Fox McCloud
Fox McCloud is the hero and main character of the Star Fox series and the leader of a mercenary team known as Star Fox, consisting of of Fox, Falco Lombardi, Slippy Toad, Peppy Hare, and (for a time, in titles before Star Fox Zero) Krystal. He is a master of the Arwing, a compact battle ship, and is also proficient as a sharp-shooter on land with his Blaster. Fox and his team commonly have to rescue the Lylat System from Andross and, very rarely, other evil entities, such as the Aparoids in Star Fox: Assault. Fox was created by Takaya Imamura. Contents
History[edit]Super Mario: Mario im Wunderland[edit]Fox's first appearance relevant to the Mario franchise is in the Club Nintendo comic "Super Mario: Mario im Wunderland", introducing himself as "the fox from the TV spot". He lands on Earth with his spaceship and scares away Donkey Kong, Wario and Bowser, who attacked Mario, Toad, Kirby and Yoshi. He can also be briefly seen in the comic "Super Mario: Verloren in der Zeit" from the same magazine, watching the Olympics with Peppy Hare and Falco Lombardi. Super Smash Bros. series[edit]
Super Smash Bros.[edit]
In Super Smash Bros., Fox appears as a playable character. Based primarily on Star Fox 64, Fox's voice clips are provided by Shinobu Satouchi. He is among the fastest characters in many aspects, including running speed (only behind Captain Falcon), fall speed, and air speed, and has the fastest walking speed. His attacks are quick to execute, though they generally lack in launching power to compensate. His standard special move, Blaster, fires a laser that damages opponents, and his down special Reflector can reflect most projectiles (including items) to the thrower or shooter. In addition, he is given a recovery, Fire Fox, in which he charges up and flies a few feet in any direction (except downwards when grounded) in an explosion. Super Smash Bros. Melee[edit]
Fox reappears as a playable character in Super Smash Bros. Melee. Fox gains Fox Illusion as his side special move, which makes Fox swiftly dash horizontally (even farther than his up special move, Fire Fox) though it cannot be directed in any other way. His Blaster standard special has also been changed: it has a higher rate of fire, but now does not deal any hitstun or knockback. Fox is lighter in this game (among the lightest characters in the game), making him more susceptible to horizontal KOs, though he keeps his fast falling speed which helps against vertical KOs. His air speed has also been decreased to the point that he is among the slowest in the game. Fox's throws (except for forward throw) now involve his Blaster, and deal varying amounts of damage depending on the number of shots he uses. Fox's forward aerial is also changed to several roundhouse kicks, which have a "hovering" effect, allowing for a limited degree of recovery. Several other moves in Fox's moveset are also changed. Fox and Falco also have Smash Taunts which can be triggered on both Corneria and Venom, in which the other Star Fox characters engage in radio conversation. In addition, Fox appears in the conversations initiated by Falco. During these, he is voiced in the English release by Steve Malpass, who would be his voice actor in Star Fox Adventures. Super Smash Bros. Brawl[edit]
Fox is yet again playable in Super Smash Bros. Brawl. His appearance has been changed for this game, taking elements from both Star Fox: Assault and Star Fox Command. He is also now voiced by Jim Walker in English and Kenji Nojima in Japanese, his respective voice actors from Star Fox: Assault. While his moveset remains unchanged, Fox's Final Smash is the Landmaster, in which Fox leaps up offscreen and emerges in the tank, which can be used to attack. Fox also has a new Smash Taunt on the Lylat Cruise stage, as well as the one on the returning Corneria stage. The Subspace Emissary[edit]Fox rides his Arwing in the beginning trying to take down the Halberd, however, the Arwing is hit and then crashes. It is later shown that the Arwing crash-landed at the edge of a jungle, near a lake. Diddy Kong discovers the Arwing, but Rayquaza rises from the lake and territorially attacks it. As Diddy is snatched up by the provoked Pokémon, Fox springs from the cockpit of the burning Arwing and proceeds to effortlessly rescue Diddy from the clutches of the large Pokémon using his Fox Illusion and Reflector. Fox and Diddy team up to defeat Rayquaza, and Fox winds up having to help Diddy in rescuing Donkey Kong from the Subspace Army. They eventually run into Bowser and fight him, but it turns out to be a False Bowser. The real Bowser appears firing his Dark Cannon at the two, prompting Fox to grab the vengeful Diddy and escape. Some time passes, and Bowser attacks again, this time turning Diddy into a trophy. Fox, however, dodges the attacks fired at him, prompting Bowser to create a False Diddy Kong. Another Arwing suddenly flies by and its pilot comes out of it, revealing himself to be Falco Lombardi. Falco swiftly destroys Bowser's Dark Cannon and proceeds to help Fox and Diddy defeat the evil doppelganger as Bowser escapes. Like Fox, Falco finds himself helping to find Donkey Kong, who they eventually discover being transported to the Isle of Ancients. After Falco assists Diddy in saving Donkey, Fox was not seen again until later, when Fox tries attacking the Halberd in his Arwing again. He is stopped by Princess Zelda (disguised