Super Jump Punch
From the Super Mario Wiki
Super Jump Punch is Mario's, Luigi's, and Dr. Mario's up special move in the Super Smash Bros. games. When performed by Mario or Dr. Mario, they jump up diagonally with more vertical range than horizontal. If the attack strikes an enemy during the jump, coins fly out of the enemy, and the foe receives multiple hits. In the first three Super Smash Bros. games, the coins are designed after the ones from Super Mario 64, while in Super Smash Bros. for Nintendo 3DS / Wii U onward, they are designed after the Star Coins from the New Super Mario Bros. series. In Super Smash Bros. Ultimate, when Mario performs the move, Mario's cap occasionally turns into Cappy, and Metro Kingdom regional coins from Super Mario Odyssey sometimes appear instead of regular coins, although both changes are purely cosmetic and do not affect gameplay. In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, Dr. Mario's Super Jump Punch only strikes with a single hit. Luigi's performance of this move is similar to Mario's, but if it is performed right next to an enemy, Luigi instead performs the Fire Jump Punch and receives around 25% damage with high knockback.
In Super Smash Bros. for Nintendo 3DS / Wii U, the Super Jump Punch can be customized, where Mario and Dr. Mario share their custom variants, while Luigi has his own unique custom variants. One of Mario's and Dr. Mario's custom variants is Super Jump, which increases the vertical distance but does not deal any damage, while the other one is Explosive Punch, known as Ol' One-Two (named The Ol' One-Two in British English) for Dr. Mario, which produces fire and explosive damage. Luigi's custom variants are Fiery Jump Punch and Burial Header. The Fiery Jump Punch makes it easier to perform the Fire Jump Punch move, while the Burial Header damages grounded opponents while falling.
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