Ads keep the MarioWiki independent and free :)
Mario Party-e is a board game for the Game Boy Advance that uses the e-Reader accessory. It was released on February 18, 2003. It comes with 64 cards, a playboard, and an instruction booklet. The game was not released in Europe or Australia.
Using the playboard
Each player in the game has 4 play areas on the playboard.
On the playboard
Using the Nintendo e-Reader
To get a full experience playing this game, the player must have a Nintendo e-Reader and a Game Boy Advance ready and must use it to scan e-Challenge cards to play one of 11 minigames to test the player's skills. However, the game can be either played with or without the e-Reader.
A player's turn
Hand Card Rules
Winning the Game
To win the game, the player must be the first to have the Superstar's Shoes, Superstar's Clothes and Superstar's Hat; after that the player also has to place the Superstar Card to win.
Some cards in the deck require Coin-cards to be In-Play before they can be used. The small coin icon on the card determines how many coins the player has to pay to use that card; if the Coin-cards are used, place it on the Discard Pile as the player uses the other card.
There are three types of Item cards: Superstar’s Shoes, Superstar’s Clothes and Superstar’s Hat. Each item card will cost 2 coins each to place it in the In-Card Play. Before playing an Item Card; the player must first place 2 coin-cards in the Discard Pile face up so the player can play the item card.
There are 3 types of item cards that must be in In-Play before a Superstar card can be played to win the game.
The player must use this card to win the game if the player places the 3 types of item cards in the In-Play. The card can be also used to take 1 item card from the rival’s In-play cards and place it on the player’s In-play cards.
This card can prevent an opponent from stealing the player’s In-Play or Hand Cards. All blocker cards require a coin to play this card.
After playing this card, draw a card from the Deck Pile to maintain a Hand of 5 cards. This card can be discarded during the player’s turn without paying
This card allows the player to take some cards from the Deck or Discard Pile and exchange the cards with Hand cards. All search cards require a coin-card to play expect for the LAKITU card.
These chaotic cards can be used to take or exchange In-play or Hand Cards with other players in the game. The Yoshi card costs 2 coin-cards. If the player doesn’t have enough coin-cards to play, the player may play a Free-Challenge MiniGame on the e-Reader by using the card.
The duel card can used to battle another player in the game in a Minigame (using an e-Reader and Game Boy Advance} for In-Play or Hand cards. The SUPER WARIO card and SUPER WALUIGI card may cost a coin-card to use that card. If the player doesn’t have an e-Reader, the duel can be decided by a coin toss to battle each other.
e-Challenge Cards (11 total)
These cards can allow the player to play a Minigame on a Game Boy Advance with an e-Reader. There are 3 types of e-Challenge Cards: Free Challenge Cards, Wonder Challenge cards and Duel Challenge cards.
These cards allow the player to take or exchange cards with another player, or from the Discard or Deck piles depend on what the player says. All cards require the player to pay coin cards to play. The player must first place the required coin-cards face-up on the Discard Pile and follow the instructions on the card. If the player didn’t had the required number of coin cards but would still like to play the card; the player can declare a “Free Challenge” and play the minigame found the e-Reader as the player needs Game Boy Advance and an e-Reader to play the minigame. If the player wins the minigame, the player can play the following the instructions on the card. If you lose the Minigame, the player attempts to discard the card without using the effect of the card.
NOTE: If the player has enough In-Play Coin cards they must use the coin cards and cannot play the e-Reader Free Challenge.
The card gives the player the opportunity to play roulette with the Game Boy Advance and the e-Reader and take the chance on the outcome. Scan the card with the e-Reader and follow the instructions to play the minigame.
If the player doesn’t have the e-Reader, play the card following the instructions on the card to use it.
These cards can be used to battle another player for In-Play or Hand Cards. The player using the Duel card can select any player in the game to duel.
NOTE: The Super Wario and Super Waluigi cards cost coin cards to play. The challenger must first place the required number of coin cards face-up on the Discard Pile. By then, the player must follow the instructions on the card after completing the duel.
If no player has an e-Reader, the duel can be decided by a coin toss. The player using a Duel card may select a player to duel. The player attempts to toss the coin in the air and the other player will call heads or tails. The side facing up when the coin lands; will determine the winner of the duel. By then, follow the instructions on the card.
Free Challenge Minigames
Wonder Challenge Minigames
Duel Challenge Minigames
Reviews of the card game are decently positive. IGN's Craig Harris rated the game 8.0, saying that the game is "easy to pick up and play", while suggesting that if Nintendo made booster packs that maximize the fun by adding more challenges, and utilizing the e-Reader, it would be a welcome addition.