Mario vs. Donkey Kong: Tipping Stars: Revision history

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  • curprev 00:0600:06, July 26, 2025Salmancer talk contribs 59,224 bytes +170 Changed notes on fall damage to be more specific. Characters section has tweaks to movement. split the big sentence, added a clause for falling directly down, and changed phrasing for landing on other Minis. undo

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  • curprev 23:5423:54, July 25, 2025Salmancer talk contribs 59,054 bytes +30 →‎Enemies: clause that Cursed Mini Mario cannot enter Goal Doors undo
  • curprev 23:4423:44, July 25, 2025Salmancer talk contribs 59,024 bytes +164 touch ups to Characters, changing the description for Goal Door undo
  • curprev 23:0623:06, July 25, 2025Salmancer talk contribs 58,860 bytes +68 →‎Enemies: sentence for Cursed Mini Mario inability to collect coins or Hammers undo
  • curprev 21:5521:55, July 25, 2025Salmancer talk contribs 58,792 bytes +1,599 Moving Cursed Mini Mario to the enemies group, adding Key Mini Mario to characters and fixing links that read "'Key' Mini Mario". Characters section talks more about how the Minis move. Invincibility BGM gets its quotation marks. Shy Guy and Pokey entries shortened. Links to "Wii U" "games" changed to "Wii U games" undo
  • curprev 18:3718:37, July 25, 2025Salmancer talk contribs 57,193 bytes +1,679 There is only one kind of enemy in the manual, the ones that deal damage. DK's robots are collectively objects. Objects table has first and last appearances. Changed gameplay and world text to exclude Donkey Kong's robots as enemies and include other combat methods, moved the block of text in "enemies" about them to objects and changed it a bit, cut text from "enemies" because it was mostly to contrast with Donkey Kong's robots. Invincibility BGM is noted as the song is Shimmering Gold Palace. undo

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