Trick Track Trek

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Trick Track Trek
Trick Track Trek SNES.png
Level code 5 - 2
Game Donkey Kong Country
Music track Life in the Mines
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Trick Track Trek, also spelled Trik Trak Trek,[1] is the twenty-fourth level of Donkey Kong Country and the second level of Kremkroc Industries, Inc.


In Trick Track Trek, which is one of the longer levels, Donkey Kong and Diddy Kong must ride a platform on a rail from start to end. The platform begins to move when the Kongs jump on it. Upon reaching the end of a rail, the platform falls down, although this is not the case for the Japanese Super Famicom version. There are a few boardwalks that the Kongs can move across along the way. While the Kongs are on the platform, they must avoid several Neckys, Mini-Neckys, and Zingers. The platform automatically slows down if the Kongs encounter a Mini-Necky on the track, or if a perched Necky throws nuts at them from above. During the second half, enemies such as Gnawties and Kritters walk down from a boardwalk and onto the moving platform with the Kongs, attempting to knock them off track. A purple Klaptrap is introduced in this level, though it only appears in a Bonus Level.


Trick Track Trek
The first moving platform is put in view

The Kongs begin the level on a pathway of scaffolds with a Necky throwing eggs standing over them on a hanging platform. After climbing up a slanted scaffold, they reach a metallic platform connected to a long rail. Once they land on this platform, it is activated and begins to move, taking them up to a Necky with the level's first DK Barrel over it. The mobile platform then makes a few sharp turns, slowly heading downwards into an area with a Necky flying around in it. The platform then carries the heroes to a part of the rails that is higher up, where more Neckys are located. As the platform travels to the east, it comes under a Necky on a stationary platform and the letter K. It approaches another Necky as it moves up a rail leading to the north. It then leads the Kongs to the east, where the Kongs can find a trio of bananas and another pathway leading downwards for the platform to follow. As it moves down this area, a few Neckys fly in the Kongs' way.

The mobile platform soon follows a rail leading to the east, where another Necky flies towards the two friends. After moving farther upwards, the moving platform carries the heroes past a DK Barrel and a few flying Neckys. Once it rides along a few 90 degree turns in the rails, it leads the heroes towards a Mini-Necky, who shoots eggs at them. More Neckys fly towards the duo as they are led east. The letter O hovers above their heads. Eventually, the mobile platform begins to ride upwards again. Mini-Neckys shoot eggs at the Kongs as they rise. The platform then moves along a rail behind these enemies, so the Kongs must defeat them on the way down. After the moving platform makes its way to the bottom of the trail, it carries the heroes towards a slanted scaffold that they can climb to find a leveled platform with a Gnawty on it. The level's Continue Barrel hovers to the right of here above another metallic platform, which begins to move after they land on it.

The platform leads them under a scaffold holding a Gnawty, who drops down from the platform and lands near the Kongs. A Zinger is ahead of here with a DK Barrel above it. Before the moving platform makes its way north on the railway, it carries the primates under two more scaffolds that Gnawties drop from. After passing these foes and moving upwards, it moves to the east, where the duo is attacked by a Mini-Necky and a Zinger. After the Zinger is passed, the platform moves down to a lower part of the railway, where another scaffold holding two Gnawties is put into view. The Gnawties drop from it as the heroes approach. A Kritter hops from another scaffold ahead of here, followed by a heavy Klump on a separate scaffold. The platform soon heads slightly lower in the area, where a Mini-Necky stands in the Kongs' way. Once they pass it, they are led under a scaffold holding a Klump. They then approach the letter N, found under an egg-throwing Necky, who stands on a stationary platform.

Trick Track Trek
The Kongs reach the end of the level

A scaffold holding a Klaptrap that drops off of it when the heroes are nearby is ahead. The letter G is soon after this, being orbited by a Zinger. Once the platform climbs into a slightly higher area from here, two Klaptraps are dropped on the duo from a platform hanging above them. A scaffold holding a Manky Kong is ahead, but instead of dropping from the platform, the ape enemy hurls barrels at the heroes as the move along the railway. After passing this enemy, the moving platform leads the primates under a scaffold that drops a mighty Krusha on them. If the heroes manage to pass this foe, they are led along several sharp turns up to a set of scaffolds. After they head down a slanted part of this area, they encounter a Manky Kong with a platform hanging above it. The exit sign stands here, and once they pass it, they level is completed.


Trick Track Trek has a wider variety of enemies compared to the other levels in the game.