as Sheik), who was trying to protect Princess Peach from Fox's fire. Peach settles the conflict between Sheik and Fox, but they are suddenly interrupted by Mr. Game & Watch flying from the ship's cockpit. Mr. Game & Watch almost immediately generates Shadow Bugs which turn him into Duon. Lucario and Solid Snake jump from the cockpit and onto the bridge and Falco reappears to assist in Duon's defeat. Fox aims his Blaster at the Mr. Game & Watch trophy after the battle, but Mr. Game & Watch was then restored back to the original form and joins the team as Meta Knight takes back the ship. Fox and the other heroes then join together as they enter Subspace and find Tabuu, who easily defeats them. Fox is revived by King Dedede, who had anticipated Tabuu's power and created badges that revive fighters that they were placed on. After Fox and everyone else is rescued, they proceed to face a final confrontation with Tabuu. Super Smash Bros. for Nintendo 3DS / Wii U[edit]
Fox reappears as one of the returning characters in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. He retains his Super Smash Bros. Brawl design, and his moveset is unchanged from the previous games. While his voice actor in Japanese is also the same as the previous game, his English voice actor has been changed to Mike West, who voiced Fox in Star Fox 64, Star Fox 64 3D, and later on, Star Fox Zero and Starlink: Battle Atlas. Additionally, one of Fox's alternate costumes closely resembles his rival, Wolf O'Donnell. Several of Fox's moves have new animations, such as his smash attacks when they are being charged. In addition to the one on Lylat Cruise and Corneria, which return in Super Smash Bros. for Wii U and Super Smash Bros. for Nintendo 3DS respectively, Fox is not given a new Smash Taunt exclusively, and instead appears in the Smash Taunts that can be triggered on Orbital Gate Assault in Super Smash Bros. for Wii U, by having all human players hold down the trigger buttons on the controller while selecting the stage. Super Smash Bros. Ultimate[edit]
Fox appears in Super Smash Bros. Ultimate as a playable character, this time more closely resembling his appearance in Star Fox Zero. His Final Smash has been altered in that he now leads a group of Arwings to attack. Mike West reprises his role as Fox, but with new voice clips recorded for him, such as saying "Come at me!" rather than "Come on!" for his down taunt. In Japanese, he is now voiced by Takashi Ōhara, his voice actor in the Japanese versions of Star Fox 64 3D and Star Fox Zero, who also provided Link's voice in The Legend of Zelda: Skyward Sword and Mario Kart 8. Fox runs faster, though is now lighter than Kirby. Fox's forward aerial is nicknamed Tornado Kick, while his up aerial is McCloud Flip. In the Adventure mode, Fox is seen to be leading the fighters when he and the other fighters oppose Galeem for the first time. Although Fox is not shown to be hit by Galeem's beams directly, he, like every fighter except Kirby, is imprisoned in the World of Light, where a Galeem-serving puppet fighter of him is created. Classic Mode route[edit]By completing Fox's Classic Mode route, it is possible to unlock Captain Falcon, Zero Suit Samus, Peach, Falco, Daisy, Bowser Jr., Wolf, or Mewtwo. The route is themed on fighting characters connected to space in some way.
Special moves[edit]Blaster[edit]
The Blaster (named Blaster Shot in Super Smash Bros.) is Fox's standard special move, shared with Falco and Wolf. When used, Fox fires a laser with a limited range to damage opponents. In the original Super Smash Bros., Fox slowly fires the Blaster (the fire rate is faster in the air), though hitting opponents with a shot stuns them; in all later games, however, Fox's Blaster has a higher firing rate but does not cause opponents to flinch, and starting with Super Smash Bros. Brawl, the range of Fox's Blaster shots are decreased. In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, the Blaster's first custom variant is the Impact Blaster, which behaves similarly to the original Blaster, having a slower fire rate, dealing greater damage, and stunning opponents. The second variant is the Charge Blaster, which takes some time to charge but fires a larger shot that deals greater damage and stuns for longer.
Fox Illusion[edit]
Fox Illusion is Fox's side special move introduced in Super Smash Bros. Melee. Fox suddenly dashes forward at a high speed, damaging any opponents in his path with an after-image. In Super Smash Bros. Melee and Super Smash Bros. Brawl, Fox is left in a helpless state after using it in midair, though the move can be stopped by pressing the special move button again; in Super Smash Bros. for Nintendo 3DS / Wii U, this no longer occurs, and Fox automatically stops moving at the end of a ledge if used on the ground, and can no longer be stopped mid-attack. Falco and Wolf's equivalents to this move are Falco Phantasm and Wolf Flash, respectively. In Super Smash Bros. for Nintendo 3DS and Wii U, the Fox Illusion's first custom variant is Fox Burst, which no longer deals damage during the attack but creates an explosion at the stopping point that deals greater damage and knockback. The second is Wolf Flash, which behaves similarly to Wolf's move in Super Smash Bros. Brawl; it does not travel as far but gives Fox some vertical distance as well as a sweet spot at the end of the move that behaves as a meteor smash.
