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The level is composed of many entwined paths with Red Girder Rivets, Long Spring slots and Movable Pipe outlines to help the toys move around. The Cursed Mini Mario starts moving from a central platform above a pit of spikes and uses some Long Springs and Movable Pipes to tour around the level. The other Minis start in distant positions at different heights, mostly near the sides of the level.
The toys must first grab a pair of Hammers located in the right half of the stage and attack the Cursed Mini Mario with them to revert it to normal. When the toy is fixed, all Minis should head to the Goal Door in the center of the course, on the second platform from the pit of spikes.
The M Coin is found on the highest ground, between a Long Spring slot and the base of a horizontal Movable Pipe. Coming from the leftmost pipe, the Minis should be guided to the coin with several Red Girders.
The following data applies in both the Nintendo 3DS and the Wii U versions of the game.