DK Jungle (Donkey Kong Barrel Blast)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
This article is about the course from Donkey Kong Barrel Blast. For other uses, see DK Jungle.
DK Jungle
Appears in Donkey Kong Barrel Blast
Cup(s) Topaz Cup
Course map
DKBB DKJ map.png

DK Jungle is the first track in Donkey Kong Barrel Blast and the first track of the Topaz Cup. This is the first DK Jungle track in the game.

Track description[edit]

The track starts out on a straight path that has bananas and balloons that the player can jump up to get. Players follow a turn as they head towards a windmill made out of flat barrels for blades. They player will be hurt if they get hit by one of the blades. These cannot be attacked. The track slopes down to a hilly portion that players must either ride up or take a Launcher Barrel to get over. If the player does not take the Launcher Barrel, they must fly up the hill trying to dodge the barrels that fly out of the Barrel Cannons. These barrels can be attacked, and running into them while using a Wild Move will rack up large hit combos. On top of the hill is a Zinger that flies in a straight line. Past the Zinger, players will fly over a river, where they will have the option to get in a Style Barrel. If players do not get in the Style Barrel, they will fly down a waterfall collecting bananas. The track smooths out again as players head back into the jungle. There is a "!" panel that will open a box containing a Golden Banana, and players can open it or not. There is a large tree stump that splits the track in two, and players can either go around either side of it or jump in the Launcher Barrel on top of it, which will blast them across the finish line.

Names in other languages[edit]

Language Name Meaning
Japanese DKジャングル1
Dīkē Janguru Wan
DK Jungle 1
German DK-Dschungel DK Jungle
Italian La Giungla di DK DK Jungle