Wario World
Wario World | |||||||||||||
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![]() For alternate box art, see the related gallery. | |||||||||||||
Developer | Treasure | ||||||||||||
Publisher | Nintendo | ||||||||||||
Platform | Nintendo GameCube | ||||||||||||
Release dates | |||||||||||||
Languages | English Japanese French (France) German Italian Spanish (Spain) | ||||||||||||
Genres | Platformer, action-adventure | ||||||||||||
Ratings |
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Mode | Single player | ||||||||||||
Format | Nintendo GameCube:
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Input | Nintendo GameCube:
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Serial code |
Wario World is a 3D platformer for the Nintendo GameCube released in 2003. It is a spin-off of the Wario Land games and marked Wario's first appearance as a main protagonist in a home console game. In 2004, it was re-released as a Player's Choice title. It is the sixth platformer starring Wario and the only 3D platformer in the Wario franchise.
Plot[edit]

The game's story is described in the enclosed instruction booklet:
Story: From Riches to Rags
"Ah, ha ha! I've finally done it!" Wario chuckles to himself as he does some exploring up his nose. Why does he chuckle, you ask? Because he's finally completed construction of his beloved castle! "So, whatddya think? Pretty sweet, eh? The sparkling golden walls, the luxurious chandeliers... And how about these marble floors? It's a wonderfully gorgeous castle for wonderful and gorgeous me. Hey, by the way- and this is a secret- the lower chambers are brimming with jewels and treasures that I've pilfered from all around the world! What? You wanna take a peek? No way! They're mine, all mine! ... As if I'd actually let you put a single grubby finger on any of my fine treasures! Please! I'm not even gonna let you look at any of them!" Yes, Wario is feeling pretty fine. However, unbeknownst to him, something terrible has happened to his jewels. Sleeping buried under all of his treasures is a powerful black jewel that all but wiped out civilization long ago. And now, on an evening where a red moon rises, the evil black jewel awakens. "Huh? What's all that noise downstairs?! I was just getting ready to floss the gunk out of my toes! Gah! I HATE distractions!"When Wario finally notices that something strange is happening, it's already too late. The evil black jewel downstairs has managed to engulf many of the other treasures and is rapidly growing larger and larger! And not only that--it's churning out monsters as well! Yes, that's right! It seems that the curse that this jewel carries lets it turn treasures into monsters. To make matters worse, the black jewel has decided that it wants to build a kingdom of its own and is changing Wario's world into quite a weird place.
"Whoa! What the heck's going on here?! My castle's going nuts! Who did all this? Who are all these weirdos? WHAT IN THE WORLD IS HAPPENING TO MY CASTLE?!"
After yelling this, Wario begins angrily stomping his feet. He's come completely unglued! But then, somehow, he subdues his anger and while thoughtfully prospecting his nostril, he gets ahold of himself.
"Using my brilliant brainpower, I think... Wait! That must be it! This is the work of that weird, black-colored jewel! I thought there was something off about that thing the first time I laid eyes on it! Why, that arrogant little PUNK! It actually thinks it can outwit the great Wario! Somehow, someway, I'm gonna take back every last treasure it stole from me! Then I'll smack that thing 100 times!! AAAARRRRGGGGHHHH!!"
Once Wario gets angry, absolutely nothing scares him. And so, after stuffing four full heads of garlic into his mouth, he stamps out in a furious rage to meet the monsters!
The game begins with Wario sitting on his throne and laughing in his completed treasure-covered castle. On the lower floor of the castle, below the throne room lies an evil black jewel, who, thousands of years before, had corrupted any and all who owned it, causing chaos and destruction. To put a stop to this, Spritelings encased the jewel and put it asleep for all eternity. However, when Wario stole the jewel thousands of years later, it reawakened.
Wario, still drooling over his treasures and laughing in his throne room, soon sees his castle rumble. Suddenly, the black jewel turns the castle into a brand new location. This new location is separated into four sections called worlds (each containing a boss battle): Excitement Central, Spooktastic World, Thrillsville, and Sparkle Land. The worlds are reached from a main hub area, which also leads to the Treasure Square where the huge treasure box containing the black jewel is placed. Wario must travel through each world, optionally rescuing the forty imprisoned Spritelings, before defeating the black jewel and locking it back in its chest. After defeating the jewel, he regains his castle and riches with the help of the Spritelings, with his castle being larger and higher-quality the more Spritelings he rescued.
Endings[edit]
The quality of Wario Castle at the end of the game depends on how many Spritelings the player saved throughout. The castle takes on one of six forms: plant, wood, stone, silver, gold, or full of treasures.[5]
Gameplay[edit]
Wario World is a 3D platforming game. The player controls the titular character, whose basic moveset includes jumps and punches, as well as their respective advanced forms, the Ground Pound and the Dash Attack. Wario's endurance is represented by hearts; he begins the game with four hearts, but his maximum health can be increased as he retrieves Gold Statues. Wario replenishes one heart when he eats a head of garlic, which are sold by Garlic Dispensers for coins, and sometimes found in wooden chests. Were the player to lose all health and trigger a Game Over, there is the option to pay 200 coins to continue from the same point. Coins spawn from defeated enemies and bosses, and also from some wooden chests.
