Stop & Go Station
| Level | |||||||
|---|---|---|---|---|---|---|---|
| Stop & Go Station | |||||||
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| Level code | 2-4 | ||||||
| World | Monkey Mines | ||||||
| Game | Donkey Kong Country | ||||||
| Music track | Misty Menace (SNES and GBA) Mine Cart Madness (GBC) | ||||||
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Stop & Go Station, also named Stop and Go,[1] is the ninth level of Donkey Kong Country and the fourth level of Monkey Mines. It takes place inside a mine tunnel, featuring green lighting and several Rock Krocs moving around. Aside from Rock Krocs, there are also Klaptraps, which first appear in the level. The level is divided into segments by the Stop & Go Barrels, which are used to temporarily immobilize the Rock Krocs so that Donkey Kong and Diddy Kong can move by them safely. When the Kongs hit a Stop & Go Barrel, which is set to "GO" by default, it changes to "STOP", and the lighting changes to red. However, after a few seconds, the stage and hue revert back to "GO" and green, respectively, and the Rock Krocs resume their movement.
Layout[edit]
At the beginning of the level, the Kongs exit a small tunnel and make their way towards several small ledges. After dropping down the second ledge, they find a Klaptrap and a Stop & Go Barrel. Once they hit it, the Rock Kroc dashing in the small area of land ahead crouches into a ball, allowing the primates to cross. A DK Barrel and another Stop & Go Barrel is located nearby, and they are followed by several ledges with more Rock Krocs on the edge of them. The Kongs can find a Klaptrap on the top ledge, which is followed by a lower area containing the letter K and a tire that can assist them in crossing a pit and reaching a Stop & Go Barrel high in the air. Two Rock Krocs race in the small area beyond here, avoiding another pit found farther ahead.
On the opposite side of this abyss, the heroes can find a flat piece of ground with a Klaptrap on it and a Stop & Go Barrel An abyss can be found after this, in which there is a small platform with a Rock Kroc on it. There is a pair of Klaptraps and an additional Stop & Go Barrel on the other side. Two more small pits are ahead of here, and the platform between them has a pair of Rock Krocs on it. Another Stop & Go Barrel is in the second pit, which is followed by an additional pit that can only be crossed with the use of a moving platform that is occupied by a Rock Kroc. A DK Barrel and another Stop & Go Barrel are at the end of the pit. These are followed by an additional pit with several ledges after it. Most of the ledges hold Rock Krocs, but others carry Klaptraps. On the top ledge, there is a small pit containing the letter O and the level's Continue Barrel.
Continuing forward, the Kongs drop down from a tall ledge with a barrel next to it, which is supported by a smaller ledge that is followed by a flat area featuring a Rock Kroc and a Stop & Go Barrel. Another Rock Kroc runs in a lower area located just before a higher area of ground that supports a Klaptrap. The Kongs find a trio of Klaptraps in a slightly lower area nearby with a wall of bananas in front of it. After climbing a ledge found ahead of the enemies, the primates reach an area containing a DK Barrel and a tire that they can roll towards a Stop & Go Barrel found high in the air. A few Klaptraps march around the area, which is followed by a wide abyss containing several small platforms, each of which has a Rock Kroc on it. A Klaptrap is on the other side. Two alcoves are located ahead of here, and a Klaptrap and the letter N stand in the small space between them.
Another Klaptrap is located just before an abyss with a Stop & Go Barrel above it. Two platforms occupied by Rock Krocs hover in the abyss, moving back and forth horizontally. Beyond these is a sign with an arrow pointing in the direction of the exit. Two Stop & Go Barrel are along a flat stretch of land ahead of here, and several Rock Krocs cover the pathway. A tire is at the end, which can be used to reach another Stop & Go Barrel placed high over a slightly lower stretch of land, also populated by Rock Krocs. A tire is also here, allowing access to another nearby Stop & Go Barrel. A few ledges are also ahead, leading into a raised area of ground containing a few more Rock Krocs. At the end of this area, the letter G is on a ledge before the exit sign and the tunnel beyond it that completes the level.
