Mario Artist: Talent Studio

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Mario Artist: Talent Studio
Mario Artist: Talent Studio coverart
Developer Nintendo R&D1
Publisher Nintendo
Platform 64DD
Release date Japan February 1, 2000[1]
Genre Creative
Mode Single player
Format
64DD:
Magneto-optical drive
Input
Nintendo 64:
Serial code NUD-DMTJ-JPN

Mario Artist: Talent Studio[2] is a Japan-only game released on February 1, 2000 for the 64DD, as part of the Mario Artist series.[1] It was one of the few games released for the system.

The main feature is the creation of characters known as "talents",[3] whom the player can put into different animations, such as the talent dancing or doing sports. There are many customizable features for the talents, such as body style, size, face, hair, clothes, bio, voice, and more. Talents can also be used as characters for movies, another major feature of the game. Using the bundled Capture Cassette or a Game Boy Camera, the player can import faces and other images by running a video camera through it.

Mario Artist: Talent Studio is one of only two 64DD games to use the Transfer Pak, alongside Mario Artist: Paint Studio.

Gameplay[edit]

Controls[edit]

Action(s) Input(s)
Move cursor Control Stick / 64DD Mouse
Select buttons and options A Button / 64DD Left Mouse Button
Rotate or zoom into a talent
Back
B Button / 64DD Right Mouse Button
Move cursor to exit button START Button
Undo R Button
Move the screen C Buttons
Act as the A Button button / Slow mouse movement by 50%1 Z Button

1 - Can be configured in the options menu

Modes[edit]

A menu in Mario Artist: Talent Studio
The main menu

Mario Artist: Talent Studio features two main modes: Talent o Tsukuru (「タレントをつくる」, "Create a Talent"), which allows the player to create a 3D talent character and customize them, and Movie o Tsukuru (「ムービーをつくる」, "Create a Movie"), where the player can create and edit a movie by using the previously created talents. Another mode accessible from the main menu is Sakuhin o Miru (「さくひんをみる」, "View Works"), where the player can view their saved talents on a stage or their saved movies in a custom-made playlist.

Talent o Tsukuru[edit]

A menu in Mario Artist: Talent Studio
The Talent o Tsukuru mode

Talent o Tsukuru is a mode where the player can create virtual avatars named "talents". The player can choose sample types, including just their bodies, and also play animations with them in the Show Time (「ショータイム」, Shō Taimu) mode. By connecting the Nintendo 64 Microphone, it is also possible to record a one-second long voice clip. There are several customization options available:

  • Rinkaku nado (「りんかくなど」, "outlines, etc."): Allows customizing the talent's face shape, hair, nose, ears, and facial hair. The player can also give the talent a helmet, hat, glasses, earrings, and small items. Their color and pattern can also be changed.
  • Kao/hada no iro (「かお・はだのいろ」, "face/skin color"): Allows customizing the talent's face and skin color. The face can be customized either by using preset textures for eyebrows, eyes, lips, and more or by importing images with the Capture Cassette or a Game Boy Camera. 2D creations from Mario Artist: Paint Studio can also be imported. The player can also give the talent lipstick and modify their expressions. Up to eight faces can be saved in the Kao Album (「かおアルバム」, "Face Album").
  • Koe (「こえ」, "voice"): Allows customizing the talent's voice by making it feminine or masculine or changing its pitch.
  • Fukusō/style (「ふくそう・スタイル」, "clothing/style"): Allows customizing the talent's clothing and body height/shape. The clothing options include swimsuits, tights suits, shirts, pants, socks, shoes, gloves, and accessories, and can have their color and pattern changed.
  • Talent no namae (「タレントのなまえ」, "talent's name"): Allows changing the talent's name, occupation, gender, birthday, age, favorite line, and write some information.
Sample talents[edit]

Movie o Tsukuru[edit]

A menu in Mario Artist: Talent Studio
The Movie o Tsukuru mode

Movie o Tsukuru is a mode that allows the player to create a short movie by using their saved talents and backgrounds. The player can either edit existing sample movies ("Talent Quest", "Hotcake", and "SPEED") or create one from scratch. Movie backgrounds can be added by using sample ones or by importing one (via the Capture Cassette, a Game Boy Camera, or Mario Artist: Paint Studio). In addition to using talents, players can also use sample 3D models as props or import them from Mario Artist: Polygon Studio. A robust movie editor can be accessed to add scenes, effects, music, sounds, and captions. The maximum length a movie can be is 99 seconds, while the maximum amount of scenes is 50.

