Octopus (Game & Watch)

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Developer(s) Nintendo EAD
Publisher(s) Nintendo
Platform(s) Game & Watch
Release date July 16, 1981
Genre Platformer
ESRB:ESRB E.svg - Everyone
Mode(s) Single player
Game & Watch:
Game & Watch:

Octopus is a Game & Watch title released on July 16, 1981 [1]. In this game, the player must get as much gold as they can. However, they must watch out for the Octopus near the treasure, because if they touch its tentacles, they lose a life. Losing all lives results in a Game Over. Octopus also appears as a minigame in Game & Watch Gallery, Game & Watch Gallery 4, and Game & Watch Collection 2. Also, in Game & Watch Collection 2, one game combines this game together with Parachute.

In Game & Watch Gallery 4, if the player selects the game yet doesn't actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a Game Boy Advance in another. However, he ends up surrounded by four tentacles (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of Lakitu and, trying to hold on, is ultimately forced to drop his belonging, with a crown and gold objects falling out of the loot bag. Finally, each tentacle retrieves a treasure, including the loot bag itself as well as the GBA.

Classic Version[edit]

Three scuba-divers head for a treasure under the sea, guarded by the Octopus. The divers must be patient, because the Octopus's tentacles are moving randomly. The player scores whenever they grab a piece of treasure or return the load to the boat. Game B is faster and more difficult.

Modern Version[edit]

The modern Octopus in Game & Watch Gallery 4

The gameplay in this version is largely the same, but the graphics are updated and the divers are replaced by Mario down below and Princess Peach in the boat. However, in this version, Mario gets slower as he grabs more treasure. To counter this, Mario can throw all of his treasure, which lightens his load and can stun one of the octopus's tentacles for a brief time. When Mario amasses 200, 500, and 700 points, Lakitu will drop a Heart to recover a miss. In Game & Watch Gallery 4, the Octopus changes color each time the player gets 200 points.

References in later games[edit]

See also[edit]


  1. ^ Octopus info page on In The Attic, a website dedicated to classic videogames Retrieved 13 November 2010