Sprite Name Amount
Gnawty.png Gnawty 6
A sprite of a Klaptrap in Donkey Kong Country Klaptrap Blue: 3
Red: 1
Sprite of a Klump in Donkey Kong Country. Klump 2
A sprite of a Kritter, from Donkey Kong Country. Kritter 1
Sprite of a blue Krusha in Donkey Kong Country Krusha 1 (Absent in Game Boy Color version)
Manky Kong in Donkey Kong Country. Manky Kong 2
A Mini-Necky in Donkey Kong Country. Mini-Necky 5
Necky.png Necky 16
Sprite of a yellow Zinger in Donkey Kong Country. Zinger 5

Items and objects[edit]

Sprite Name Amount
The sprite of a Banana from the Donkey Kong Country trilogy on Super Nintendo. Banana 52 (main level)
Sprite of a DK Barrel in Donkey Kong Country. DK Barrel 4
A Life Balloon in Donkey Kong Country.A 2-Up Balloon from Donkey Kong CountryA Blue Balloon from Donkey Kong Country Donkey Kong Balloon 1 of each in Bonus Level
An animal token of Winky in Donkey Kong Country Winky Token 1 (on a hidden scaffold to the right of the third Bonus Barrel)

K-O-N-G Letters[edit]

Image Location
Trick Track Trek Under a platform with the second perched Necky.
The letter O in Trick Track Trek Shortly after the first Mini-Necky, the Kongs must bounce on three Neckys to reach the letter O.
The letter N in Trick Track Trek During the second half, after the second Klump drops onto the moving platform, the Kongs find the letter N hovering under a perched Necky.
The letter G in Trick Track Trek Right after the letter N, the Kongs encounter a Klaptrap and then a Zinger that circles around the letter G.


Bonus Levels[edit]

Image Type and description
The first Bonus Stage in Trick Track Trek Collect the Bananas!
When the first moving platform reaches the end of a track, right before the Continue Barrel, the Kongs must roll jump under the slanted pathway to land into a Bonus Barrel. In the Bonus Level, the Kongs must jump on a platform that moves on an invisible track up and around the area. The Kongs can jump at several bananas arranged in a rectangular shape to collect them. They can exit the Bonus Level by either falling below or exiting to the right.
The second Bonus Stage in Trick Track Trek Bash the Baddies!
After the first Mini-Necky from the Continue Barrel, the Kongs must pass a Zinger that vertically moves on the track. When the moving platform starts to move down, the Kongs must roll jump onto a platform with two Gnawties and then do another roll jump to enter a Bonus Barrel to the right. In the Bonus Level, the Kongs must jump on a purple Klaptrap to gain Banana Bunches. Unlike the normal variant, the purple Klaptrapt jumps at the same time as the Kongs. After the Kongs jump on it ten times, the Klaptrap is defeated, and the Kongs are rewarded a Life Balloon. After winning or losing the challenge, the Kongs return into the main level.
The last Bonus Stage in Trick Track Trek Stop the Barrel!
At the very end of the level, the Kongs encounter a Manky Kong near the exit. They must defeat it and fall down onto a hidden scaffold with a Winky Token. The Kongs can jump left into the third Bonus Barrel. In the third and last Bonus Level, there are three barrels which alternate between all three Extra Life Balloons. The Kongs must jump at each of the three barrels so that they depict the Extra Life Balloon of the same color. By doing so, the Kongs are awarded with the Extra Life Balloon of that color. The Kongs return into the main level after either winning or losing.

Warp Barrel[edit]

Sprite Name Location
Sprite of a Warp Barrel in Donkey Kong Country for the Game Boy Advance. Warp Barrel At the start of the level, instead of jumping to the metallic platform at the start, the Kongs must do a long roll-jump to jump up into a hidden Warp Barrel in the air. The Warp Barrel sends them to an arrow sign near the end of the level. The warp does not appear in the Game Boy Color version. In the Game Boy Advance remake, Trick Track Trek is the only level not from the first two worlds to have a Warp Barrel.


Names in other languages[edit]

Language Name Meaning
Japanese トリックトラックリフト
Torikku Torakku Rifuto
Trick Track Lift
French Trajet Toc Toc Crazy Route
German Trick-Track-Treck --
Italian Trekking di Trucchi Tricks of Trekking
Spanish Viaje con Truco Tricky Trip


  1. ^ Nintendo Magazine System (UK) issue 28, page 59.