List of Game & Watch Gallery 4 pre-release and unused content

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This is a list of pre-release and unused content for the game Game & Watch Gallery 4.

Early builds[edit]

Several pre-release screenshots show that the game elements were very different from those seen in the final product.

Pre-release image Name Description Final release image
Early screenshot of the Title Screen Title Screen The title screen of the game showed many differences to the final version. Ignoring the Japanese text, the hatched Yoshi Egg and Koopa Troopa were closer together, the Goonie was larger, and there was no black crow present in the top left corner. There is also no bar at the bottom that reads "©1980–2002 Nintendo." The title screen in the American English version of Game & Watch Gallery 4.
Early screenshot of the Game Select screen Game Select Of all the changes seen above, the Game Select screen has likely to have changed the most. The background was purple and the "Game Select" logo was larger. The Modern/Classic box was made blue and was given corners rather than round edges. When a game was selected, the game logo was more decorated, and there is no brick wall seen at the bottom of the screen. Game select
A pre-release version of the Donkey Kong Jr. game in Game & Watch Gallery 4. Donkey Kong Jr. The vine's leaves are different from those seen in the final game. The tree seen in the top left corner is much less detailed. The Mario and "miss" icon sprites are different. Gameplay of Donkey Kong Jr.
Early screenshot of Rain Shower Rain Shower All the sprites seem to be different from those seen in the final version. Bowser's eyebrow is different, Donkey Kong Jr. is not symmetrical, and Princess Peach's face and crown look slightly different. Wario has a much redder nose, and the shape of the face has changed completely. Luigi's hand is smaller, and Mario's sprite was given an overhaul as well. Rain Shower gameplay
Early screenshot of Octopus Octopus Very little appears to have changed in the game Octopus. The only visible difference is the change of Mario's sprite, which was given better shading and also faces more to the right. Octopus
Early screenshot of Fire Fire Mario's and Luigi's sprites are fairly shorter. Fire GW4.PNG
Early screenshot of Donkey Kong 3 Donkey Kong 3 Mario's sprite was taken directly from Super Mario World, whereas Donkey Kong's is slightly different. His tie is a brighter color. The fireball is more swirly (like in Mario Bros.). Donkey Kong's "miss" icon is also very different and is not seen in one-player mode. Donkey Kong 3
Early screenshot of Donkey Kong Donkey Kong Little change was made to the level's background, but almost all the sprites look different from those seen in the final. Peach is taller in this screenshot. Mario's "miss" icon was changed as well. Mario's face is less grainy, while the Para Troopa was changed from a Super Mario World-based sprite into something unique. Donkey Kong gameplay

Unused data[edit]

A few sprites were found in the game's data, which do not appear in the final game.[1]

Sprite Description
An unused sprite of Mario A sprite design of Mario was to be used in the game Mario's Cement Factory. It looks similar to the sprite used in Super Mario World, but it is not used in the final game.
An unused sprite of Mario Appearing in the game Donkey Kong, an unused sprite for Mario is seen. This seems to be a slightly strange design, as it does not look much like Mario's generic appearance.
An unused sprite of Luigi's miss icon This sprite was to appear in the game Mario Bros., and it seems to be an alternate "miss" icon for Luigi. In the final version, only a Mario "miss" icon is seen (even if the miss was at the fault of Luigi).
An unused sprite of a Heart seen in Boxing An unused sprite of a heart is seen within the game Boxing. This heart is only a single frame, meaning that it was not made to move during development. In the final version, the hearts are rounder and burst when the player loses health.
Unused Boxing handheld from Game & Watch Gallery 4's Present An unused sprite of Boxing's handheld. It was going to be an unlockable game, but it ended up as a starting game.
Unused star from Game & Watch Gallery 4's Modern Fire An unused Super Star from Fire. It was going to have the same function as the 3-Up Moon.
Unused Bowser sprite from Game & Watch Gallery 4's Modern Rain Shower An unused sprite of Bowser from Rain Shower. It was going to be his early defeated sprite.
Unused Donkey Kong Jr. sprite from Game & Watch Gallery 4's Modern Rain Shower An unused sprite of Donkey Kong Jr. from Rain Shower. His body was modified in the final version.
Unused Mario sprites from Game & Watch Gallery 4's Modern Rain Shower Unused Mario sprites from Rain Shower. His walking sprites were modified in the final version.
Unused Toad sprite from Game & Watch Gallery 4's Modern Rain Shower An unused sprite of Toad from Rain Shower. His idle sprite was modified in the final version.
Unused cannonball from Game & Watch Gallery 4's Modern Fire Attack An unused cannonball from Fire Attack. It was going to have the same function as the Bullet Bills.
Unused hamburger from Game & Watch Gallery 4's Modern Fire Attack An unused hamburger from Fire Attack. It was going to have the same function as the apple.
Unused Luigi sprite from Game & Watch Gallery 4's Gallery Corner An unused sprite of Luigi from the Gallery Corner. It was going to appear in one of the highlighted places' animations.
Unused Tiny Octopus from Game & Watch Gallery 4's Modern Octopus An unused tiny Octopus from Octopus. Its function is unknown.
Early Donkey Kong sprites from Game & Watch Gallery 4's Modern Donkey Kong 3 Early Donkey Kong sprites from Donkey Kong 3. They were enlarged in the final version.
Early Wario sprites from Game & Watch Gallery 4's Modern Fire Attack Early Wario sprites from Fire Attack. They were enlarged in the final version.
Unused Waluigi sprite from Game & Watch Gallery 4's Modern Boxing An unused Waluigi sprite from Boxing. It would have been an attack warning for Luigi.
Early Peach sprites from Game & Watch Gallery 4's Modern Chef Early Peach sprites from Chef. They were more shaded in the final version.
Early Donkey Kong Jr. sprite from Game & Watch Gallery 4's Modern Donkey Kong Jr. An early Donkey Kong Jr. sprite from Donkey Kong Jr. He ended up looking forward upon jumping in the final version.
Early Donkey Kong sprites from Game & Watch Gallery 4's Modern Donkey Kong Early Donkey Kong sprites from Donkey Kong. His tie has a different shading, and he is less saturated, smirking, and not looking down in the final version.
Early Toad sprites from Game & Watch Gallery 4's Modern Mario's Cement Factory Early Toad sprites from Mario's Cement Factory. They were shrunk in the final version.
Unused GBG from Game & Watch Gallery 4's Game Select A text that says "GBG." It would have appeared within the Game Select background graphics.
Unfinished paint from Game & Watch Gallery 4's Gallery Corner An unfinished paint job from the Gallery Corner. When the Gallery Corner stops being highlighted, the paint job progress disappears.
Unused copyrights from Game & Watch Gallery 4's title screen Early copyrights from the Title Screen. The copyright used in the final version is "(C) 1980–2002 Nintendo."
Unused japanese names from Game & Watch Gallery 4's Gallery Corner Unused Japanese names from the Gallery Corner.
Unused test texts from Game & Watch Gallery 4's Gallery Corner Unused test-related texts from the Gallery Corner.
Unused japanese "Transmission error" from Game & Watch Gallery 4 An unused "Transmission error" text in Japanese.

References[edit]