List of tattles in Super Paper Mario
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| It has been suggested that this article be moved to List of Partner Hints in Super Paper Mario. Reason: The discussions here and the fact that the game does not officially refer to this ability by the name "Tattle". (discuss) |
A complete list of partner hints found in the game, Super Paper Mario. When the player uses Tippi/Tiptron using the Wii Remote, they are able to point at the screen and press to scan them, describing enemies, characters, objects, etc. Sometimes, there are hidden objects that can become visible, requiring them to scan them. Unlike in Paper Mario and Paper Mario: The Thousand-Year Door, due to the 2D platformer game mechanic, the player is able to tattle certain stuff at any time.
Tattles listed in categories are all in alphabetical order.
Blocks[edit]
- "That's a brick block... You can break it, if it makes you feel better..."
- "That's a brick block... You could bash it, but why not try using a bomb?"
- "Well, it looks unbreakable... but it's just a brick block. You can break it just like any other brick block..."
- "That's a ? Block. When you hit it, something will most likely come out... Then it will become a normal block..."
- "Three blocks in a row... Looks like they're part of some kind of mechanism..."
- "That's a coin block. Every time you hit it, a coin will come out..."
- "That's a ? Block. If you hit it, something is bound to come out... After that, it will become a regular block..."
- "It's a yellow block. It will break if you hit it with a hammer..."
- "It may look like a rock, but you can break it with a hammer. Flip and look at it..."
- "This is a flimsy brick block... You shouldn't have any problem breaking it..."
- "You can only see this ? Block when you flip. Hit it to get...something... After that, it will go back to being a normal block..."
- "That's a Star Block... Hit it from below to end this section..."
- "This is a flip block. It will change dimensions as it rotates... It might just help you get somewhere..."
- "You can lift and hurl this block. You will need a Pixl that can throw, though..."
- "A hammer could break this block. You can tell by looking at it from the side..."
- "This is a Save Block. Hit this block to save all of your progress... That way, if your game ends, you get to start from your last save point..."
- "It's an invisible ? Block... Something will come out of it if you hit it... After that, it will become a regular block..."
- "This may look like a regular brick block, but if you hit it, a ladder will pop out..."
- "That's a ? Block...but it looks like a special ? Block... It produces Mushrooms..."
- "Blocks of eight different colors... There must be a secret to these..."
- "This is a stone block... If you put some shoulder into it, I think you could move it..."
- "This block... I think you can probably hit it..."
- "This block... I think there's writing on it... You can see if you flip..."
Bosses[edit]
Big Blooper[edit]
- "That's Big Blooper, a titanic squid that lurks under the waves of the Tile Pool... Max HP is ??. Attack is 2. This many-tentacled sea beast clobbers its prey... But that red tentacle is its weak spot... Try attacking it..."
Bonechill[edit]
- "That's Bonechill. This frigid boss escaped from his prison in The Underwhere... Max HP is 80. Attack is 4. Bonechill will only be hurt by attacks to his head... To hit his head, you'll need Luigi's super jump, or Thoreau to toss icicles... Bonechill's icy breath can freeze you into a solid herocicle... I don't know why, but I get the feeling he's related to Grambi and the Nimbis... I wonder if he was once a..."
Bowser[edit]
- "That's Bowser, the king of the Koopas and archenemy of Mario... Max HP is 80. Attack is 8. Defense is 2. He has spikes, so you can't stomp him. As you'd imagine, his fiery breath and stomp attack do a lot of damage. You'll need to use Pixls and items to win this battle..." (Chapter 7-2)
Count Bleck[edit]
- "That's Count Bleck. This dark figure wants to destroy the universe... He was once Blumiere, a man that I loved... Max HP is 150. Attack is 8. He will use all the powers the Chaos Heart grants him... But you can beat him if you give it your all... And beat him you must... For the sake of all worlds... And to save the Blumiere I loved..."
Dimentio[edit]
- "That's Dimentio. He's a weird dimensional magician who works for Count Bleck... Max HP is 30 and Attack is 2. Dimentio can flip between dimensions... He can also clone himself. Attacking his double won't do anything to him... Hit the real one, and the double will disappear. Then, he can't clone again for a while..."[A] (Chapter 3-3)
- "That's Dimentio... A magician who works for Count Bleck... He's like an evil clown... He'll use many magic tricks, including making doubles of himself... It's hard to get a read on this suspicious character..." (Copy from Chapter 8-3)
- "That's Dimentio. He's a weird dimensional magician who works for Count Bleck... Max HP is 80 and Attack is 4. Dimentio can flip between dimensions... He can also clone himself. Attacking his double won't do anything to him... Hit the real one, and the double will disappear. Then, he can't clone again for a while..."[A] (Chapter 8-3)
- "That's Super Dimentio, a freakish blend of Dimentio, the Chaos Heart, and Luigi... That monstrous body has immense power... Max HP is 200. Attack is 6. Concentrate attacks to the head. You'll have to climb those platforms to reach the head to attack. This is truly the final battle... Winning is the only option..." (Chapter 8-4)
Fracktail[edit]
- "That's Fracktail, the robotic guardian of the Pure Heart. It's quite enormous... Max HP is ??, Attack is 1. It can fly and swoop down with its big open mouth... But I think the antenna-like horn atop its head is its weak spot... I think you're going to need to use Thoreau to hit it..."
