From the Super Mario Wiki, the Mario encyclopedia
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The Super Scope, known as the Nintendo Scope in Europe and Australia, is a light gun peripheral for the Super Nintendo Entertainment System. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen. Various games utilized this hardware; the only Mario-related entry to utilize it was Yoshi's Safari, where it was also seen and used by Mario in-game.
The Super Scope is frequently depicted in-game as a type of gun. Aside from its heavy use in Yoshi's Safari, they also cameo as used by Sniper Bills in Mario & Luigi: Superstar Saga and its remake. The peripheral can be seen in the WarioWare: Touched! microgame, Gunslinger. In volume 8 of Super Mario-Kun, Mario uses a Super Scope (sent by Princess Peach) to defeat the Kurokyura.
The Super Scope is featured as an item in the Super Smash Bros. series starting with Super Smash Bros. Melee, allowing players to fire energy balls at their opponents, either in dozens of small bullets or several large, charged-up shots (three in Super Smash Bros. Melee and Brawl; five in Super Smash Bros. for Nintendo 3DS / Wii U and Ultimate). When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; starting with Super Smash Bros. Brawl, though, the player can walk and jump while firing the item.
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS / Wii U
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