The game is split into four worlds, each one containing two levels. Every level ends in a boss battle, and after both levels are cleared the boss stage of the world is unlocked. The gameplay places much emphasis on collection, with each level featuring four categories of items for the player to find via exploration. In order to 100% clear a level, the player must:
- Rescue five Spritelings. Each time a Spriteling is rescued, he will give Wario tips and pieces of information.
- Find eight treasures. For a treasure chest to appear, Wario must first activate a treasure button elsewhere, causing the chest to appear on the pad of the same color.
- Find eight red diamonds. These are found in sub-levels accessible via trapdoors. A certain number of red diamonds, which varies depending on the world, must be inserted into the Stone Doohickey at the end of the level to open the path to the boss.
- Collect the aforementioned Gold Statues scattered throughout the levels and in many bonus areas. Collecting all of them in both levels of the same world adds a heart to Wario's life meter.
Wario World also prominently features combat. Wario will encounter hordes of aggressive enemies throughout the levels. Larger enemies require more hits to go down, and also allow Wario to perform more devastating moves by using their bodies to attack other enemies. Most levels include unskippable fights in the form of Crystal Entities and Battle Rings.
By contrast, trapdoor sub-levels (of which there are eight in every level) are entirely focused on platforming and puzzles in the form of obstacle courses. They are self-contained and more unrealistic in design, featuring elements such as floating blocks. A punitive sub-level, Unithorn's Lair, is accessed whenever Wario falls off the stage in the main level; here, Wario has to avoid the coin-stealing Unithorns as he tries to find the crate with the Escape Spring that takes him back to the surface.
Moves[edit]
Wario has many moves in this game, some of which return from the Wario Land series.
- Regular moves:
- Jump
- Punch: A new move introduced in this game, it helps Wario beat up enemies and crush objects.
- Dash Attack: One of Wario's signature moves, he rushes forward and uses his shoulder to ram into anyone or anything.
- Hyper Suction: Wario can open his mouth to suck in nearby coins and garlic.
- Ground Pound: A move that appears in many platformers in some way, Wario can pound enemies with the weight of his body.
- Corkscrew Conk: Wario can turn into a rampaging, spinning yellow ball and hit high-flying enemies.
- Mad Moves, Wario's three most powerful moves, which can only be used after picking up an enemy. Using them is the only way to damage many of the game's bosses.
- Mega Toss: After stunning and picking up an enemy, Wario can throw it with all his might.
- Piledriver: After stunning an enemy, he can also use them to slam, hard, into the ground, destroying that enemy and damaging any others nearby. Wario can also use this move to drill through special Trapdoors.
- Wild Swing-Ding: Wario can also swing an enemy around at a very fast speed, taking out groups of other enemies, or use them to open special doors that require him to spin the enemy in front of a switch.
Controls[edit]
: Move / Wild Swing-Ding (rotate while holding enemy)
: Jump / Corkscrew Conk (while in a Dash Attack)
: Punch / Dash Attack (hold down) / Mega Toss (hold down while holding enemy)
: Hyper Suction
: Hyper Suction
: Dash Attack / Ground Pound (in midair)
Worlds and levels[edit]
Wario World is divided into 4 worlds linked by the Treasure Square Courtyard, the hub. From the Courtyard, there are 4 worlds with two levels in each.
World | Name | Description | Impediment | Boss |
---|---|---|---|---|
Excitement Central |
Greenhorn Forest |
Greenhorn Forest is the first level of the game. It takes place in a forest with tall trees and waterfalls. As the first area in the game, this level is relatively easy and the objects are easier to find, making of this level some kind of tutorial. Magons, Clubosaurs, Cractyls and one Ankiron are the enemies from this level. | No impediment | Greenfist |
Greenhorn Ruins |
Greenhorn Ruins is the second level of the game. It is set in an area in an ancient temple ruins the middle of the forest. The level features more puzzles than the previous area. The main enemies in this level are Magons, Cractyls, Clubosaurs, and Ankirons. Old Red-Mug is the only area-specific enemy in the level. | Crystal Entity |
Sandworm | |
Spooktastic World |
Horror Manor |
Horror Manor is the third level of the game. It is located in a horror area, containing two outdoor areas, both a courtyard and a graveyard, and two indoors area, the haunted mansion and its basement. Enemies here include Zombie Magons, Skelosaurs, Bone Cractyls, and Skeletal Ankirons. The area-specific enemies are Door Spirits, Silver Door Spirits and Swordfish. | Big Bone-Fist Crystal Entity |
Brawl Doll |
Wonky Circus |