Show Time[edit]

A menu in Mario Artist: Talent Studio
The Show Time mode

Show Time is a mode in Talent o Tsukuru where the player can play animations featuring their talent. The animations are divided into four categories: odoru (「おどる」, "dancing"), sports (「スポーツ」, supōtsu), seikatsu (「せいかつ」, "life"), and iroiro (「いろいろ」, "various"). Each category has seven animations. In most animations, the player can press A Button / 64DD Left Mouse Button to cause an effect. The player can also press C Buttons to make the talent do a noise.

Animations[edit]
Odoru
Image Name A Button / 64DD Left Mouse Button effect
A Show Time animation in Mario Artist: Talent Studio ディスコ
Disuko
"Disco"
The screen flashes.
A Show Time animation in Mario Artist: Talent Studio ラインダンス
Rain Dansu
"Line Dance"
An audience cheers.
A Show Time animation in Mario Artist: Talent Studio フラメンコ
Furamenko
"Flamenco"
Roses fall from above.
A Show Time animation in Mario Artist: Talent Studio こてん
Koten
"Classic"
Butterflies of various colors come out of the talent's head.
A Show Time animation in Mario Artist: Talent Studio リンボーダンス
Rinbō Dansu
"Limbo Dance"
A sound is heard.
A Show Time animation in Mario Artist: Talent Studio うきうきステップ
Ukiuki Suteppu
"Cheerful Steps"
Symbols come out of the talent's head.
A Show Time animation in Mario Artist: Talent Studio セクシーポーズ
Sekushī Pōzu
"Sexy Pose"
Hearts come out of the talent's mouth.
Sports
Image Name A Button / 64DD Left Mouse Button effect
A Show Time animation in Mario Artist: Talent Studio トレーニング
Torēningu
"Training"
A breath cloud comes out of the talent's mouth.
A Show Time animation in Mario Artist: Talent Studio ピッチャー
Pitchā
"Pitcher"
A throw sound is heard.
A Show Time animation in Mario Artist: Talent Studio とっくん
Tokkun
"Special Training"
Balls are thrown at the talent.
A Show Time animation in Mario Artist: Talent Studio ボディービルダー
Bodī Birudā
"Body Builder"
Droplets of sweat come out of the talent's head.
A Show Time animation in Mario Artist: Talent Studio カラテ
Karate
"Karate"
N/A
A Show Time animation in Mario Artist: Talent Studio ボクシング
Bokushingu
"Boxing"
The talent's boxing gloves pulsate.
A Show Time animation in Mario Artist: Talent Studio へいきんだい
Heikindai
"Balance Beam"
A screen showing the scores given by countries (GBR, FRA, USA, and JPN) and the average score is briefly shown. The scores are slightly different each time.
Seikatsu
Image Name A Button / 64DD Left Mouse Button effect
A Show Time animation in Mario Artist: Talent Studio
Ka
"Mosquito"
A clapping sound is heard.
A Show Time animation in Mario Artist: Talent Studio そうじ
Sōji
"Cleaning"
A cloud of dust comes out of the talent's feet.
A Show Time animation in Mario Artist: Talent Studio あまもり
Amamori
"Roof Leak"
Droplets of water fall from above.
A Show Time animation in Mario Artist: Talent Studio でんわ
Denwa
"Telephone"
A word or phrase comes out of the talent's head.
A Show Time animation in Mario Artist: Talent Studio でんしゃ
Densha
"Train"
A train sound is heard.
A Show Time animation in Mario Artist: Talent Studio トイレ
Toire
"Toilet"
A knocking sound is heard.
A Show Time animation in Mario Artist: Talent Studio たいふう
Taifū
"Storm"
A lightning is seen.
Iroiro
Image Name A Button / 64DD Left Mouse Button effect
A Show Time animation in Mario Artist: Talent Studio サムライ
Samurai
"Samurai"
A blade sound is heard.
A Show Time animation in Mario Artist: Talent Studio かいじゅう
Kaijū
"Kaiju"
Fire comes out of the talent's mouth.
A Show Time animation in Mario Artist: Talent Studio びっくりばこ
Bikkuribako
"Jack-in-the-Box"
The box's cover moves slightly up.
A Show Time animation in Mario Artist: Talent Studio 「とびます!」
"Tobimasu!"
"'Jump!'"
A water drop effect is seen on the ground.
A Show Time animation in Mario Artist: Talent Studio スーパーモデル
Sūpāmoderu
"Supermodel"
A camera flash effect is triggered on screen.
A Show Time animation in Mario Artist: Talent Studio わらいすぎ
Warai Sugi
"Laughing Too Much"
Mushrooms bounce up and down.
A Show Time animation in Mario Artist: Talent Studio しきしゃ
Shikisha
"Conductor"
Music notes come out of the talent's body.