Fire Fox[edit]
Fire Fox is Fox's up special move. Fox charges the move for a few seconds before launching in the direction held on the control stick, dealing a single hit to opponents while flying forward. In the original Super Smash Bros., Fox briefly charges before taking off in an explosion. In Super Smash Bros. Melee onward, Fox covers himself in fire while charging, which also deals multiple weaker hits to opponents, as well as when he takes off. Hitting a surface while Fox is moving automatically ends the move. Falco and Wolf's equivalents to this move are Fire Bird and Fire Wolf, respectively. In Super Smash Bros. for Nintendo 3DS and Wii U, Fire Fox's first custom variant is Flying Fox, which sends Fox into the air without charging or dealing any damage, as well as lacking any fire effects. The second variant, Twisting Fox, acts similarly to Wolf's Fire Wolf, sending Fox into the air in a drill-like motion rather than covered in fire and dealing multiple hits on the way up, the final hit dealing more damage and knockback.
Reflector[edit]
The Reflector is Fox's down special move, shared with Falco and Wolf. When used, an energy barrier appears that reflects projectiles, increasing the amount of damage they deal when they hit, and damages nearby opponents. In Super Smash Bros. and Super Smash Bros. Melee, Fox's Reflector can shatter if hit enough times, leaving him dazed as if his shield broke; this effect is removed in later installments, instead simply damaging Fox and canceling the move. The Reflector also decreases Fox's falling momentum. In Super Smash Bros. for Nintendo 3DS and Wii U, the Reflector's first custom variant is the Big Reflector, which gives Fox a larger shield that does not increase the power of reflected attacks, nor does it damage enemies, instead pushing them away. The second variant is the Amplifying Reflector, which increases the amount of damage reflected attacks deal but no longer affects opponents and does not slow his falling.
Final Smash[edit]Landmaster[edit]
The Landmaster is a powerful tank vehicle introduced in Star Fox 64 / Lylat Wars, used by the Star Fox team in ground missions, and appears as Fox's (as well as Falco and Wolf's) Final Smash in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U. Its design is based upon its appearances in both Star Fox 64 and Star Fox: Assault. Upon breaking a Smash Ball and activating the move, the character leaps into the air and falls back down inside the Landmaster. While controlling the Landmaster, the player can move freely, battering any opponents on contact; fire the cannon by pressing the standard or special attack button, which damages all opponents in its radius and on top of the barrel; barrel roll by tilting down on the control stick, which also damages any opponents on or near the tank; and hover in the air by holding the jump button. In Brawl, the cannon cannot fire while hovering, while in Super Smash Bros. for Nintendo 3DS / Wii U, it can, but the hovering is cut off.
Mario Kart 8 / Mario Kart 8 Deluxe[edit]As of version 3.0, Fox only makes a cameo in the Mii Racing Suit menu of Mario Kart 8 and Mario Kart 8 Deluxe; likewise, his amiibo is compatible with the game. Placing it on the Wii U GamePad makes a custom Fox-themed outfit for players to equip upon Miis available. Super Mario Maker[edit]Fox appears as a Costume in Super Mario Maker. Fox's costume can be unlocked by scanning his respective amiibo or randomly by completing the 100 Mario Challenge on Expert difficulty. Fox's transformation sound is his radio voice clips from the original Star Fox. The stage clear theme is the "Mission Complete" theme from the original Star Fox, while his death sound is the respective theme from Star Fox, including the Arwing exploding. Finally, pressing Other appearances and cameos[edit]The names "Fox" and "McCloud" can be seen on the score chart in the Nintendo 64 and Game Boy Color versions of Mario Golf, and Fox appears as a badge in Donkey Konga 2. Along with a couple of other Nintendo characters, Fox was also supposed to appear in Starbeans Cafe instead of Professor E. Gadd in Mario & Luigi: Superstar Saga. Fox appears in the 2006 version of Nintendo Monopoly, where he acted as Connecticut Avenue/Pentonville Road, and costs $120. In the 2010 version, he was replaced by Tom Nook from the Animal Crossing series. Profiles and statistics[edit]Super Smash Bros.[edit]Following his dead father's footsteps as the young leader of the Star Fox Team, Fox McCloud's piloting of the super-high-performance combat ship ARWING for the Lylatian System is still fresh in our memories. His one weakness may be his difficulty earning the trust of his teammates. Works
Super Smash Bros. Melee[edit]
Trophies[edit]
Super Smash Bros. Brawl[edit]
Snake's codec[edit]
Trophies[edit]
Stickers[edit]Super Smash Bros. for Nintendo 3DS / Wii U[edit]Trophies[edit]
Red indicates exclusive to the Nintendo 3DS version. Palutena's Guidance[edit]
amiibo[edit]
Super Smash Bros. Ultimate Super Smash Blog bio[edit]"He can overwhelm his opponents with his quick movements, and his specials don't leave him open for counterattacks. His costume and voice have been redone to match his appearance in Star Fox Zero. This Fox is brand new! "Come on!"" Quotes[edit]
Audio samples[edit]
Name in other languages[edit]
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