Ads keep the MarioWiki independent and free :)
Turtle Bridge is a Game & Watch system that is also available in both Classic and Modern versions in Game & Watch Gallery 3. In the original version, released on February 1, 1982, the player had to move a character across a bridge of turtles. This game had the character delivering packages from one side of a lake to another, and, using the bridge of turtles, he would be able to successfully deliver the items to the receiver (who is found on the other side). However, the turtles at times will go down into the lake to eat fish, and if the player jumps onto a descending turtle, that player will lose a life. The player receives a Game Over when they lose three lives.
In Game A, most fish appear to the left and right of the center turtle. In Game B, however, fish will appear more frequently for the center turtle.
In the Modern version, the game stars Toad as the main character, who must deliver various items from Mario to Princess Peach. Unlike the original, this game does not take place in a lake but instead in the sky, as Toad is delivering the items from Mario's castle to Peach's castle, and rather than turtles, Toad crosses a bridge of flying Goonies to accomplish his task. Sometimes the Goonies will drop down to pop balloons that are floating up to the sky. If Toad is to jump onto or stay on a Goonie that is descending to pop a balloon, he will fall and lose a life. In this version, many elements from the Mario franchise were also added, such as Coins that remain suspended in the air and reward Toad with extra points if he collects them. As long as Toad delivers an item without losing a life, Mario will give him a different item worth a few more points over time. Delivering a Mushroom gives Toad 6 points; a Yoshi Egg, 8 points; a present, 10 points; a Melon, 12 points; and a Super Star, 15 points. Additionally, there is a platform in the middle that changes over time. At 300 points, a three-second countdown timer gets added to the platform, which makes it fall after the timer hits zero. At 600 points, the platform turns into two Donut Blocks, which fall shortly after Toad jumps onto them. Toad also loses a life if he jumps onto or stays on a descending platform. At 200, 500, and 700 points, a Lakitu will appear and drop a Heart for Toad to remove a miss.