Enemies[edit]
The following enemies, all debuting in this level, appear in the following quantities:
Items and objects[edit]
The following items and objects appear, in the following quantities:
DK Barrel (4)
a - Of the 88 bananas, 30 appear in the main level, and 28 and 30 appear in the first and second Bonus Levels, respectively.
b - One Banana Bunch appears in the first Bonus Level, and two appear in the second Bonus Level.
c - To find the Expresso token, the Kongs have to go past the letter K, travel over some more pits, and avoid some more Rock Krocs and Klaptraps. When they find the second Rock Kroc on the floating platform, they must quickly jump from the left to reach the token.
d - The Winky token is in the second Bonus Level, where it can be obtained by blasting through the row of bananas on the right.
K-O-N-G Letters[edit]
- K: The letter K is floating in midair just after the second Klaptrap.
- O: After the Expresso Token, the Kongs must go a bit further and climb up a few wide stairs with two Klaptraps and two Rock Krocs. The letter O is hovering in the following pit, and a roll jump is required to obtain it.
- N: About halfway in the level, the Kongs must jump from several small platforms, each guarded by a Rock Kroc, across a pit. The letter N is floating above a Klaptrap who is standing on a platform between two very narrow gaps.
- G: The letter G is located right before the level exit, on the same platform.
Key items[edit]
- DK Sticker Pack (Game Boy Color version only): The DK Sticker Pack is hidden beneath a gap just right a Klaptrap and the letter N. Donkey Kong must Hand Slap on to the patch to unearth it.
- Photograph (Game Boy Advance version only): After the Expresso Token, the Kongs must continue onward and pass a DK Barrel. After crossing to the next platform, the Kongs must go left to find a photograph floating over a pit. They can reach it by using a roll jump. The photograph is of Rock Kroc, who appears in the fourth page of the scrapbook.
Bonus Levels[edit]
Stop & Go Station has two Bonus Levels, listed by their type in the Game Boy Advance version:
- Find the Exit!: After crossing the Continue Barrel, there is a barrel lying in plain sight. The Kongs must pick it up and carry it, triggering a Stop & Go Barrel along the way. There is a wall behind the second Rock Kroc, which the Kongs must break to enter the Bonus Level. In the Bonus Level, the Kongs have the option of using four Barrel Cannons arranged in a square pattern to collect bananas. There is a Banana Bunch in the center of the area. The Kongs can exit either by falling down the pit or from the exit on the right side.
- Collect the Prizes!: After exiting the first Bonus Level, the Kongs can go a bit further to discover three bananas arranged vertically in midair. They must go a bit further to find a tire, which they must roll back to the area with the three bananas. They must then bounce up to the bananas which lead directly above into the Bonus Level. In the Bonus Level, the Kongs are inside of a vertical-facing Barrel Cannon, and can blast straight into the prizes, which are at the top of three columns comprised of ten bananas each. The first two columns have a Banana Bunch at the top, while the third has a Winky Token. After blasting up, the Kongs either fall down the pit or land back into the Barrel Cannon. Doing the former returns them to the main level.
Warp[edit]
The warp is in the level entrance at the very start. By walking back into it, the Kongs are teleported near the end of the level, ending up at the arrow sign indicating the nearby level exit.
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ストップ&ゴー ステーション[2] Sutoppu & Gō Sutēshon |
Stop & Go Station | Super Donkey Kong |
| French | Station Feux Rouge et Vert[?] | Red and Green Lights Station | |
| German | Ruckzuck-Station (SNES)[?] | "Ruckzuck" means "in no time" or "easily" | |
| Stop & Go-Station (GBA)[?] | - | ||
| Italian | Attiva il Semaforo[?] | Activate the Traffic Lights | |
| Spanish | Barriles Semáforo[?] | Traffic Light Barrels |