Wonky Circus is the fourth level of the game. It is set in a massive circus area and contains some puzzles. The enemies in this level are Clowns, Gatorbabies, Pigeons and Circus Ankirons. Cobras, Cage Beasts and Elephants are the area-specific enemies. | Electric Clown Fence Crystal Entity |
Clown-a-Round | |
Thrillsville |
Shivering Mountains |
Shivering Mountains is the fifth level of the game. It is set in a mountain range covered with snow and ice, with deep snowdrifts, pine trees and igloos. The enemies here are Snowmen, Polar Bears, Snow Bombers and Ice Ankirons. Area-specific enemies are Freeze Cannons, Sled Creatures, Turtles, Fattingtons and Icicle Mites. | Angler Mangler Crystal Entity |
Winter Windster |
Beanstalk Way |
Beanstalk Way is the sixth level of the game. It is set in a forest full of giant beanstalks made of three areas: a mainland area, an underground area and a grassland area. The enemies from this level are Wolves, Grizzlies, Hawks and Rhino Ankirons. The area-specific enemies are Stingrays, Monstrous Magnets, Rams and Wind Winders. | Tree Freak Crystal Entity |
Spideraticus | |
Sparkle Land |
Mirror Mansion |
The Mirror Mansion is the seventh level of the game. It takes place in a giant House of Mirrors and is one of the most puzzled levels in Wario World. Some parts of the level contain giant mirrors that reveal objects and enemies that are not visible in the real scene. The main enemies here are monster dolls, Masked Clubbers, Haipō and Stuffed Ankirons. Magicians, Ninja Crows, mice, and Witches are the area-specific enemies. | Terrible Portrait |
Mean Emcee |
Pecan Sands |
Pecan Sands is the eighth and last level of the game. It is located in a desert castle and contains many puzzles and rewards. Pecan Sands is divided into two locations, the exterior desert and the temple interior. The enemies here are Mummies, Club Mummies, Hōhō and Mummy Ankirons. The area-specific enemies are Big Scorpers, Flying Spades and Laser Jigglefish. | Stone-Cold Statue Crystal Entity |
Ironsider |
Items and objects[edit]
Blocks[edit]
Name | Description |
---|---|
![]() Arrow Block |
A grey block with four red arrows on each side. It moves in the direction it is pushed on. |
![]() Drop Block |
A steel blue anvil-like block. It slowly falls down while Wario stands on it. |
![]() Marshmallow Block |
A puffy white block that shrinks and disappears almost immediately after Wario stands on it. |
![]() Rock Block |
Tan blocks with a crack and a bandage on one side. They can only be destroyed by attacking the side with the bandage. |
Collectibles[edit]
Name | Description |
---|---|
![]() Coin |
Small coins dropped by defeating enemies and opening wooden chests. They can be used to purchase garlic from a Garlic Dispenser or revive after a Game Over. |
![]() Garlic |
Garlic heads that can be found in wooden chests or purchased from Garlic Dispensers. Each Garlic head heals Wario by one heart. |
![]() Red Diamonds |
Red Diamonds found in hidden sub-areas. Each level has eight total, but fewer than that is always required to unlock that level's Stone Doohickey. |
![]() ![]() Spriteling |
Forest sprites who have been captured into cages by the Black Jewel. Five Spritelings in different colors can be found in each level. |
![]() Statue Piece |
Small pieces of Gold Statues on top of a flying base. Collecting all of them in a level awards the player with a Gold Statue, increasing Wario's hearts by half. |
![]() Treasure |
Treasures stolen by the Black Jewel. Each level has eight total treasures, stored in treasure chests hidden by treasure buttons in eight different colors. Collecting all treasures from a level unlocks a WarioWare, Inc.: Mega Microgame$! demo at the Treasure Square. |
Objects and obstacles[edit]
Name | Description |
---|---|
![]() ![]() Bomb |
Bombs that automatically explode after a few seconds. The bombs with more detailed humanoid faces on them are thrown by enemies such as Ankirons, while the bombs with smiley faces on them are found in wooden chests and inside Unithorn's Lair. |
![]() Bowling pin |
Flaming-shaped bowling pins which can be destroyed by bombs. |
![]() ![]() Bunny Spring |
A rabbit-shaped trampoline that can propel Wario high in the air after a Ground Pound. |
![]() ByeBye Balloon |
A Glue Globe attached to a group of colorful balloons. Grabbing it transports Wario between different sections of a level. |
![]() Clown missile |
A giant clown-faced cannonball which can knock Wario down into pits. |
![]() Column |
A large column that can be used by Wario to execute a Mad Move. |
![]() Cyclone Generator |
A weathervane device that resembles a vulture. Punching it causes it to create a cyclone. |
![]() Enemy generator |
A bulbous objects with porcelain-like patterns that constantly spawns enemies in waves. Defeating these enemies eventually causes the generator to be destroyed. |
![]() Escape Spring |
A metallic spring that launches Wario outside of underground areas. When inside Unithorn's Lairs, the Escape Spring is randomly hidden inside one of the blocks in the room. |
