Big Sammer Guy

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Super Paper Mario enemy
Big Sammer Guy
Sammer Guy 10 in Duel of 100
Location(s) Sammer's Kingdom (6-1), Sammer's Early Duels (6-2), Sammer's Proving Grounds (6-3), Sammer's Endgame (6-4)
Role Duelist
Max HP 30-99
Attack 3-10
Defense 0-4
Score See Sammer Guy
Card type Common
Card location(s) Card Shop
Card description
This Big Sammer Guy fights in the Duel of 100. Too bad there aren't weight divisions in the Duel of 100...
Depends on the individual Sammer Guy.
List of Catch Cards
215           216           226

A Big Sammer Guy is a type of Sammer Guy in Super Paper Mario. In early levels, they are immobile, but later they jump and roll. Big Sammer Guys have an attack power that surpasses normal Sammer Guys. They also have much higher HP and sometimes Defense. They are usually fought on levels that are multiples of 10 (10, 20, 30, etc.), but also found in some later rounds; there are six Big Sammer Guys fought in total (#10, #20, #50, #61, #83, #100), but only the first two are fought in the main story.

This type can be intermixed with other types of Sammer Guys as well, such as being a knight, but always has a club. The final Sammer Guy fought in Sammer's Endgame is a golden Big Sammer Guy named End Boss, the most powerful Sammer Guy. Despite his name, he is not always the final boss in the game, as Wracktail and Shadoo can be fought after him.


Names in other languages[edit]

Language Name Meaning
Japanese ダイブブドー
Dai Bubudō
Big Sammer Guy

French Gros Saduraï
Big Sammer Guy
German Milits Großrecke
Italian Tipone Eztivo
Big Sammer Guy
Korean 대싸우라비
Dae Ssaurabi
Big Samurai

Spanish Gran Samitero
Big Sammer Guy