabbids Kingdom Battle (Donkey Kong Adventure) (2018)
Variant of Rabbid
“Incorrigible invokers!”
Introductory tagline

Summoners are Rabbid enemies in Mario + Rabbids Kingdom Battle, identifiable by their backpacks topped with a red siren. As their name implies, they specialize in summoning additional enemies, though it takes them a one-turn wait to summon enemies. Similar to Supporters, they can also throw bombs that ignore cover bonuses.


Mario + Rabbids Kingdom Battle Enemy
Tropical Summoner
Health Points 130 Team Jump None Dash None
Area of Movement 6 Cells Primary Weapon Grenaduck Secondary Weapon
25 DMG None
Pipe Exit Range 3 Cells Primary Technique Summon Secondary Technique Heal
Calls to arms for one or more enemies 30% HP
Chase Range None Tertiary Technique Incorrigible invokers!