Storage Room (Luigi's Mansion)

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Storage Room
Storage Room
Area Area Two
Normal ghosts Purple Puncher; Red Grabbing Ghost
Boo GameBoo
AnteroomBalcony (2F)FoyerFoyerMaster Bedroom (Luigi's Mansion)NurseryParlorStudyWardrobe RoomBall RoomBathroom (1F)BoneyardButler's RoomConservatoryDining RoomGraveyardHidden RoomKitchenLaundry RoomMirror RoomStorage RoomWashroom (1F)Astral HallBalcony (3F)Bathroom (2F)Billiards RoomBottom of the WellCourtyardFortune-teller's RoomNana's RoomObservatoryProjection RoomRec RoomSafari RoomTea RoomThe Twins' RoomWashroom (2F)ArmoryThe Artist's StudioBreaker RoomCellarCeramics StudioClockwork RoomCold StorageGuest RoomPipe RoomRoofSealed RoomSecret AltarSitting RoomTelephone Room
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The Storage Room is a room in Area Two of Luigi's Mansion. When he first enters, Luigi is attacked by a Purple Puncher. After Luigi captures the ghost, the room lights up, though no key appears. Luigi presses two buttons in the room, the first one (directly opposite the mirror) doubles the size of the room, and the second one (hidden behind a Boo poster) opens a hatch that releases 50 Boos and King Boo. After the Boos disappear, Professor E. Gadd gives Luigi a call on his Game Boy Horror and tells him to come back to the lab.


The Storage Room contains a bucket, a stack of chairs, and several crates, all located in the eastern half of the room.

Ghosts in the Storage Room in the PAL Hidden Mansion[edit]

Ghosts in the Storage Room during the blackout[edit]


Names in other languages[edit]

Language Name Meaning
Japanese 物置
French Pièce de stockage Storage room
German Lagerraum Storage room
Italian Ripostiglio Closet
Spanish El almacén The depot


Originally, a trail of coins guided the player to the button. It was changed to a mirror late in development to be less manipulative.[1]


  1. ^ Sinfield, George. 2001. Luigi's Mansion Official Player's Guide, pg. 90.