- "That's a Frackle. These little defense bots protect Fracktail's body... Max HP is 1. Attack is 1. They will attack any intruder they find on their master... They must have been made by the Ancients, just like Fracktail..."
Francis[edit]
- "That geeky chameleon is Francis. He's a little obsessive about his hobbies... Max HP is 40. Attack is 1. He can also make himself invisible... You can't hit what you can't see, so wait for him to reappear... But he is still there. Look at the floor and find his shadow... Yech... Just looking at him brings back bad memories..." (Chapter 8-2)
- "That's Francis, a chameleon who lives for anime, games, and comics... He may not know a lot about a variety of subjects, but he is a master of geek lore... He constructed me... Constructed...me... N-No, no! I'm Tippi... I wasn't constructed by anyone..." (Post-game)
King Croacus[edit]
- "That's King Croacus. He leads the Floro Sapiens, and loves beautiful things... Max HP is 50. Attack is 2. He attacks with his head, like other Floro Sapiens... I don't think you can damage him when his face is closed off like that... Using Thoreau to grab stuff, then jumping into him works pretty well, though..." (Chapter 5-4)
- "That's King Croacus... He was actually a very fair and kind ruler... If he does revive, will he again be a good king? Or..." (Post-Chapter 5)
- "That's the newly revived King Croacus... The story of the new king now unfolds... The road he chooses will become Floro Sapien history..." (Post-game)
Mimi[edit]
- "That's Mimi... I guess she works for Merlee... There's something odd about her, though... Let's keep an eye on her..." (Chapter 2-2)
- "That's Mimi... I guess she works for Merlee... She's demanding 1,000,000 Rubees in compensation for the vase you broke... Who is this girl, anyway? I don't like this..." (Chapter 2-3)
- "I think this is Merlee... She's the real owner of this mansion..." (Chapter 2-4, as Merlee)
- "This is Mimi... So is this her true form? She'll come after you if you stay too long in any room... And our attacks don't work, so we should keep moving..." (Chapter 2-4, invincible)
- "That's Mimi. She's a slightly childish shape-shifter that works for Count Bleck... Max HP is ?? and Attack is 1. Just go for the head when you attack... She will briefly stop when she gets hit... That is when you should go on the attack... She might also hang from the ceiling and throw Rubees at you..." (Chapter 2-4)
- "That's King Sammer, regal monarch of the great Sammer Kingdom... Due to the "emergency," he came to deliver the Pure Heart himself..." (Chapter 6-2, as King Sammer)
- "That's Mimi, Count Bleck's shape-shifting minion... Max HP is 25 and Attack is 2. She has many creative Rubee attacks... But it's easy to guard against them with Peach's parasol... Then wait for an opening! Remember, you can use Thoreau to toss her precious Rubees back at her... If you hit her enough, she'll flip, so flip after her..." (Chapter 6-2)
- "It's Merlon... The descendant of the Ancients who has offered us so much guidance... But what's he doing here?" (Chapter 8-2, as Merlon)
- "This is the charmer, Merlee... She's a descendant of the Ancients like Merlon... Her charms can be a big help out in the dangerous world..." (Chapter 8-2, as Merlee)
- "That's Mimi, of course. She seems really set on winning this time... Max HP is ?? and Attack is 4. She has the same moves she had last time. She seems to be faster now. She can also rain down Rubees for a nasty attack... Better use your parasol for protection when that happens... Let's pay her back for all the times she tricked us..." (Chapter 8-2)
- "That's Mimi... She was a servant of Count Bleck who really loathed Mario and Co... It appears her long-term plan is to create a stable of cute men to command... I believe she's raising funds by making a cutie-pie video game and a cutie-pie cafe... The count may be gone, but her ambitions live on..." (Post-game)
Mr. L[edit]
- "That's Mr. L. This new hire of Count Bleck's is a real mystery man... Max HP is 40. Attack is 3. He uses his high jump as a weapon... And that powered-up super jump is quite...super... He has no other outstanding features of note. And why does he remind me so much of Mario...?" (Chapter 4-4, Phase 1)
- "That's the Brobot. This super robot is one of Mr. L's creations... Max HP is 255. Attack is 4. Defense is 3. Defense against fire is 6. It is loaded with different weapons that allow it to attack from any angle... Just try to avoid its attacks and use Squirps's beam when you get a chance... And try to grab a few Choco-Bars that float by..." (Chapter 4-4, Phase 2)
- "That's Brobot L-type. Mr. L pulled out all the stops to make this one... Max HP is 64. Attack is 5. Defense is 4. Defense against fire is 8. Most of its moves are the same, but it can now use its hands or tackle you... He seems to be weak to explosions, so try using Boomer on his feet... You remember that after setting a bomb, you can press
again to set it off, right?" (Chapter 6-1)
O'Chunks[edit]
