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"Kremlantis" redirects here. For information about a specific level within this world originally known as "Kremlantis", see Kremlantis Kaos.
Appearance Donkey Kong Land
Levels 8
<< List of worlds >>

Kremlantis[1] is a large, semi-submerged island and the second area ventured through in the game Donkey Kong Land. The name Kremlantis is a portmanteau of Kremling and Atlantis, a legendary and ancient sunken city.

The small portion of Kremlantis that is above the surface of the water is rather small and bleak, a stark contrast to what the Kongs find below. The submerged portion of Kremlantis consists of a large series of ruins and temples constructed in a labyrinth-like manner. Along with the various temples on Kremlantis, other notable features include a statue depicting the Giant Clam and expansive fields of seaweed.

Due to the fact that the area is completely underwater, aquatic enemies, such as Chomps, Fangfish, and Nemoes are found in large abundance in Kremlantis. The boss of Kremlantis is found in the eastern quadrant of Kremlantis.

According to the Nintendo Magazine System, this complex was the home of King K. Rool's ancestors.[2]


Below are the levels seen in Kremlantis.

  1. Tricky Temple
  2. Kremlantis Kaos
  3. Reef Rampage
  4. Snake Charmer's Challenge
  5. Chomp's Coliseum
  6. Nautilus Chase
  7. Swirlwind Storm
  8. Seabed Showdown

Names in other languages[edit]

Language Name Meaning
Japanese 巨大遺跡
Kyodai Iseki
Gigantic Ruins
Spanish Ruinas gigantes Gigantic ruins


  1. ^ Donkey Kong Land instruction booklet, page 17. "KREMLANTIS This gigantic complex of ancient ruined temples is almost completely submerged. That means that there are plenty of Chomps and other biting fish swimming about, waiting to take a piece out of the Kongs."
  2. ^ Donkey Kong Land Nintendo Magazine System, page 13. "KREMLANTIS Rock hewn and rock solid is Kremlantis, ancient home of K. Rool's masterful predecessors. Slight worse off for water than the good ship Gangplank, seeking as the entire kingdom is submerged! The majority of Kremlantis' wards have survived through being trapped in air pockets, though mutant winds roam freely about so beware! Of course it's inevitable that some areas are flooded by ice-water too, and it is here that DK and Diddy encounter the worst of their fears..."