Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)

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This article is about the Nintendo 3DS game. For the Wii U game of the same title, see Mario & Sonic at the Rio 2016 Olympic Games (Wii U). For the arcade game of the same title, see Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition.
Mario & Sonic at the Rio 2016 Olympic Games
Developer SEGA
Spike Chunsoft
Publisher Nintendo
Platforms Nintendo 3DS
Release date Japan February 18, 2016
HK February 18, 2016
ROC February 18, 2016
USA March 18, 2016
Brazil March 18, 2016[1]
Europe April 8, 2016
Australia April 9, 2016
South Korea June 23, 2016
Genre Sport
ESRB:ESRB E10+.svg - Everyone 10+
PEGI:PEGI 7.svg - Seven years and older
CERO:CERO A.svg - All ages
ACB:ACB G.svg - General
USK:USK 0.svg - All ages
DEJUS:DEJUS L.png - General audience
Mode(s) Single player, multiplayer
Nintendo 3DS:
3DS Card Icon.png Game Card
Media DL icon.svg Digital download
Nintendo 3DS:

Mario & Sonic at the Rio 2016 Olympic Games is a sports title for the Nintendo 3DS, which is the fifth installment on the Mario & Sonic series, along with the Wii U version. Like the other games, it takes place in the host city of the Olympics of the corresponding year, being Rio de Janeiro. It also features amiibo compatibility. This is the first game in the series where the handheld version was released before the home console version.



This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

All 21 playable characters from previous games in the series return. Additionally, 20 new playable characters (10 new Mario characters and 10 new Sonic characters) are added, for a total of 41 playable characters. Among the new playable characters, many of them were Rivals from prior games in the Mario & Sonic series. Similarly to the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games, characters are only playable in certain events, with the exceptions of Mario, Sonic, and Mii characters (who are playable in all events). All the other returning characters are exclusive to both the Olympic and Plus versions of two events each, while the new characters are only available for both the Olympic and Plus versions of one. There are 7 playable characters in each event: 3 from Team Mario, 3 from Team Sonic, and Mii. Also, this is the first game in the series to feature unlockable playable characters (indicated by an *).[2] Characters are unlocked by beating them in Road to Rio on the Plus version of the main event of that day after winning at the preliminaries. Each of the unlockable characters are playable in one event (both its Olympic and Plus versions) exclusive to that character with no overlaps and no events skipped.

The Road to Rio mode features almost all the playable characters, with the exception of Ludwig and Dry Bones, and some unlockable characters, namely Jet, Diddy, Rosalina, and Roy, have additional roles besides that of being challenged to be unlocked.

Team Mario[edit]

Artwork Name Stats Playable Events Challenged in Road to Rio?
Mario Rio2016.png
All Events
X mark.svg
Luigi Rio2016.png
  • Table Tennis
  • 110m Hurdles
Sonic's Story Day 2
  • Golf
  • 100m Freestyle Swimming
X mark.svg
Daisy Rio2016.png
  • Football
  • Rhythmic Gymnastics
Sonic's Story Day 7
Yoshi Rio2016.png
  • Football
  • 100m
Sonic's Story Day 1
OWG DK.png
Donkey Kong
  • Boxing
  • Beach Volleyball
Sonic's Story Day 6
  • Golf
  • Boxing
Mario's Story Day 7
Bowserjr Rio2016.png
Bowser Jr.
  • Long Jump
  • Equestrian
Sonic's Story Day 4
  • Javelin Throw
  • Archery
Sonic's Story Day 5
Waluigi Artwork - Mario Party DS.png
  • Long Jump
  • BMX
X mark.svg
MP9 Birdo Main Artwork.png
Birdo (New)
  • Archery
Sonic's Story Day 3
NSMBW Ludwig Artwork.png
Ludwig (New)
  • Table Tennis
X mark.svg
Dry Bones Artwork - Mario Party 7.png
Dry Bones (New)
  • BMX
X mark.svg
Diddy Kong* (New)
  • 110m Hurdles
Mario's Story Day 1 (unlock challenge)
Dry Bowser Artwork.png
Dry Bowser* (New)
  • Javelin Throw
Sonic's Story Day 5 (unlock challenge)
Rosalina* (New)
  • Rhythmic Gymnastics
Mario's Story Day 3 (unlock challenge)
Nabbit* (New)
  • 100m
Sonic's Story Day 1 (unlock challenge)
NSMBW Wendy Artwork.png
Wendy* (New)
  • 100m Freestyle Swimming
Mario's Story Day 6 (unlock challenge)
NSMBU Larry Koopa Artwork.png
Larry* (New)
  • Equestrian
Sonic's Story Day 4 (unlock challenge)
NSMBW Roy Artwork.png
Roy* (New)
  • Beach Volleyball
Mario's Story Day 2 (unlock challenge)
Unlocking criteria[edit]
Character Criteria
Diddy Kong Beat Diddy Kong in 110m Hurdles Plus on Day 1 of Mario's Story
Nabbit Beat Nabbit in 100m Plus on Day 1 of Sonic's Story
Roy Beat Roy in Beach Volleyball Plus on Day 2 of Mario's Story
Rosalina Beat Rosalina in Rhythmic Gymnastics Plus on Day 3 of Mario's Story
Larry Beat Larry in Equestrian Plus on Day 4 of Sonic's Story
Dry Bowser Beat Dry Bowser in Javelin Throw Plus on Day 5 of Sonic's Story
Wendy Beat Wendy in 100m Freestyle Plus on Day 6 of Mario's Story