- "That's O'Chunks. He's a big, bearded warrior of a man... Max HP is 20 and Attack is 1. He can grab you by the feet and hurl you... If you're in reach, he'll toss you, so keep your distance... But you can turn the tables on him and use Thoreau to send him flying..." (Chapter 1-3)
- "That's O'Chunks. He's Count Bleck's main muscle... Max HP is 40 and Attack is 2. He can grab you by the feet and hurl you... If you're in reach, he'll toss you, so keep your distance... But you can turn the tables on him and use Thoreau to send him flying..." (Chapter 5-2)
- "That's O'Chunks. Dimentio has veggified him. He has no will of his own... Max HP is 60 and Attack is 3. He seems faster and stronger than before... But he will get dizzy after being thrown. That's your only chance... Don't let his quick movements confuse you. Just keep a steady head..." (Chapter 5-4)
- "That's O'Chunks. He's even bigger and stronger now... How is that even possible? Max HP is 100 and Attack is 4. He can now perform aerial attacks... When you see him in the air, take evasive action... Just keep moving to avoid him. Well, Bowser, now is your chance to settle it with O'Chunks..." (Chapter 8-1)
- "That's O'Chunks... He's a former lackey of the count who troubled Mario so... He's not just some thug... He actually has a kind heart and wants a peaceful world... He might not look like it, but he misses the count more than anyone..." (Post-game)
Shadoo[edit]
- "That's Dark Mario. This fake Mario lives in the Flopside Pit of 100 Trials... Max HP is 100. Attack is 10. He has high attack power and jumps and hammers well... If you don't plan your stomp, he might hit you with his hammer. You share weaknesses, so if you can exploit that, you'll win... After all, he's not the real Mario... He's just a bad copy..."
- "That's Dark Luigi. He lurks in the Flopside Pit of 100 Trials... Max HP is 100. Attack is 10. He has the same incredible jumping ability as Luigi. Watch out for that super jump of his when you go to stomp him. But his jump could be an interesting opportunity for an attack as well... After all, he's not the real Luigi... He's just a bad copy..."
- "That's Dark Bowser. This fake Bowser rules the Flopside Pit of 100 Trials... Max HP is 100. Attack is 20. Defense is 4. He has spikes, so you can't stomp on him... He has high Defense, so you'll need to use Boomer and Cudge... Watch out for his ferocious fire attack... But after all, he's not the real Bowser... He's just a bad copy..."
- "That's Dark Peach, a phony Peach that dwells in the Flopside Pit of 100 Trials... Max HP is 100. Attack is 10. This Peach uses her parasol just like the original. And if she uses it in midair, she might mess up the timing of your attack... But that might also give you an opportunity to attack... After all, she's not the real Peach... She's just a bad copy..."
Underchomp[edit]
- "That's the Underchomp... It's a three-headed Chomp that guards The Underwhere... Max HP is 16, Attack is 3, Defense is 10.[B] It's immune to flames... Its Defense is high, so try using Cudge, Boomer, Thudley, or any special attack. The three Dorguys enjoy springing this fearsome Chomp on unsuspecting travelers..."[C]
Wracktail[edit]
- "That's Wracktail, the very menacing lord of the Pit of 100 Trials. Max HP is ??. Attack is 10. It can fly and swoop down with its big open mouth... I think this is a prototype of an improved Fracktail from the Yold Desert... The Ancients must have built it. But like Fracktail, its antenna is its weak spot..."
- "That's a Wrackle. These little defense bots protect Wracktail's body... Max HP is 10. Attack is 10. They will attack any intruder they find on their master... They must have been made by the Ancients, just like Wracktail..."
Doors[edit]
- "You should be able to open that door by standing in front of it and pressing
..."
- "This door is locked... There must be a key to it around here somewhere..."
- "It won't open. The door is sealed..."
- "It's a door... But we can't enter from this side..."
- "The next Pure Heart is on the other side of this red door..."
- "You can get to Lineland through this red door..."
- "The third Pure Heart should be on the other side of this orange door..."
- "You can get to the twilit land of Gloam Valley through this orange door..."
- "The fourth Pure Heart should be on the other side of this yellow door..."
- "You can get to The Bitlands through this yellow door..."
- "The fifth Pure Heart should be on the other side of this green door..."
- "You can get to the infinite reaches of outer space through this green door..."
- "The sixth Pure Heart should be on the other side of this pale blue door..."
- "You can get to the Land of the Cragnons through this pale blue door..."
- "The seventh Pure Heart should be on the other side of this blue door..."
- "You can get to Sammer's Kingdom through this blue door..."
- "The last Pure Heart should be on the other side of this purple door..."
- "The Underwhere, the realm of Jaydes, is through this purple door..."
- "Count Bleck should be on the other side of this black door... Let's go!"
- "On the other side of this black door is Castle Bleck, the home of Count Bleck..."
- "You can play games in the arcade on the far side of this door..."