Moyō Album[edit]

A menu in Mario Artist: Talent Studio
The Moyō Album mode

Moyō Album (「もようアルバム」, "Pattern Album") is a mode in Talent o Tsukuru, accessible while customizing a talent's face features and clothing. The player can save up to 18 patterns and import new ones with the Capture Cassette, a Game Boy Camera, or from Mario Artist: Paint Studio. With the Moyō o Tsukuru (「もようをつくる」, "Create a Pattern") option, players can access an editor to edit the currently-selected pattern.

Staff[edit]

Main article: List of Mario Artist: Talent Studio staff

Pre-release and unused content[edit]

Mario Artist Pre-release and unused content
The unused minigame

Pre-release footage of Talent Studio (under the early title Talent Maker) includes gameplay of a minigame which was removed from the final game. The minigame would have involved controlling the player's talent on a green ball and completing a series of stages while under a time limit. Purple gems were also collectable in the stages and awarded points to the player.[4]

Two unused options in Talent o Tsukuru exist in the code of the final game. The first option, named Show Time Edit (「ショータイムエディット」, Shō Taimu Editto), would have allowed the player to edit the properties of Show Time animations, including the background, camera, lighting, and "graffiti". The second option, named Pose o Erabu (「ポーズをえらぶ」, "Choose a Pose"), would have allowed the player to choose one out of five poses for their talent.[5]

A prototype of Talent Studio, dated August 5, 1999, was dumped on September 2025. The prototype features an early interface for Talent o Tsukuru which only allows the player to edit the talent's face, face items, voice, and clothes/body shape. In addition, it features a completely different set of sample talents, all replaced in the final game. The prototype also has an unfinished interface for Movie o Tsukuru which includes some scrapped backgrounds such as artwork of Sherbet Land, Toad's Turnpike, DK's Jungle Parkway, and Banshee Boardwalk from Mario Kart 64 and music tracks like "Underground BGM" from Super Mario Bros.[6]

Prototype sample talents[edit]

2 - Two variants of this talent can be found in two containers in the Save and Load menu, with one variant having the name「元モデルょ」(Moto Moderu yo).

Gallery[edit]

Screenshots[edit]

References to other games[edit]

Super Mario Bros.
  • The first six notes of "Ground BGM" from this game can be used as a music track for movies.
  • Sound effects from this game can be used as sounds for movies.
Mario Kart 64

Names in other languages[edit]

Language Name Meaning Notes
Japanese マリオアーティスト タレントスタジオ[7]
Mario Ātisuto Tarento Sutajio
Mario Artist Talent Studio
Dutch Mario Artist: Talent Studio[8] -
French (NOE) Mario Artist: Talent Studio[9] -
German Mario Artist: Talentstudio[10] Mario Artist: Talent Studio
Italian Mario Artist: Talent Studio[11] -
Portuguese (NOE) Mario Artist: Talent Studio[12] -
Spanish (NOE) Mario Artist: Talent Studio[13] -

Notes[edit]

References[edit]

  1. ^ a b Sakai, Kazuya (Ambit), et al. (October 19, 2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』(Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook). Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 243.
  2. ^ Iwata Asks - Vol 4: Sound, Design and Planning. Iwataasks.nintendo.com. Retrieved May 6, 2023.
  3. ^ In-game English name in the Sakuhin o Miru menu
  4. ^ VideoGameEphemera (May 20, 2025). Nintendo Space World 1997 B-Roll Complete (12:17). YouTube (Japanese). Retrieved November 1, 2025.
  5. ^ Mario Artist Talent Studio § Unused Modes. The Cutting Room Floor. Retrieved November 1, 2025.
  6. ^ LuigiBlood (September 20, 2025). Mario Artist Talent Studio (1999-08-05 Prototype) Showcase. YouTube. Retrieved November 1, 2025.
  7. ^ Box art
  8. ^ Iwata vraagt: 1. Van Zelda tot Wii Fit. Nintendo (Dutch). Retrieved October 31, 2025. (Archived July 10, 2025 via Wayback Machine.)
  9. ^ Iwata demande: 1. De Zelda à Wii Fit. Nintendo (French). Retrieved October 31, 2025. (Archived July 10, 2025 via Wayback Machine.)
  10. ^ Iwata fragt: 1. Von Zelda zu Wii Fit. Nintendo (German). Retrieved October 31, 2025. (Archived July 8, 2025 via Wayback Machine.)
  11. ^ Iwata Chiede: 1. Da Zelda a Wii Fit. Nintendo (Italian). Retrieved October 31, 2025. (Archived July 10, 2025 via Wayback Machine.)
  12. ^ Iwata Pergunta: 1. De Zelda a Wii Fit. Nintendo (Portugese). Retrieved October 31, 2025. (Archived July 10, 2025 via Wayback Machine.)
  13. ^ Iwata Pregunta: 1. De Zelda a Wii Fit. Nintendo (Spanish). Retrieved October 31, 2025. (Archived July 10, 2025 via Wayback Machine.)

External links[edit]