Ads keep the MarioWiki independent and free :)
This level is the first one where the player has to control the Kongs by swimming. It is one of the shortest levels in the game, and, like other underwater levels, does not feature any Bonus Levels. Although the level may seem a bit normal and plain, two Enguardes appear in different parts of the level to help Donkey and Diddy Kong on their quest. These swordfish friends can be a big help on the Kongs' quest. Enemies here include the basic underwater enemies: Bitesizes, Croctopuses, Chomps Jr., Chomps, and Clambos, who all make their first appearance in this stage.
At the beginning of the level, the Kongs swim through a wide underwater area containing a few Bitesizes and the level's first DK Barrel. A pathway leading north to the letter K and another area is ahead after a pair of Bitesizes. A channel stretching to the right of the letter K allows the heroes to access a square-shaped area with a large, coral structure in the center of it. A Croctopus swims all around this area in a large circle, trying to hit into the primates as they cross through it. Another channel in this area leads to a large, open section with a lone Bitesize in it. An alcove at the bottom of this area contains an Animal Crate with Enguarde in it. The swordfish can aid the Kongs as they head north through a long passage, making their way into another square-shaped area with a coral structure in the center of it. A Croctopus circles this structure, which has an Extra Life Balloon to the right of it. A channel in the left part of this area leads to a wobbling DK Barrel and a curvy passage that takes the primates into a wide section consisting of a few Bitesizes. The level's Star Barrel is farther into this area next to a passage facing south.
Three gaps are above this passage: the one farthest to the left contains a Banana Bunch, the one in the middle holds the letter O, and the alcove on the far right carries a single banana. Once the heroes head down the aforementioned passage, they access another square-shaped section with a piece of land in the center of it. As before, a Croctopus circles the area. An Animal Crate containing the second Enguarde also sits in the corner of this area, which the heroes can exit with the use of a small channel that helps them reach a wider area with a Chomps Jr. and a DK Barrel in it. A passage facing north immediately follows this barrel with a few Chomps swimming around in it. The heroes can find a hidden pathway over a wall to enter a hidden alcove containing an Animal Token of Expresso the Ostrich. Once the heroes reach the top of this passage, they can find the letter N and a channel with a wider area on the opposite side of it. Several Bitesizes swim through here. The long pathway widens even more after they pass a Clambo in an alcove. In this wider section, two structures can be seen in the center of the area with a Croctopus circling them. The Kongs can nab the letter G between them. An exit sign stands nearby, and once the heroes pass it, they complete the level.
Hidden Collectibles and Objects
Photograph (Game Boy Advance version only)
Super Nintendo Entertainment System
Game Boy Color
Game Boy Advance
Names in other languages