- "There's a hidden door here... Let me make it visible for you..."
- "A hidden door... Now we should be able to get somewhere..."
- "That door... It looks different from the others..."
- "This huge door is parked in the middle of the spaceway... It leads to the Whoa Zone..."
- "There's a hidden door here... I'll make it visible for you..."
- "This door... It's no ordinary door..."
- "This door... It looks like Dorguy the First from earlier..."
- "This door... It's another Dorguy..."
- "This door... I don't think we can just go ahead normally. We have to do something in a certain order to get through."
- "There's a hidden door here... Let me make it visible for you..."
Enemies[edit]
- "It's a Goomba, one of Bowser's minions... Max HP 1. Attack 1. It really puts the "under" back in "underlings"... It has no remarkable traits... But I hear Goombas do have their fans, so what can you do..."
- "It's a Goomba, one of Bowser's minions... Max HP 1. Attack 1. It really puts the "under" back in "underlings"... It has no remarkable traits... Well, except this one has the ability to flip between dimensions... But I hear Goombas do have their fans, so what can you do..."
- "It's a Spiked Goomba. Look at that spiky hat! Max HP is 1. Attack is 2. That spiky hat makes stomping it or picking it up a very bad idea... I would recommend throwing something at it... Or you could just walk on by..."
- "That's a Paragoomba. It is essentially a Goomba...with wings. A flying underling... Max HP is 1 and Attack is 1. Stomp it to turn it back into a Goomba... Then you can stomp it like a normal Goomba, I guess... Ahh...the life of a Goomba..."
- "This is a Gloomba, a Goomba that lives its entire life underground... Max HP is 2 and Attack is 2. It doesn't see a lot of sun, so it's a little pale... But it is stronger than your average Goomba...and has a very dark personality... It must be hard to be a pale, friendless Goomba that lives underground..."
- "It's a Headbonk Goomba. These guys really know how to use their heads... Max HP is 1 and Attack is 2. They're outcasts among Goombas... The other Goombas look on these Goombas as brainless, uncultured thugs... But I've never wanted to get close enough to have a conversation with one..."
- "This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas..."
- "This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... This one can flip between dimensions. Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas..."
- "That's a Koopatrol, a merciless minion wrapped in spikes and armor... Max HP is 15, Attack is 3, and Defense is 4. You better not try to stomp on it... Koopatrols tend to rush in and tackle, so watch out... Only the toughest Koopas are selected to join the elite Koopatrol guard... They have to sharpen those spikes every day. That's what it takes to be the best..."
- "That's a Mega Koopa... Enemies don't get any bigger or more pixelated than this... Max HP is 1, Attack is 2, and Defense is 1. It's probably best if you avoid it, unless you can match its size... How did a Koopa Troopa grow to be so big...?"
- "This is a Paratroopa. It's like a Koopa Troopa, but it can fly... Its movement may vary slightly, depending on the color of its shell. Max HP is 1, Attack is 1, and Defense is 1. Stomp it to remove its wings... A Koopa without wings is a very sad Koopa..."
- "This is a Paratroopa. It's like a Koopa Troopa, but it can fly... This one has the ability to flip between dimensions... Its movement may vary slightly, depending on the color of its shell... Max HP is 1, Attack is 1, and Defense is 1. Stomp it to remove its wings... A Koopa without wings is a very sad Koopa..."
- "This is a Buzzy Beetle... It's much tougher than it looks... Max HP is 1, Attack is 1, and Defense is 3. Even flames won't scorch its hard shell... Sometimes, they cling to the ceiling and drop down on your head when you walk by... Not very friendly, Buzzy... Shame on you..."
- "This is a Spike Top. It's a Buzzy Beetle with...well, a spike on top of its shell... Max HP is 1, Attack is 2, and Defense is 3. Even flames won't scorch its hard shell... On top of that, it has a spike. What can we do about this prickly foe...? Throw something at it or use an item... That spike can cause a painful poke... I suggest you just leave it be..."
- "This is a Parabuzzy. It's a Buzzy Beetle with wings... Max HP is 1, Attack is 1, and Defense is 3. Even flames won't scorch its hard shell... If you stomp on it, you'll remove those wings... But still, those little limbs that hang down from its shell... They're... ...a little cute."
- "That's a Spiky Parabuzzy. As you can see, this Buzzy has wings and a spike... Max HP is 1, Attack is 2, and Defense is 3. Even flames won't scorch its hard shell... With the spike and wings and hard shell, I just don't know how to get rid of it... It's a pain to deal with, but still quite adorable..."
- "This is definitely a Stone Buzzy. That rock-hard shell must be heavy... Max HP is 3, Attack is 2, and Defense is ??. Flames won't burn its hard shell... I hear that you can crack its shell if you hit it enough... But I'm a little afraid to see what they look like without their shell..."
- "That's a Spiny... As its name suggests, it is covered with unpleasant, pointy ends... Max HP is 4, Attack is 2, and Defense is 3. Don't bother trying to stomp it... Whatever you do, don't get surrounded by these beasts... Before they hit the ground, they roll into balls. They must train for midair deployment..."
