Giant Punch

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Giant Punch is a neutral special move used by Donkey Kong in the Super Smash Bros. series.

The Giant Punch involves the player holding down the B Button. This causes Donkey Kong to swing his arms back and forth, charging up a punch. After swinging his arm a few times, Donkey Kong's head begins to smoke, indicating that his Giant Punch is fully charged. When the player presses B Button again, Donkey Kong will release a strong punch. The charge can also be "paused" by either shielding or rolling, and can be continued as normal. The more time that Donkey Kong winds up his attack, the stronger his punch is. If Donkey Kong is attacked while charging his attack, he loses all of the build-up. Before Super Smash Bros. Ultimate, using the move in mid-air will put Donkey Kong in a helpless state.

In a cutscene of the Subspace Emissary mode of Super Smash Bros. Brawl, Donkey Kong uses Giant Punch to rescue Diddy Kong from being hit by Bowser's Dark Cannon, only to be hit by it in the process.

In Super Smash Bros. for Nintendo 3DS / Wii U, two additional variants were introduced: the Lightning Punch and Storm Punch. Lightning Punch charges faster than Giant Punch and deals electric damage, though it is less powerful. Storm Punch is also less powerful than Giant Punch, but the punch creates a whirlwind with more range than the punch that pushes opponents away.

Gallery[edit]

Names in other languages[edit]

LanguageNameMeaningNote(s)Ref.
Japaneseジャイアントパンチ
Jaianto Panchi
Giant Punch[?]
ItalianPugno giganteGiant punch[?]
RussianОгромный кулак
Ogromnyy kulak
Huge fist[?]
SpanishPuñetazo gigantescoGigantic punch[?]

Notes[edit]