Team Sonic[edit]

Artwork Name Stats Playable Events Challenged in Road to Rio?
Sonic Rio2016.png
All Events
X mark.svg
Tails Rio2016.png
  • 100m Freestyle Swimming
  • Beach Volleyball
Mario's Story Day 2 (with Cream)
Amy Rio2016.png
  • 100m Freestyle Swimming
  • Rhythmic Gymnastics
Mario's Story Day 3
Knuckles2 Rio2016.png
  • Javelin Throw
  • Boxing
Sonic's Story Day 6 (Semifinals)
Doctor Eggman Rio2016.png
Dr. Eggman
  • 110m Hurdles
  • Equestrian
X mark.svg
Shadow Rio2016.png
  • Football
  • 100m
X mark.svg
Silver Rio2016.png
  • 110m Hurdles
  • Archery
Mario's Story Day 1
Blaze the Cat Rio2016.png
  • Equestrian
  • Rhythmic Gymnastics
Mario's Story Day 3
Metal Sonic Rio2016.jpg
Metal Sonic
  • 100m
  • BMX
Mario's Story Day 5
Vector Rio2016.png
  • Golf
  • Table Tennis
X mark.svg
Espio Rio2016.png
Espio (New)
  • Long Jump
Sonic's Story Day 4
Cream Rio2016.png
Cream (New)
  • Beach Volleyball
Mario's Story Day 2 (with Tails)
E-123 Omega Rio2016.png
Omega (New)
  • Javelin Throw
X mark.svg
Eggman Nega Rio2016.png
Eggman Nega* (New)
  • Long Jump
Mario's Story Day 4 (unlock challenge)
Sticks2 Rio2016.png
Sticks* (New)
  • Archery
Sonic's Story Day 3 (unlock challenge)
Jet Rio2016.png
Jet* (New)
  • Football
Sonic's Story Day 7 (unlock challenge)
Wave Rio2016.png
Wave* (New)
  • BMX
Mario's Story Day 5 (unlock challenge)
Rio2016 Zazz.png
Zazz* (New)
  • Table Tennis
Sonic's Story Day 2 (unlock challenge)
Zavok Rio2016.png
Zavok* (New)
  • Boxing
Sonic's Story Day 6 (unlock challenge)
Rouge Rio2016.png
Rouge* (New)
  • Golf
Mario's Story Day 7 (unlock challenge)
Unlocking criteria[edit]
Character Criteria
Zazz Beat Zazz in Table Tennis Plus on Day 2 of Sonic's Story
Sticks Beat Sticks in Archery Plus on Day 3 of Sonic's Story
Eggman Nega Beat Eggman Nega in Long Jump Plus on Day 4 of Mario's Story
Wave Beat Wave in BMX Plus on Day 5 of Mario's Story
Zavok Beat Zavok in Boxing Plus on Day 6 of Sonic's Story
Jet Beat Jet in Football Plus on Day 7 of Sonic's Story
Rouge Beat Rouge in Golf Plus on Day 7 of Mario's Story


Available in all events.
Unlocking criteria[edit]
Character Criteria
Mii Complete Day 1 of Road to Rio (either story)

Supporting characters[edit]


In the Football event, the characters have set types of team mates that help them in the game.


Goalies for Football depend on the team order and are not locked for each character.

  • Pom Pom (1st team)
  • Silver Egg Pawn (2nd team)

Non-playable characters[edit]


This mode is known as Versus Mode as players cannot team up in any event in this game.

Local Play and Download Play are both offered for 2 to 4 players.

Ways to connect[edit]

Like Mario & Sonic at the London 2012 Olympic Games, there are two ways to connect to Versus Mode.