- "That's a Spiny... As its name suggests, it is covered with unpleasant, pointy ends... This one can flip between dimensions... Max HP is 4, Attack is 2, and Defense is 3. Don't bother trying to stomp it... Whatever you do, don't get surrounded by these beasts... Before they hit the ground, they roll into balls. They must train for midair deployment..."
- "That's a Lakitu. They're odd creatures that drive around in clouds... Max HP is 4 and Attack is 1. It'll throw Spinys at you, so keep moving... It doesn't change altitude, so if you can sneak up on it while dodging Spinys... You can stomp it, hop in the cloud, and find out where it keeps all those Spinys..."
- "That's a Lakitu. They're odd creatures that drive around in clouds... This one can flip between dimensions... Max HP is 4 and Attack is 1. It'll throw Spinys at you, so keep moving... It doesn't change altitude, so if you can sneak up on it while dodging Spinys... You can stomp it, hop in the cloud, and find out where it keeps all those Spinys..."
- "This is a Dull Bones. It's a lifeless Koopa that enjoys throwing bones... Max HP is 15 and Attack is 4. No matter how many times you stomp it, it will keep getting back up... I have heard that they are not too fond of fire, though..."
- "That's a Dry Bones. At one time, it was a Koopa, but now... Max HP is 10. Attack is 2. It will keep getting up no matter how many times you stomp it... Because it's already dead, you may have to use fire to stop it for good..."
- "This is a Hammer Bro... They have an unhealthy hammer obsession... Max HP 4. Attack 1. Defense 1. You could always try catching a hammer and throwing it back... Where does it keep all those hammers, anyway... It's a mystery..."
- "This is a Hammer Bro... They have an unhealthy hammer obsession... This one has the ability to flip between dimensions... Max HP 4. Attack 1. Defense 1. You could always try catching a hammer and throwing it back... Where does it keep all those hammers, anyway... It's a mystery..."
- "This is a Boomerang Bro. These Koopas love to throw their boomerangs... Max HP 10. Attack 3. Defense 1. A tough foe indeed... The boomerangs fly back, so watch the back of your head..."
- "This is a Boomerang Bro. These Koopas love to throw their boomerangs... This one seems to have learned how to flip between dimensions... Max HP 10. Attack 3. Defense 1. A tough foe indeed... The boomerangs fly back, so watch the back of your head..."
- "It's a Fire Bro. These lethal Koopas spit searing balls of flame... Max HP is 10. Attack is 3. Defense is 1. Learning to shoot fire from your mouth must have taken some practice... Those fireballs bounce on the ground, so watch it very carefully..."
- "It's a Fire Bro. These lethal Koopas spit searing balls of flame... This one can flip between dimensions... Max HP is 10. Attack is 3. Defense is 1. Learning to shoot fire from your mouth must have taken some practice... Those fireballs bounce on the ground, so watch it very carefully..."
- "This Magikoopa serves on Bowser's wizarding task force... Max HP is 6 and Attack is 3. Magikoopas ride on brooms and fling dangerous spells... They study for years to learn magic. Sadly, they take no classes on defense..."
- "It's a Koopa Striker. It takes good shell control to make the Koopa Striker team... Max HP is 8. Attack is 2. Defense is 1. It can kick shells all day... It's very proud of its strong and accurate kicks...and its shiny shell! "An eye for an eye, a shell for a shell!" Try to trap its shell and send it back..."
- "This is a Toopa Striker. These Koopas display brilliant teamwork... Max HP is 8, Attack is 2, and Defense is 1. They always go for the assist... They spend all their time together just to build their team chemistry..."
- "This is a Soopa Striker. These superstars of the pitch have cleats of solid gold... Max HP is 16. Attack is 5. Defense is 1. The way this athlete puts the shell right in your neck is truly inspiring... I hear Soopa Strikers never miss their goal..."
- "This chubby brawler is called a Clubba. Interestingly, they love to take naps... Max HP is 20 and Attack is 3. They will fall asleep if you lose them, so take them out before they wake up..."
- "This is a Squiglet... It's a small little creature that scurries around on its many legs... Max HP is 2 and Attack is 1. There isn't much else to say about Squiglets... When it spots an enemy, it gets excited and hops up and down..."
- "It's a Squig... Think of these creatures as tougher Squiglets... Max HP is 4 and Attack is 1. They have a nasty habit of spitting rocks... Thankfully, the rocks are slow and easy to avoid..."
- "It's a Squog. Essentially, these beasts are big, surly Squigs... Max HP is 10 and Attack is 2. Squogs will spit rocks at any enemy they see... The rocks they spit come at you quite fast, but you should be able to beat them easily..."
- "This is a Squoinker... It's the strongest and meanest member of the Squig family... Max HP is 15 and Attack is 4. Squoinkers will spit rocks at you... The rocks come at you fast... Don't just stand there, or you'll get hit in the face..."