![]() Footprints |
Green markings in the shape of footprints that indicate the location of precise jumps. |
![]() Garlic Dispenser |
A helpful character that sells Garlic to Wario. Its price increases after certain levels. |
![]() Glue Globe |
A yellow sphere that allows Wario to stick to it after jumping on it. it can be used to access other platforms. |
![]() Lever |
A metal lever with a red handle. It can be activated and deactivated by various moves. |
![]() Missile cannon |
A giant cannon that launches clown missiles in quick succession. |
![]() Rubbery banner |
Stretchy banners that can launch Wario if he runs into them. |
![]() Spiked ball |
A floating sphere adorned with spikes. Touching one damages Wario. |
![]() Statue |
A large statue of Wario's head that can be used by him to execute a Mad Move. |
![]() Stone Doohickey |
Statues of the Black Jewel that mark the end of levels, preventing access to that level's boss. Each Stone Doohickey requires three to six Red Diamonds to be removed. |
![]() ![]() ![]() Swirly Slab |
A circular platform with a spiral on it. Using a Wild Swing-Ding Mad Move when on top of one causes it to temporarily elevate. Flower Buds in Beanstalk Way contain a flower inside that operates the same way when open. |
![]() Swirly Spinner |
A red and yellow wheel partially inset on a wall. When rotated using a Wild Swing-Ding Mad Move, it temporarily opens a gate. |
![]() ![]() ![]() Trapdoors |
Trapdoors found in various places inside levels. Wooden trapdoors take Wario to an underground sub-area and require only a Ground Pound to access. Steel trapdoors take Wario to a sky sub-area and require the use of a Piledriver move to access. Goal trapdoors are found at the end of every level, blocked by Stone Doohickeys, and they take Wario to that level's boss. |
![]() Trampoline [conjectural] |
A small ghostly pair of springs which allow Wario to navigate Captain Skull's Showdown. |
![]() Treasure button |
Large buttons that appear in eight different colors in each level. Hitting them reveals their respective treasure pad. |
![]() Treasure pad |
Panels marked with a W that appear in eight different colors in each level. After their corresponding treasure button is hit, they reveal a colored treasure chest containing one of Wario's treasures. |
![]() Wooden chest |
A wooden chest that can contain Coins, Garlic or Bombs. |
Enemies[edit]

Wario World features a unique cast of enemies for each of its eight levels. Greenhorn Forest and Greenhorn Ruins being the only exceptions, as they share the same enemies between them. In every level, five of its enemies will fit into the same five groups, known in the Wario World Shogakukan guide as:
- 小型 (kogata, "small type"), such as the smaller Magon.
- 中型 (nakagata, "medium type"), such as the larger Magon.
- 大型 (ōgata, "large type"), such as the Clubosaur.
- 鳥型 (torigata, "bird type"), such as the Cractyl.
- 大砲型 (taihōgata, "cannon type"), such as the Ankiron.
Enemies from each of those types share the same broad characteristics, such as their movement and attack patterns, but get stronger in each level. Each level also features unique enemies that are not part of the recurring types, such as the Old Red-Mug or the Swordfish.
Name | Description | Level |
---|---|---|
![]() Magon (small) |
A small yellow lizard-like creature that gangs up on Wario and can be defeated with a single punch. | Greenhorn Forest Greenhorn Ruins |
![]() Magon (big) |
A larger orange lizard-like creature with a helmet or carapace over its head. It attacks by swinging its claws and dashing at Wario. | Greenhorn Forest Greenhorn Ruins |
![]() Clubosaur |
A bipedal triceratops-like creature that carries a club. At first, it attacks by swinging their club in a frenzy, but after losing it, it begins charging at Wario on all fours. | Greenhorn Forest Greenhorn Ruins |
![]() Cractyl |
A Pterosaur-like creature that attempts to grab Wario and slam him into the ground. In Greenhorn Ruins, it can also throw bombs at him. | Greenhorn Forest Greenhorn Ruins |
![]() Ankiron |
An Ankylosaurian-like creature that is protected by a shell dotted with cannons. Without moving, it periodically shoots bombs at Wario. | Greenhorn Forest Greenhorn Ruins |
![]() Old Red-Mug |
A large Whomp-like creature with a red button for a face. It blocks passageways and, after knocked over, can serve as a bridge between platforms. | Greenhorn Ruins |
![]() ![]() Red Crystal Creatures |
Small crystal enemies spawned by red Crystal Entities. The grounded variety attacks with a sword while the flying variety attacks by dropping down. | Greenhorn Ruins Horror Manor Wonky Circus |
![]() Zombie Magon (small) |
A skeletal version of the smaller Magon. It behaves like one, but can attack Wario by swinging its claws. | Horror Manor |
![]() Zombie Magon (big) |
A skeletal version of the larger Magon. It attacks much like the big Magon, only faster. | Horror Manor |
![]() Skelosaur |
An undead version of a Clubosaur which attacks at a faster pace. | Horror Manor |
