From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Species Pixl
First appearance Super Paper Mario (2007)
“D-Dash and sh-shuffle and you'll be able to dodge the fiercest attacks. Gotta tell you, that's how I've survived many a battle. Yup. Fleeing. It works.”
Dashell, Super Paper Mario

Dashell is one of the Pixls in the game Super Paper Mario. He gives the team a great boost in speed, similar to the Dash in 2D Super Mario games, and his name itself comes from the word "dash". He is unlocked after defeating Wracktail in the Flipside Pit of 100 Trials, and his Catch Card is found on the tenth floor of the Flopside Pit of 100 Trials. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. According to his tattle, Dashell believes that "Life is a sprint, not a marathon". When he causes his user to dash, he flashes red.

Dashell, like Barry and Piccolo, is an optional Pixl, and is not required to beat the game. If the player beats the Flipside Pit of 100 Trials and gets Dashell before completing Chapter 3, while Peach and Francis are on the Swoon.exe, he will not be listed in the Pixl section.

Catch Card[edit]

Dashell's Catch Card.
  • Card Type: Rare
  • Card Description: This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.

Names in other languages[edit]

Language Name Meaning
Japanese ダダっシュ
Derived from「ダッシュ」(dasshu, dash) and possibly「駄々っ子」(dadakko, spoiled brat)
French Véloss Speedy
German Flitzor Pun on flitzen (dashing).
Italian Scatty Pun on scatto (dash).
Korean 대대시
Pun on the word "dash".
Spanish Prixass Pun on prisas (like the phrase "ir con prisas" means "to hurry").