- "It's a Sproing-Oing... For some reason, this creature lives to hop endlessly... Max HP is 4 and Attack is 1. If you hurt it, it will split into many Mini-Sproings... I wonder if breaking up is hard to do, even for these creatures... But if you can do enough damage in one hit, you can beat them before they split..."
- "This is a Boing-Oing... It's a stronger relative of the Sproing-Oing... Max HP is 8 and Attack is 2. If you hurt it, it will split into multiple Mini-Boings... If you don't time your jump perfectly, you'll get hurt... I wonder how it got so many pretty colors..."
- "It's a Zoing-Oing... They're very rare, living only in the space between dimensions... Max HP is 12 and Attack is 3. If you hurt it, it will split into multiple Mini-Zoings... Zoing-Oings are very similar to other Oings... Except for their lovely pale hides..."
- "This Boomboxer blasts cones of pure sound at anyone it doesn't like... Max HP is 4 and Attack is 2. It gets startled by its own loud noises... What would drive a music lover to listen to anything that loud..."
- "This Beepboxer blasts blaring sounds at anyone it doesn't like... Max HP is 10 and Attack is 4. It gets startled by its own loud noises... Maybe it's mad because people keep interrupting its music-listening time..."
- "This Blastboxer blares sound at anyone it doesn't like... Max HP is 16 and Attack is 6. It gets startled by its own loud noises... I wonder if its neighbors ever complain about the noise..."
- "This is a notorious Piranha Plant. It is a monstrous flower that lives in pipes... Max HP is 2 and Attack is 1. This strange weed will stay low if you cozy up to the side of its pipe..."
- "This disgusting weed is a Putrid Piranha. It will spew poisonous sludge at you... Max HP is 5 and Attack is 2. If you are poisoned, you will lose HP quickly... Thankfully, most items that restore HP also cure poison. Some say that pollution turned them into poisonous weeds..."
- "This frigid Frost Piranha has subzero breath... Max HP is 7 and Attack is 3. If you get breathed on, you'll be frozen for a bit... Originally hailing from a cold climate, this plant struck out in search of new prey... This plant loves ice cream, but hates hot-fudge sundaes."
- "This is a Crazee Dayzee. It's a curious little flower that won't stop humming... Max HP is 10 and Attack is 2. Watch out, that little song it hums can put you right to sleep..."
- "That's an Amazy Dayzee. They're very rare and elusive creatures... Max HP is 30 and Attack is 10. They are rarely seen. When they are spotted, they tend to run away quickly... Their songs are also very potent. Many consider them very challenging to hunt..."
- "That curious, bouncing ball of fur is a Fuzzy... Nobody knows why they bounce... Max HP is 5 and Attack is 1. No remarkable abilities aside from the bouncing... I suggest you keep your distance until you can predict its erratic movements..."
- "This bouncing ball of fur is called a Pink Fuzzy. It lives to endlessly bounce around... Max HP is 10 and Attack is 2. I wonder if it thinks about the color pink all day... You better keep your distance and use ranged attacks to defeat it..."
- "That precarious cactus is a Pokey. It has a max HP of 6. Attack is 1... Unlike other cacti, this one can move. Is it a plant or an animal? Nobody knows... This prickly beast will throw pieces of itself at you... It's very unpleasant... It's covered in spines, so you better not touch it or pick it up..."
- "That's a Poison Pokey. It's much like a regular Pokey, but it has poisonous spines... Max HP is 12 and Attack is 2. Watch your step... Being poisoned isn't pleasant... If you do get poisoned, most items that restore HP also cure poison..."
- "That's a Cheep Cheep. Like all fish, it lives entirely underwater... Max HP is 2. Attack is 1. It swims along lazily, minding its own fishy business... No important characteristics of note... It's a fish..."
- "That's a Cheep Cheep. Like all fish, it lives entirely underwater... Max HP is 2. Attack is 1. It swims along lazily, minding its own fishy business... No important characteristics of note, but this one can flip between dimensions..."
- "That's a Blooper. This squiddy foe happily bobs up and down in the ocean... Max HP is 1 and Attack is 2. It will try to eat you if it sees you... But I hear that it won't try to attack you if you stand on the bottom of the ocean."
- "That's a Blooper, a squiddy foe that happily bobs up and down in the ocean... This Blooper has somehow managed to learn how to flip between dimensions... Max HP is 1 and Attack is 2. It will try to eat you if it sees you... But I hear that it won't try to attack you if you stand on the bottom of the ocean."
- "That fish is a Bittacuda. It's a carnivorous beast with vicelike jaws... Max HP is 10 and Attack is 2. It will try to eat anything that swims by... If you insist on fighting this fish, I would suggest flipping dimensions... I do hear these voracious sea beasts are quite tasty..."
- "This dragonlike monster is a Jawbus. They tend to bite anything near them... Max HP is 5 and Attack is 1. Its only weakness is the glowing spot on its back... It won't look behind, so try flipping to 3-D and sneaking behind it..."