![]() Bone Cractyl |
An undead version of a Cractyl which attacks at a faster pace. | Horror Manor |
![]() Skeletal Ankiron |
An undead version of an Ankiron, behaving identically. | Horror Manor |
![]() Door Spirit |
A golden or brass door decoration that blocks the way and periodically shoots lightning balls at Wario. | Horror Manor |
![]() Silver Door Spirit |
A silver version of a Door Spirit that can charge a large lightning bolt when hit. | Horror Manor |
![]() Swordfish |
A shark-like fish with a sharp fin that resembles a sword. It swims around the water with its fin visible, occasionally jumping out to bite Wario. | Horror Manor |
![]() ![]() Yellow Crystal Creatures |
Small crystal enemies spawned by yellow Crystal Entities. The grounded variety attacks with a club while the flying variety attacks by dropping down. | Horror Manor Shivering Mountains Pecan Sands |
![]() Clown (small) |
A small clown that behaves like a faster small Zombie Magon. | Wonky Circus |
![]() Clown (big) |
A larger clown that behaves like a faster big Zombie Magon. It can also perform a tail attack. | Wonky Circus |
![]() Gatorbaby |
A bipedal crocodile-like creature that behaves like a faster Skelosaur. | Wonky Circus |
![]() Pigeon |
A large white pigeon wearing a purple top hat. It behaves like a faster Bone Cractyl. | Wonky Circus |
![]() Circus Ankiron |
An Ankiron-like creature protected by a larger shell and wearing white frills on its neck. It behaves identically to previous Ankirons. | Wonky Circus |
![]() Cage Beast |
A creature resembling a lion stuck inside a cage. It attacks by swinging its large arms at Wario, but can also stand on its feet to chase after him when angered. | Wonky Circus |
![]() Cobra |
A large pale pink snake coming out of a small jar and carrying a charmer. It attacks by lunging at Wario. | Wonky Circus |
![]() Elephant |
An elephant with rollerblades on its feet and carrying a charmer. It attacks by repeatedly charging at Wario. | Wonky Circus |
![]() Snake charmer |
A small humanoid enemy that only appears riding on Elephants and Cobras. On its own, it cannot attack. | Wonky Circus |
![]() ![]() Blue Crystal Creatures |
Small crystal enemies spawned by blue Crystal Entities. The grounded variety attacks with a lance while the flying variety attacks by dropping down. | Wonky Circus Beanstalk Way Pecan Sands |
![]() Snowman (small) |
A small snowman with a purple outfit. It behaves like a faster small Clown. | Shivering Mountains |
![]() Snowman (big) |
A larger snowman with a red outfit. It behaves like a faster big Clown, but takes one more hit to be defeated. | Shivering Mountains |
![]() Polar Bear |
A bipedal polar bear with a snowman's head that behaves like a faster Gatorbaby. | Shivering Mountains |
![]() Snow Bomber |
A snowman with ice claws and large wings made of leaves. It behaves like a faster Pigeon. | Shivering Mountains |
![]() Ice Ankiron |
An Ankiron-like snowman protected by a large ice shell. It behaves identically to previous Ankirons. | Shivering Mountains |
![]() Freeze Cannon |
A cannon operated by a small orange creature that shoots a ray of ice at Wario. | Shivering Mountains |
![]() Fattington |
A large creature resembling ice cream balls. It attacks by lunging at Wario. | Shivering Mountains |
![]() Icicle Mite |
A walking giant icicle that damages Wario if jumped on. | Shivering Mountains |
![]() Sled Creature |
A yeti-like creature with large feet. Groups of them continuously slide down mountains. | Shivering Mountains |
![]() Turtle |
A blue turtle somewhat reminiscent of Shellcreepers. It carries a large chunk of ice to block narrow passageways. | Shivering Mountains |
![]() ![]() Barrel Buster |
A small snowman in a barrel that can have its head launched upwards by a Piledriver Mad Move. Barrel Busters appear continuously during the Angler Mangler and Terrible Portrait battles. | Shivering Mountains Mirror Mansion |
![]() Wolf (small) |
A small purple wolf that behaves like a faster small Snowman. | Beanstalk Way |
![]() Wolf (big) |
A larger red wolf that behaves like a faster big Snowman. | Beanstalk Way |
![]() Grizzly |
A bipedal grey bear that behaves like a faster Polar Bear. | Beanstalk Way |
![]() Hawk |
A large brown hawk that behaves like a faster Snow Bomber, dropping spiked balls instead of bombs. | Beanstalk Way |
![]() Rhino Ankiron |
A wolf-like Ankiron. Unlike previous Ankirons, it fires flaming bombs at Wario. | Beanstalk Way |
![]() Monstrous Magnet |
A large horseshoe magnet with bug wings. It can be thrown at metal walls to provide temporary platforms. | Beanstalk Way |
![]() Ram |
A brown goat or sheep with large horns. Groups of them continuously slide down mountains. | Beanstalk Way |
![]() Stingray |
A blue stingray that swims through thick foliage. | Beanstalk Way |
![]() Tulipatooie |
A large carnivorous plant that, like Ptooies, temnporarily spits out a Glue Globe before swallowing it again. | Beanstalk Way |
![]() Wind Winder |