Local Play[edit]

This requires that each player has a 3DS and a copy of the game, and up to 4 players can play. There is only one restriction in Local Play: The Golf event is always 3 random holes with one Par 3, one Par 4 and one Par 5 hole from a mixture of the front 9 and back 9 holes. As a result, records cannot be stored in the Golf event. A player can select an unlockable character provided that they unlocked him/her in Road to Rio. Records, Medals and Achievements earned by each player during Local Play are saved.

Download Play[edit]

If there are not enough copies of the game as there are 3DSes, then Download Play can be selected, provided that at least one player owns the game. Here, there are some limitations to Download Play. In Download Play, the top screen is fully white when selecting an event or character, and the Award Ceremony screen does not show at the end of an event - because of that, advice are not shown. In addition, the announcer and characters don't talk on systems playing via Download Play, and players playing via Download Play cannot save their progress or use unlockable characters. Also, Golf matches are only 1 hole long in Download Play, and a hole is randomly selected from the 18 holes. Most of the time, it will not be a Par 3 hole, hence actual ties on Golf are more likely to occur here on such holes (a tie on score is determined by NTP average, which is only recorded on Par 3s).

Modes of play[edit]

There are two methods of play to Versus Mode.

Single Match[edit]

Like Rio 2016 Quick Play, but with 2 to 4 players. Players select an Olympic or Plus event and play a Single Match.

In case of Football, Boxing, Table Tennis and Beach Volleyball, the 4 players will split into 2 pairs and compete 1-on-1. Like Mario & Sonic at the London 2012 Olympic Games, the players cannot select who to duel up against as the game determines each player's opponent randomly; and unlike the London 2012 game, it is not actually a tournament-based match, each player earns a Gold Medal if they win and a Silver Medal if they lose. The other pair's players are treated as COM players that take 3rd and 4th, which actually is based off the other pair's character choice and results.

Random Medley[edit]

Exclusive to Versus Mode, players can play a 2, 4, 6 or 10 round Medley that lasts 5-100 minutes depending on how many rounds they want to play. Players earn points based off the medals they earn in each event (Gold = 3 pts, Silver = 2 pts, Bronze = 1 pt), and the player with the highest point total wins the Medley. Hence the name, the Olympic and Plus events are chosen at random. However, the players will still choose which character to use before each event. Much like Single Match, in case of events that require players to split into pairs for an event, a player will earn 3 points for a win and 2 points for a loss. Players can also set records and earn medals and achievements during Random Medley.


There are a total of fourteen events in the game, each with two variants; an "Olympic" version in which the events behave similarly to their real-life counterparts, and a "Plus" version where Mario and Sonic elements are incorporated into the event. The best finish of each event in each difficulty level is recorded, and finishing an event in 1st place on the Hard level will unlock a star next to the event.

Training Events[edit]

In the Road to Rio mode, the player can train by playing thirty events from the 3DS version of Mario & Sonic at the London 2012 Olympic Games[3]. These events are:


The game features amiibo functionality, but only with the Mario and Sonic amiibo. Using them will turn the Mario costume into the Gold Mario costume and the Sonic costume into the Super Sonic costume respectively for 24 hours.

Road to Rio[edit]

The game features a Road to Rio mode that is similar to the Adventure Tours in the DS version of Mario & Sonic at the Olympic Winter Games and the Castle Club in Mario Golf: World Tour and is divided in two stories, Mario's Story and Sonic's Story, with the Mii joining either Mario's Gym or Sonic's Gym and participating each of the 7 days to the preliminaries and the finals of a main event, the latter of which are against a trainer of the opposing gym. The player can freely explore the areas, where the venue of the main event or the bus stop to reach the area where the main event is held, Training Gyms, shops, non playable characters, unlockable characters, treasure chests and ? crates can be found. Training Gyms are used to train for the main events, by playing an event from the 3DS version of Mario & Sonic at the London 2012 Olympic Games. After training, the players gains Apples and Training Points. The former are used to buy outfits at the Light-Blue Yoshi Outfit Shop that increase the Mii's stats, the latter are used to level up and gain stars that are needed to wear outfits. Treasure chests contain costumes or musical instruments, while ? crates contain melons that can be used to buy gear at the Yellow Yoshi Gear Shop that slightly alter the gameplay of the main events. Both of them can be hidden and appear only when the player is nearby. The unlockable characters can be unlocked by beating them at a Plus version of the main event after the preliminaries of said event have been passed. Finally, there is an optional subplot involving the contrast between Mario's gym and Sonic's gym and the disappearance of Mario, Sonic, and the medals from the Hall of Medals, that the player can follow to reach the true ending of each story, where it's revealed that Bowser and Dr. Eggman hypnotized two boys in Mario and Sonic costumes to steal the medals and spread rumors that one of the two gyms did it. Mario and Sonic go into hiding to foil the villains' plans, and together with the player, they defeat the two and reclaim the medals.

