Fuzzy (Super Mario World 2: Yoshi's Island)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Fuzzy
Fuzzy (Super Mario World 2: Yoshi's Island)
Artwork from Super Mario World 2: Yoshi's Island
First appearance Super Mario World 2: Yoshi's Island (1995)
Latest appearance Yoshi's Island: Super Mario Advance 3 (2002)

A Fuzzy, also referred to as a Watabo[1] or Puff-Ball,[2] is an enemy in Super Mario World 2: Yoshi's Island and its reissue. Fuzzies are furry spore-like creatures and the only members of Dudim Phreykunoutonthis.

History[edit]

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3[edit]

Yoshi after touching a Fuzzy
The effects of touching a Fuzzy in Super Mario World 2: Yoshi's Island

In Super Mario World 2: Yoshi's Island and its reissue, Fuzzies are always found in groups. Fuzzies first appear in Touch Fuzzy, Get Dizzy and return in GO! GO! MARIO!!, Beware The Spinning Logs, and Fight Toadies w/ Toadies, the latter appearing only in the reissue. Should a Yoshi touch a Fuzzy, the screen becomes distorted,[3] showing bright colors as well as a twisted display; this likely references the effects caused by psychedelic drugs such as LSD or psilocybin mushrooms. The Yoshi fumbles around in this state, also struggling to utilize eggs, and the music becomes distorted. The Yoshi can avoid the dizzy effects by crouching. Should a Fuzzy be eaten, it produces a cloud of gas that can defeat enemies behind it.[4]

Super Paper Mario[edit]

A Sammer Guy in Super Paper Mario is called "Staggering Dizzy Fuzzy" as a reference to Fuzzies.

Unused appearances[edit]

Mario Kart: Super Circuit[edit]

Unused sprites from Mario Kart: Super Circuit

Fuzzies were meant to appear in Mario Kart: Super Circuit, appearing in the same code as elements from Sky Garden. By modifying the game, it is possible for them to appear in the track.[citation needed]

Profiles and statistics[edit]

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3[edit]

  • Shogakukan guide: さわったり食べたりすると、毒にやられて景色がグニャグニャに見える。たくさんいるので、手におえない。[5] (When you touch or eat them, you will be poisoned and the landscape will look squishy. There are so many of them that it is unbearable.)
  • Player's Guide: They won't hurt Yoshi, but they'll definitely warp his world! They drift down in droves and are very hard to avoid.[6]
  • Shogakukan guide (Game Boy Advance version): さわったり食べたりすると景色がグニャグニャになり、操作がむずかしくなる。ちなみに、食べるとオナラが出て、これを敵に当てれば倒せるぞ。[7] (When touched or eaten, the scenery becomes squishy and it becomes difficult to control. By the way, when you eat, gas comes out, which you can use to hit enemies to defeat them.)

Gallery[edit]

Media files[edit]

Icon of an audio speaker. YI Overworld (Dizzy) - Music that plays while under the effects of a Fuzzy in Touch Fuzzy, Get Dizzy. Variant of thisMedia:SMW2YI Overworld.oga.
File info
Help:Media fileHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese ワタボー[5][7]
Watabō
Portmanteau of「綿毛」(watage, "fuzz") and「坊」(), an affectionate suffix for boys
Chinese (simplified) 棉毛球[8]
Miánmáo Qiú
Cotton Wool Ball
French Cotonou[9] Play on cotonneux ("fluffy")
German Sporky[10] From "spore"
Italian Stordino[8] From stordire ("to stun") and the diminute suffix -ino; shared with Fuzzy
Spanish Fuzzy[8] -

References[edit]

  1. ^ "BUMPING INTO THE WRONG GUY Not all creatures on Yoshi’s Island are fatal. These Watabos for example only cause dizziness, leaving Yoshi to stagger about wearing a daft expression." – September 1995. Nintendo Magazine System (Australia) Issue #30. Catalyst Publishing (Australian English). Page 12.
  2. ^ "Go through the Puff-Ball stage quickly there’s[sic] only one flower to collect." – April 1996. Nintendo Magazine System (UK) Issue #43. EMAP (British English). Page 64.
  3. ^ "Touch a floating Fuzzy and it'll definitely put a wrinkle in your reality." – Miller, Kent, and Terry Munson (1995). Super Mario World 2: Yoshi's Island. Nintendo of America. Page 33.
  4. ^ MarioBrothBlog (June 10, 2021). Video of the effect. X. Retrieved August 19, 2021.
  5. ^ a b Okeya, Noriko, Mitsuharu Orihara, and Yuji Kigen, editors (1995). 『スーパーマリオヨッシーアイランド任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 4-09-1025-234. Page 6.
  6. ^ Miller, et al.. Super Mario World 2: Yoshi's Island Player's Guide. Page 127Media:SMW2 Guide 127.jpg.
  7. ^ a b Watanabe, Takashi, Noriko Oketani, Mitsuharu Orihara, Tatsuhiko Mizutani, and Yasushi Nakahara, editors (2002). 『スーパーマリオアドバンス3任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 4-09-106071-4. Page 24.
  8. ^ a b c In-game name for Touch Fuzzy, Get Dizzy from Yoshi's Island: Super Mario Advance 3.
  9. ^ In-game name for Touch Fuzzy, Get Dizzy from Super Mario World 2: Yoshi's Island.
  10. ^ Menold, Marcus, John D. Kraft, and Thomas Görg, editors (1995). Der offizielle Nintendo Spieleberater "Super Mario World 2 – Yoshi's Island". Großostheim: Nintendo of Europe GmbH (German). Page 19.