A green and purple creature wearing a helmet and goggles. It has a large propeller under its body, which it uses to hover and blow strong gusts of wind. | Beanstalk Way |
![]() Monster doll (small) |
A small humanoid stuffed doll wearing black cat ears. It behaves like a faster small Wolf. | Mirror Mansion |
![]() Monster doll (big) |
A large dog stuffed doll wearing a bowtie and a tiny top hat. It behaves like a faster big Wolf. | Mirror Mansion |
![]() Masked Clubber |
A burly humanoid enemy that wears a mask based on Jason Voorhees. It behaves like a faster Grizzly. | Mirror Mansion |
![]() Haipō |
A spirit wearing a long grey cloak, with a white sack on its head reminiscent of a Teru teru bōzu. It behaves like a faster Hawk. | Mirror Mansion |
![]() Stuffed Ankiron |
A purple plushie-like Ankiron that resembles a cat. Its cannos resemble colorful horns and it can fire multiple bombs at once. | Mirror Mansion |
![]() Magician |
A cartoony magician with a large top hat, bound by ropes and a large lock. It hops and spins around the room on order to attack, and reveals bat-like wings once damaged. | Mirror Mansion |
![]() Mouse |
A large white mouse. It occasionally appears inside rolling purple wheels that can damage Wario. | Mirror Mansion |
![]() Ninja Crow |
A crow wearing a red mask and wielding a katana. It attacks by kicking or stabbing Wario with kunais. | Mirror Mansion |
![]() Witch |
A masked spirit that is normally invisible, but can be seen by their reflections on mirrors. | Mirror Mansion |
![]() Mummy (small) |
A small mummy that behaves like a faster small monster doll. | Pecan Sands |
![]() Mummy (big) |
A large wolf- or jackal-like mummy that behaves like a faster big monster doll. | Pecan Sands |
![]() Club Mummy |
A burly humanoid mummy that behaves like a faster Masked Clubber. | Pecan Sands |
![]() Hōhō |
A mummified vulture-like bird. It behaves like a faster Haipō. | Pecan Sands |
![]() Mummy Ankiron |
A mummified Ankiron with a skull decoration on its front cannons. It fires flaming bombs. | Pecan Sands |
![]() Big Scorper |
A scorpion-like creature with a long tail ending in a stinger. It moves under the sand, attempting to strike Wario with its tail. | Pecan Sands |
![]() Flying Spade |
A flying shovel with bat-like wings. Much like the Monstrous Magnet, it can be thrown at certain walls to create temporary platforms. | Pecan Sands |
![]() Laser Jigglefish |
A flying jellyfish-like creature with a large hidden eyeball under its body. It uses its eye to fire lasers at Wario. | Pecan Sands |
![]() Unithorn |
A ghostly rhinocerus-like head that can steal coins from Wario. | Unithorn's Lairs, found under every level. |
Mini-bosses[edit]
In every level but Greenhorn Forest, certain enemies found in special areas will prevent Wario from passing until defeated, essentially making them midlevel mini-bosses. Wario will not re-fight them when returning to the level after completing it once.
Name | Description | Level |
---|---|---|
![]() Battle Ring |
60 second battle arenas where Wario must defeat as many waves of enemies as he can before the time is up. The more enemies defeated, the more coins are rewarded at the end. | Every level except Greenhorn Forest |
![]() Red Crystal Entity |
An enemy with a large red crystal for a body. It fires laser beams that sweep vertically on the arena and continuously spawns Crystal Creatures to attack Wario. | Greenhorn Ruins Horror Manor Wonky Circus |
![]() Yellow Crystal Entity |
An enemy with a large yellow crystal for a body. It fires multiple beams in a straight line and continuously spawns Crystal Creatures to attack Wario. | Horror Manor Shivering Mountains Pecan Sands |
![]() Blue Crystal Entity |
An enemy with a large blue crystal for a body. It fires three homing beams and continuously spawns Crystal Creatures to attack Wario. | Wonky Circus Beanstalk Way Pecan Sands |
![]() Big Bone-Fist |
A large skeletal hand attached to a door, blocking the way forward. | Horror Manor |
![]() Electric Clown Fence |
An electric fence composed of various moving targets. Enemies must be thrown at the targets in order to destroy them. | Wonky Circus |
![]() Angler Mangler |
A giant white anglerfish able to create chunks of ice to attack. It summons Barrel Busters during its battle. | Shivering Mountains |
![]() Tree Freak |
A tree that grows spiked fruit, which must be thrown at a small bud on its trunk in order to defeat it. | Beanstalk Way |
![]() Terrible Portrait |
Floating portraits bearing a Jack-o'-lanter-like face and long white hands. It summons Barrel Busters during its battle. | Mirror Mansion |
![]() Stone-Cold Statue |
A statue made up of three tiers of blocks containing eyes, mouths, noses and green weak points. | Pecan Sands |
Bosses[edit]
Wario has to battle numerous Boss characters throughout the game. Each world has up to three bosses: two must be fought to clear each of the first two levels, and the world's boss carries the key needed to open the Huge Treasure Chest.
