100m (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)

100m
Mario & Sonic at the Rio 2016 Olympic Games
Appears in Mario & Sonic at the Rio 2016 Olympic Games (Wii U)
Info Rapidly tap B Button (or One Button) before the race to build up power.
Press A Button (or Two Button) when it says "Go!" to start.
Rapidly tap A Button (or Two Button) to dash. The faster you tap, the more you'll speed up.
You can build power in dashes. Press B Button (or One Button) at max power to Super Dash.
Controls Start/Acceleration: A Button (Wii U GamePad) Two Button (Wii Remote)
Super Dash/Build Power (Pre-start): B Button (Wii U GamePad) One Button (Wii Remote)

100m is an event in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games. It is set at the Joao Havelange Olympic Stadium (now the Nilton Santos Olympic Stadium). The objective is to race to the finish against eight other opponents and to get first place. The event's guest star is Nabbit. He, Bowser, Vector, Donkey Kong, Silver, Metal Sonic, Dr. Eggman, and Bowser Jr. are seen competing in this event in the game's opening.

GameplayEdit

In this event, the player races against eight other opponents. At the start of the event, the player can rapidly tap   or   to build up power. When this happens, an aura surrounds the player which turns from blue to yellow to red the more the player taps   or  . Once the announcer says "Go!", the player can press   or   to start running. The player will get a speed boost depending on how much power they built up at the start. If the player does not press   or   in time, they will start running automatically at a slower pace. If the player presses   or   before the announcer says "Go!", they will not receive a speed boost and stumble before starting the race. If the player continues to press   or   repeatedly while running, they will build up power, making an aura surround the player which turns from blue to yellow to red the more the player builds up power. When the aura turns red, the player can activate their Super Dash by pressing   or  , which will dash the player forward. The race ends once the player crosses the finish line. The ranking is then determined based on the order the participants crossed the finish line.

Names in other languagesEdit

Language Name Meaning Notes
Japanese 100m[?] -