- "This lumbering Rawbus will bite anything foolish enough to get in its way... Max HP is 10 and Attack is 2. Its only weakness is the glowing spot on its back... Try flipping to 3-D and sneaking around behind it..."
- "This is a Gawbus, a beast that's even meaner than a Rawbus... Max HP is 20 and Attack is 4. Its only weakness is the glowing spot on its back... By now, you should know you can flip to 3-D and get behind it..."
- "That odd, horned creature is called a Spania. Its Max HP is 6 and Attack is 1. Those horns will ruin your day if you try to stomp it... If it sees you, it'll come at you, even if you have flipped to another dimension... It might be better to avoid this unpleasant beast altogether..."
- "That's...a Cursya! This spiteful, evil monster curses everything it touches... Max HP is 1 and Attack is 1. This Cursya's curse slows you down temporarily... You should throw something at it or use an item... Jumping on it would be a bad idea..."
- "That's a Back Cursya. It is a vile monster that curses everything it touches... Max HP is 1 and Attack is 1. It will send you back to where you came from... In our case, one touch, and we would be sent straight back to Flipside..."
- "That's a Tech Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It can prevent you from using skills for a while... But it can't curse you if you don't touch it, so approach with caution..."
- "That's a Heavy Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It makes you heavy and hinders your jumping... A life without jumping... It's too terrible to contemplate... Unless you're a butterfly..."
- "It's a Reversya Cursya. It is a spiteful monster that curses everything it touches. Max HP is 1 and Attack is 1. It can make you move entirely in opposites... If you get cursed, it's best to relax. You will learn to adjust until the effect wears off..."
- "That beast is a Swooper. It likes to dangle from the ceiling in dark, dank places... Max HP is 3 and Attack is 1. Watch your head; it will swoop down on you... It will swoop back up after it swoops down, so jump on it when you can..."
- "That's a Cherbil. It's a nasty gasbag that spews a plume of sleepy gas... Max HP is 5. Attack is 2. That gas will put you to sleep, so don't go sniffing it... Some say the gas comes from their mouths. Some say it comes from elsewhere... ...Oh, dear..."
- "That's an Ice Cherbil. It's a nasty gasbag that spews a plume of freezy gas... Max HP is 5. Attack 2. That gas will freeze you, so don't go sniffing it... Some say the gas comes from their mouths. Some say it comes from elsewhere... ...Oh, dear..."
- "That's a Poison Cherbil. It's a nasty gasbag that spews a plume of poison gas... Max HP is 5. Attack is 2. That gas will poison you, so don't go sniffing it... Some say the gas comes from their mouths. Some say it comes from elsewhere... ...Oh, dear..."
- "That bashful specter is a Boo. It's very fond of dark places... Max HP is 4 and Attack is 1. It will disappear if you stare at it too long... But it will reappear and chase after you the moment you turn your back on it... To outfox it, let it approach with your back turned, then attack or use an item..."
- "That's a Dark Boo. It likes the dark even more than other Boos... Max HP is 13 and Attack is 2. When it sees someone, it gets in their face... I wonder...do you think it looks forward all day to startling people?"
- "That's an Atomic Boo. That is one enormous Boo... Max HP is 10. Attack is 2. It will follow you until you turn around, then it just disappears... It has a lot of HP, so you may want to use an item when your back is turned... Some say this Boo is a huge, massive ball of many smaller Boos..."
- "That troublesome creature is a Growmeba. It can clone itself over and over again... Max HP is 2 and Attack is 1. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely... If you don't want to bother, you could defeat them all with an item..."
- "That's a Blomeba. It clones itself constantly to annoy its enemies... Max HP is 5 and Attack is 2. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely..."
- "That's a Chromeba. It clones itself constantly to overwhelm its enemies... Max HP is 10 and Attack is 3. If you defeat the main one, the clones will die... The primary one has slightly different moves and looks, so watch closely... For fun, you can let it clone and then stomp on the main one to destroy them all... "
- "It's a Mister I. These bizarre foes can't help but give you the evil eye... Max HP is ??. Attack is 2. It will shoot sharp glances at any enemy it spots... None of your attacks will work... Try flipping and spinning around and around it..."
- "This is a Red I. They glare at anyone that walks by... Max HP is ??. Attack is 4. It will shoot sharp glances at any enemy it spots... None of your attacks will work... Try flipping and running around and around it..."
- "That snarling, tethered iron ball is a Chain Chomp... Max HP is 4, Attack is 1, Defense is 4. Even flames can't hurt this beast... Its strong Defense protects it from most attacks. Try using items and Pixls..."
- "That's a Red Chomp. This angry Chomp is filled with uncontrollable rage... Max HP is 8, Attack is 3, Defense is 8. Even flames won't hurt this beast... Some say this Chomp's red color comes from its urge to devour pizza sauce... Maybe someone let it loose in a sauce warehouse..."
- "That's a Bald Cleft. You might confuse this rock-hard foe with a rock... Max HP is 2, Attack is 1, Defense is 2. Flames won't scorch this foe... Set off an explosion near it to flip it over. Then it'll be vulnerable to attack..."