Name | Description | Level |
---|---|---|
![]() Greenfist |
A hulking green lizard creature that attacks with powerful punches and tackles. However, it is not very tenacious and has the lowest health points out of all major bosses. Greenfist is vulnerable to Wario's three Mad Moves. | Greenhorn Forest |
![]() Sandworm |
A large, burrowing antlion-like monster with scythe-like arms, emerging from below to ambush Wario. It is damaged simply by getting a punch combo on its head. | Greenhorn Ruins Pecan Sands (downgraded to mid-boss status) |
![]() DinoMighty |
A dinosaur-themed wrestler who uses powerful body slams and stomping attacks in her arena. However, DinoMighty is still vulnerable to Wario's Mad Moves, and throwing a stone pillar on her toe causes her to recklessly hop into the lava surrounding her arena. | Excitement Central (DinoMighty's Showdown) |
![]() Brawl Doll |
A possessed marionette that attacks with wing swipes, divebombs, and laser blasts. | Horror Manor |
![]() Clown-a-Round |
A manic clown boss who uses a giant explosive ball in an attempt to eviscerate Wario. Its "heads" multiply and detach from its true face in order to swarm Wario across the two platforms the fight is centred around. | Wonky Circus |
![]() Dual Dragon |
A pair of fire-breathing dragons that coordinate their attacks to trap Wario. They are vulnerable to each others' flame attacks and can shoot Glue Globes in an attempt to inhale Wario. | Spooktastic World (Dual Dragon's Showdown) |
![]() Winter Windster |
A grotesque, cryokinetic creature that creates blizzards and energy beams. It is vulnerable to the volcanic vents on the battlefield. | Shivering Mountains |
![]() Spideraticus |
A giant, military-themed spider that shoots Glue Globes and shoots energy waves to confuse and strike Wario. It sometimes attempts to reel in Wario using its web string to get him within range of its bite attack. | Beanstalk Way |
![]() Red-Brief J |
A flamboyant bull-like creature who uses fiery tackles and spinning attacks to confound Wario. | Thrillsville (Red-Brief J's Showdown) |
![]() The Mean Emcee |
A cowardly green giant who uses dancing attacks to confound Wario. After being attacked consecutively, he hides in his magic cups; and Wario must choose the correct one to perform one of his Mad Moves on the creature. | Mirror Mansion |
![]() Ironsider |
A massive, armored chess piece that fires energy waves, jets of fire, and summons hand pieces to attack Wario. It is damaged by throwing the hand pieces at it; lowering its own health gauge. | Pecan Sands |
![]() Captain Skull |
An undead pirate captain who wields a grappling hook and cannon, using giant bombs, cannonballs, and energy waves to confound Wario. | Sparkle Land (Captain Skull's Showdown) |
![]() Black Jewel |
The game's final boss, a sentient gemstone corrupted by darkness. After destroying the central plaza, it creates walls of fire to entrap Wario and perform laser strikes. In the Japanese version of the game, it has a second phase where it becomes increasingly mobile; shooting crates and tackling Wario while creating additional energy waves. Defeating the world's other bosses grants the Huge Treasure Chest Key to unlock its resting treasure chest. | Treasure Square plaza |
WarioWare, Inc.: Mega Microgame$! demo[edit]
Each time the player collects all treasures in a level, a demo set of microgames from WarioWare, Inc.: Mega Microgame$! is unlocked. These games can only be played by transfering them to a Game Boy Advance via Link Cable. After a set of games is downloaded, the Game Boy Advance can be disconnected from the Nintendo GameCube and will retain the microgames until it is turned off.
There are eight total sets of microgames, which can be played infinitely and do not feature boss stages. Despite each set's icon depicting a different character, all sets use the Introduction intermission from WarioWare, Inc.: Mega Microgame$!
Icon/Name | Microgames included |
---|---|
![]() WarioWare, Inc. trial ver. 1 |
Crazy Cars, Saving Face, Wario Whirled, Repellion, Dodge Balls, The Maze That Pays, Mug Shot |
![]() WarioWare, Inc. trial ver. 2 |
Log Chop, Ski Jump, Jumpin' Rope, Snowboard Slalom, Heads Up, Boing!, Batter Up |
![]() WarioWare, Inc. trial ver. 3 |
Butterfingers, Chicken Pinch, Gold Digger, Paper Plane, Tilt-n-Tumble, Right in the Eye, Dry Eye |
![]() WarioWare, Inc. trial ver. 4 |
Manic Mechanic, Space Fighter, Hover for Cover, Space Escape, Munch a Bunch, Veggie Might, Lickety-Split |
![]() WarioWare, Inc. selected 1 |
An infinite version of Dodge Balls, with the number of boulders increasing by one for each level, up to a maximum of seven |
![]() WarioWare, Inc. selected 2 |
An infinite version of Jumpin' Rope, alternating between levels of difficulty for each level |
![]() WarioWare, Inc. selected 3 |
An infinite version of Repellion, with the number of UFOs increasing by one for each level |
![]() WarioWare, Inc. selected 4 |
An infinite version of Munch a Bunch, with the number of shapes increasing for each level |
Staff[edit]
- Main article: List of Wario World staff
Pre-release and unused content[edit]
- Main article: List of Wario World pre-release and unused content
Critical reception[edit]
The game received fairly positive reviews, being praised by critics for its gameplay, but was also criticized by many for its short length. GameSpy commented that "the game offers a little beyond of what the regular tridimensional games offers, however, what is offered is short and repetitive". GameSpot stated that its length and simplicity cannot hold the player's attention for more than a day. The Play magazine gave the game a perfect score, stating that "Wario World pays off every second the player holding the controller, and that is greatness". Game Informer praised the game's boss battles. IGN's reviewer, Matt Casamassina, stated that "the game is fine, but not as fine as a Super Mario game".[6]
Reviews | |||
---|---|---|---|
Release | Reviewer, Publication | Score | Comment |
Nintendo GameCube | Matt Casamassina, IGN |
7.1/10 | Like Luigi's Mansion, what's there is good. I just wish there was more of it. I can definitely recommend Wario World as a great rental. But anybody interested in buying it should consider just how quickly it's all over. |
Nintendo GameCube | Tom Bramwell, Eurogamer |
7/10 | Wario will inevitably be back, and we do hope Treasure is at the helm once again, but what this game needed more than anything was variety and more inspiration than Mario and Wario titles. As it is, priceless moments of its own making are too few and too far between, and although it gets so much right - controls, perspective, distribution of collectibles and level design - all it represents is a good rental or something to buy on Player's Choice in six months' time. |
Nintendo GameCube | Jeff Gerstmann, GameSpot |
6.4/10 | There are some pretty cool things going on in Wario World--let's face it, any game with a spinning pile driver already has at least one strong point in its favor--but the game's mechanics are shallow, there aren't enough levels, and the game is easy enough to complete in an afternoon. There are some things to like here, but nothing that can't be experienced to the fullest by merely renting the game. |
Aggregators | |||
Compiler | Platform / Score | ||
Metacritic | 71 | ||
GameRankings | 71.24% |
Sales[edit]
Wario World was a relative commercial success, selling over 256,000 copies in the United States of America, and over 142,000 copies in Japan. The game was re-released as part of the Player's Choice label in 2004, along with Mario Golf: Toadstool Tour.[7]
Gallery[edit]
- For this subject's image gallery, see Gallery:Wario World.
