Donkey Kong Country (Game Boy Advance) sound test

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Sound Player
The Sound Player menu, with Donkey Kong dancing

The Sound Player is a hidden sound test feature found in the Game Boy Advance remake of Donkey Kong Country. It is accessed by holding Select Button and then inputting B Button, A Button, L Button, L Button, A Button, +Control Pad down on the game's file select screen.[1]

While the music is playing, Donkey Kong will dance at a speed to match the tempo or tone of the currently playing song. The animations of Donkey Kong dancing are taken directly from the Candy's Dance Studio minigame.

List of songs[edit]

Most of the song titles are taken directly from DK Jamz. The titles for "DK Island Swing" and "Simian Segue" have been erroneously swapped.

Title Notes
Simian Segue 1 The first half of "DK Island Swing".
Simian Segue 2 The second half of "DK Island Swing".
Northern Hemispheres
Misty Menace
Mine Cart Madness
Cave Dweller Concert
Aquatic Ambiance
Voices of the Temple
Treetop Rock
Fear Factory
Ice Cave Chant
Life in the Mines
Forest Frenzy
Bad Boss Boogie
Gang-Plank Galleon 1 The first half of "Gang-Plank Galleon".
Gang-Plank Galleon 2 The second half of "Gang-Plank Galleon".
DK Island Swing
DK Theme Titled "Theme" in DK Jamz.
Bonus Winner Titled "End of Stage" in DK Jamz.
Lost Life
Bonus Loser
Bonus Room Blitz
Cranky's Theme
Candy's Love Song An original composition for this version of the game.
Into the Room Plays when entering a bonus room, while displaying what type of bonus room it is.
Game Over Titled "K. Rool's Cacophony" in DK Jamz.
The Credits Concerto
Candy Dance 1 Plays during the first stage of Candy's Dance Studio.
Candy Dance 2 Plays during the second stage of Candy's Dance Studio.
Candy Dance 3 Plays during the third stage of Candy's Dance Studio.
Candy Dance 4 Plays during the fourth stage of Candy's Dance Studio.
Candy Dance 5 Plays during the fifth stage of Candy's Dance Studio.
Candy Dance 6 Plays during the sixth stage of Candy's Dance Studio.
Funky's Fugue An original composition for this version of the game.
Funky Fishing Plays during Funky's Fishing.
Story Intro Plays during the intro cutscene.
Warp Tune Plays while traveling through a Warp Barrel.

Notes[edit]

  • Donkey Kong will dance very quickly to "Aquatic Ambiance" despite the song's slow tempo.[2]

References[edit]