Mario's Story[edit]

Day Event Opponent Location Gym(s) Secret Character
Day 1 110m Hurdles Silver the Hedgehog Copacabana Pole Vault Diddy Kong
Maracanã 100m Backstroke
Badminton (Singles)
Day 2 Beach Volleyball
(Teammate: Donkey Kong)
Miles "Tails" Prower & Cream the Rabbit Copacabana Trampoline Roy Koopa
Shot Put
1000m Kayak
Day 3 Rhythmic Gymnastics Blaze the Cat Barra 100m Breaststroke Rosalina
Double Trap
Day 4 Long Jump Espio the Chameleon Copacabana Platform Diving (Synchronized) Dr. Eggman Nega
10km Marathon Swim
25m Rapid Fire Pistol
Maracana Triple Jump
3000m Steeplechase
Day 5 BMX Metal Sonic Deodoro 100m Backstroke Wave the Swallow
4x100m Relay
Water Polo
Badminton (Doubles)
Day 6 100m Freestyle Swimming Amy Rose Barra Synchronized Swimming (Team) Wendy O. Koopa
Canoe Slalom (Doubles)
Day 7 Golf Bowser Copacabana Rowing - Quadruple Sculls Rouge the Bat
Synchronized Swimming (Duet)
Hammer Throw

Challenge Mode[edit]

The game includes a challenge mode similar to the Super Smash Bros. games and Kid Icarus: Uprising[2]. Each challenge has three steps to complete the challenge fully with progressing difficulty.

Clearing the Level 3 challenges for 10, 20, 30, 40 and all 48 of them unlocks content for the player.

Pocket Marathon[edit]

The game has a special mode where based on the number of steps the player's Mii moves, going certain distances unlocks certain milestones. There are three maps each one twice as long as the last. Each 2000m walked a gift is rewarded. In the first course, there are also gifts rewarded at 200m and 700m.

If the player connects to Online Rankings, the top 3 ranked Miis become their Rivals in the Pocket Marathon.

By tagging people via StreetPass, player's Miis can become supporters, in which the player can travel a maximum of 50m farther with each supporting Mii. While up to 32 Miis can be in the queue at once, there is a maximum of 3 Miis that can support the player in each stretch. In case of this, the newer Miis take priority.


Release Reviewer, Publication Score Comment
Nintendo 3DS Jorge Ba-oh, Cubed3 6/10 "Mario & Sonic at the Rio 2016 Olympic Games ticks the boxes when it comes to sticking true to the formula and delivering an experience that is competitive, fun and easily accessible for newcomers. The new additions like Golf, the playable characters and the Pocket Marathon features are good, as well as the twists to traditional Olympic events. For those of you who already own a Mario & Sonic game on 3DS, this particular instalment might be a difficult purchase to justify on the new content alone, but for newcomers, Mario & Sonic at the Rio 2016 Olympic Games is the most definitive handheld version yet."
Nintendo 3DS Jose Acosta, Nintendo Life 5/10 "Mario & Sonic at the Rio 2016 Olympics for the 3DS is not exactly a bad game - especially if you liked previous entries in the franchise - but it could be so much more. This is the fifth iteration of the series and by this stage the team should have nailed down what makes a game click and what doesn't. Sadly this effort just doesn't come together in the way it should do, and feels just like another sloppy effort to cash-in on a lucrative license. Bring out the pewter medals for this one."
Compiler Platform / Score
Metacritic 60
GameRankings 53.67%


For this subject's image gallery, see Gallery:Mario & Sonic at the Rio 2016 Olympic Games.


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Main article: List of Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS) staff


  • This is the first game in the Mario & Sonic series to feature the playable debut of characters, specifically Eggman Nega, Zazz, Zavok, and Pom Pom, with the latter being a playable, but not selectable supporting character.
  • This is the first handheld Mario & Sonic game where Sonic has text-based dialogue, and the first overall game where Nabbit has dialogue.

External links[edit]

Mario & Sonic at the Rio 2016 Olympic Games coverage on other NIWA wikis:


  1. ^ Bonamin, Kadu (February 23, 2016). Mario & Sonic at the Rio 2016 Olympic Games (3DS/Wii U) tem lançamento oficial confirmado para o Brasil. Reino do Cogumelo. Retrieved February 24, 2016.
  2. ^ a b NintenDaan (February 17, 2016). [Mario & Sonic Rio 2016] 3DS First Look. Youtube. Retrieved February 18, 2016.
  3. ^ GreenKokiri54 (February 21, 2016). Mario and Sonic at the Rio 2016 Olympic Games - All Story Mode Events (3DS). Youtube. Retrieved February 25, 2016.