Multimedia[edit]
- For the complete list of media files for this subject, see Multimedia:Wario World.
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References to earlier games[edit]
- The ending depends on how many Spritelings have been saved, similar to how the Genie builds different structures for Wario depending on how much treasure he has collected.
- Demos of WarioWare, Inc.: Mega Microgame$! microgames are available to play via Link Cable.
References in later games[edit]
- The music relating to Wario Factory Court are arrangements of Wario World music
- The intro music is a rearrangement of Greenhorn Forest's music.
- The court's music is an arrangement of Treasure Square's music.
- Wario can perform the Wild Swing-Ding in VS mode.
- The music from Greenhorn Forest is remixed in the song "Starring Wario!"
- Wario Palace highly resembles Pecan Sands. Some statues from Pecan Sands and Cyclone Generators make appearances.
- The theme song of this ballpark is also related to this game.
- Several of Wario's moves in the series, such as his neutral attack, Up Smash, and throws are based on his moves from this game.
- Mt. Lava Lava's features the melody of the theme from Greenhorn Forest.
- Glittertown's music is a rearrangement of the theme from Greenhorn Ruins.
- Chortlebot's theme is a rearrangement of the theme from Wonky Circus.
- In one of his quotes, Wario mentions the "Black Jewel", the main antagonist of Wario World.
- Wario's artwork from this game is reused for his soccer amiibo trading card.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワリオワールド[?] Wario Wārudo |
Wario World |
Notes[edit]
- If the player waits around 50 minutes on the pause screen, Wario's chanting stops, and after a brief pause, he glumly says "Sorry".[8]
References[edit]
- ^ Wario World | Nintendo GameCube | Games | Nintendo UK. Nintendo UK (British English). Retrieved May 16, 2018.
- ^ Super Smash Bros. Brawl Chronicle
- ^ ワリオワールド. Nintendo Co., Ltd. (jp). Retrieved May 16, 2018.
- ^ North American box cover
- ^ Ending for WarioWare (Nintendo Gamecube). The Video Game Museum (English).
- ^ Casamassina, Matt (June 19, 2003). Wario World. IGN (English). Retrieved April 22, 2024.
- ^ IGN Staff (March 16, 2004). Mario Golf, F-Zero Go Bargain-Priced. IGN (English). Retrieved April 22, 2024.
- ^ GameXplain (August 3, 2013). Cool Bits - Wario World's Obnoxious Pause Screen Secret. YouTube (English). Retrieved June 28, 2024.
External links[edit]
- Official site
- Official European website
- Official Nintendo UK site
- Official North American website (Archive of the original at the Internet Archive)
Nintendo GameCube games | |
---|---|
Super Mario franchise | Luigi's Mansion (2001) • Super Mario Sunshine (2002) • Mario Party 4 (2002) • Mario Golf: Toadstool Tour (2003) • Mario Kart: Double Dash!! (2003) • Mario Party 5 (2003) • Paper Mario: The Thousand-Year Door (2004) • Mario Power Tennis (2004) • Mario Party 6 (2004) • Dance Dance Revolution: Mario Mix (2005) • Mario Superstar Baseball (2005) • Mario Party 7 (2005) • Super Mario Strikers (2005) |
Donkey Kong franchise | Donkey Konga (2003) • Donkey Konga 2 (2004) • Donkey Kong Jungle Beat (2004) • Donkey Konga 3 (2005) |
Wario franchise | Wario World (2003) • WarioWare, Inc.: Mega Party Game$! (2003) |
Other | Super Mario 128 (2000, demo) • Super Smash Bros. Melee (2001) • Nintendo Puzzle Collection (2003) • NBA Street V3 (2005) • SSX on Tour (Nintendo Village) (2005) • Donkey Kong Racing (cancelled) • Diddy Kong Racing Adventure (cancelled) |