Jumpy Jungle (Mario vs. Donkey Kong: Tipping Stars)

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World
Jumpy Jungle
JumpyJungleWiiU.jpg
Appearance Mario vs. Donkey Kong: Tipping Stars
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Jumpy Jungle is the second world of Mario vs. Donkey Kong: Tipping Stars. It is largely similar to its namesake from Mario vs. Donkey Kong: Mini-Land Mayhem, both for being located in an area with dense vegetation and for capitalizing the use of Springboards. The backdrop in this world features a pond surrounded by trees, with a large inactive Thwomp and several outcrops in the middle. The soundtrack that plays in most of its levels is derived from Donkey Kong Country's "DK Island Swing".

As stated above, Springboards form the main mechanic of Jumpy Jungle, and are divided into yellow springs, which launch the characters horizontally, and purple springs, which launch them vertically. They can be collected and moved in special slots throughout a level. Color Switches form another mechanic introduced in Jumpy Jungle; they can be pressed to enable or disable blocks of corresponding colors, which is vital for advancing. One level in Jumpy Jungle also presents rotating cannons, which are used to blast characters over long distances. In addition, the world features Shy Guys and Circus Kongs.

There are two Bonus Levels that are set in this world, B-3 and B-4.

Levels[edit]

Level Preview Description Enemies and obstacles encountered
Level 2-1 MvsDKTS2-1.jpg The first level with Horizontal Springs. Spikes
Level 2-2 MvsDKTS2-2.jpg A puzzle with several blue switches and Horizontal Springs. Spikes
Level 2-3 MvsDKTS2-3.jpg A stage where, yet again, the characters have to use springs to reach higher spots. Spikes, Shy Guys
Level 2-4 MvsDKTS2-4.jpg A Multi-Door course, featuring Mini Mario and Mini Peach. Spikes
Level 2-5 MvsDKTS2-5.jpg A course where Vertical Springs are used alongside Circus Kongs. Spikes, Circus Kongs
Level 2-6 MvsDKTS2-6.jpg The course that introduces cannons. Here, they are mainly used to travel horizontally. Spikes
Level 2-7 MvsDKTS2-7.jpg The second key-based stage in the game, where the key-wielding Mini Mario has to navigate several Girders and Horizontal Springs. Spikes
Level 2-8 MvsDKTS2-8.jpg The second level in the game with Cursed Mini Mario. Spikes, Cursed Mini Mario

Gallery[edit]

Level maps[edit]

Media[edit]

Audio.svg First music
MvDKTS JumpyJungleA.oga

File infoMedia:MvDKTS JumpyJungleA.oga
Audio.svg Second music
MvDKTS JumpyJungleB.oga

File infoMedia:MvDKTS JumpyJungleB.oga
Audio.svg Third music
MvDKTS JumpyJungleC.oga

File infoMedia:MvDKTS JumpyJungleC.oga
Audio.svg Preview
MvDKTS JumpyJungleIntro.oga

File infoMedia:MvDKTS JumpyJungleIntro.oga
Audio.svg Losing
MvDKTS JumpyJungleLose.oga

File infoMedia:MvDKTS JumpyJungleLose.oga
Audio.svg Winning
MvDKTS JumpyJungleWin.oga

File infoMedia:MvDKTS JumpyJungleWin.oga
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning
Japanese ジャングルジャンプ
Janguru Janpu
Jungle Jump
French Jungle des jongleurs Jungle of jugglers
Italian Giungla salterina Jumpy jungle