- "That's a Moon Cleft, a rock-hard monster that's covered in spikes... Max HP is 5, Attack is 2, Defense is 2.[B] Flames won't scorch this foe... It might look like a stone at first, but it will move when you get close... Set off an explosion near it to flip it over. Then it'll be vulnerable to attack..."
- "That bizarre creature is a Shlurp. It has tough skin and an appetite for everything... Max HP is ??, Attack is 2, and Defense is ??. No attack will work... But Shlurps are just as fragile inside as they are tough on the outside... Maybe you should try feeding it something that would give it indigestion..."
- "That peculiar creature is a Shlorp. It has a very tough skin and will eat anything... Max HP is ??, Attack is 3, and Defense is ??. No attack will work... It is weaker on the inside than the outside, but it will still take some effort..."
- "That's a Thwomp, a huge stone monster that lives to squish... You can't beat it... You can only avoid it... It may look impossible to avoid, but I'm sure Mario could find a way..."
- "This Spiny Tromp loves to roll down hills and over unlucky pedestrians... You can't beat it... You can only avoid it... It rolls down the hill fast, but I know Mario can find a way to avoid it..."
- "It's a Spiky Tromp. For some reason, it enjoys rolling left and right all day... You can't beat it... You can only avoid it... It will move until it hits a wall, then it will come right back at you..."
- "That's a Bullet Bill. They get shot out of Bill Blasters... Max HP is 1 and Attack is 2. They just fly straight... You can defeat them, but the Blaster will just keep shooting them at you..."
- "This cannon is called a Bill Blaster. They shoot Bullet Bills at you... Max HP is 5, Attack is 2, Defense is 3. They are also immune to flames... Don't approach them straight on, or you'll get shot. Attack from above..."
- "That's a Ruff Puff. It floats in the sky, like a little grumpy thundercloud... Max HP is 15 and Attack is 4. It will shock you if you get too close... You'd better keep your distance until you see an opening to attack... Do you think it's related to the cloud Lakitu rides around on?"
- "It's a Lava Bubble. This fiery magma boy loves the heat... Max HP is 1 and Attack is 4. Obviously, it's quite immune to fire... It pops out from below when people approach, so take care when jumping over lava..."
- "That's a Tileoid G. It is a mysterious creature that's made of many small parts... Max HP is 5 and Attack is 1. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This green Tileoid is known for its speed..."
- "That's a Tileoid B. It is a mysterious creature that's made of many small parts... Max HP is 10 and Attack is 1. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This blue Tileoid is known for its curses..."
- "That's a Tileoid R. It is a mysterious creature that's made of many small parts... Max HP is 15 and Attack is 2. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This red Tileoid is known for its high HP..."
- "That's a Tileoid Y. It is a mysterious creature that's made of many small parts... Max HP is 10 and Attack is 2. It can also crawl along walls and ceilings... Tileoids vary in color and ability. This yellow Tileoid is known for its great speed..."
- "This Meowbomb is a cat-shaped robot programmed to explode on contact... Max HP is 1, Attack is 2, and Defense is 1. Meowbomb was created with one mission: snuggle and destroy..."
- "That's a PatrolMeow. These security bots patrol Fort Francis day and night... Max HP is 5. Attack is 2. Defense is 1. Defense against fire is 2. They look cute, but if they spot you, they'll go into battle mode... I think Francis bought these robots on the Internet and customized them himself..."
- "That's an AirMeow. These security bots patrol the skies around Fort Francis... Max HP is 5. Attack is 2. Defense is 1. Defense against fire is 2. They will attack any invader they see... I think Francis bought these robots on the Internet and customized them himself..."
- "This is a SurpriseMeow. Francis created this security bot to patrol the castle. Max HP is 1 and Attack is 2. It is heavily armored, so don't bother attacking it... If you want to beat it, throw something in its open mouth that can damage it..."
- "That's a Jellien. It is a strange, gelatinous creature that floats about in space... Max HP is 4 and Attack is 2. It drifts lazily towards potential morsels... It moves slowly, so watch it carefully and you should be able to avoid it..."
- "That Foton is a space organism that is orbited by small blue particles... Max HP is 8 and Attack is 2. When it senses danger, it... Well, it shouldn't be much of a problem unless you get surrounded by them..."
- "That's a Warpid, a being of pure energy that can warp through space... Max HP is 10 and Attack is 2. It will pursue any new discovery... Don't allow yourself to be mesmerized by its slowly undulating lines..."
- "That's an Eeligon. They are space creatures that are made of many parts... Max HP is 10 and Attack is 2. It loses pieces of itself as it takes damage... The head is the weak spot... Its movements are hard to predict, so be careful..."
- "That's a Hooligon. They are space creatures that are made of many parts... Max HP is 10 and Attack is 2. It loses pieces of itself as it takes damage... The head is the weak spot... You will have to hit it there to defeat it..."
- "That thing is a Longator. It can stretch beyond the limits of imagination... Max HP is 12 and Attack is 1. It likes to stretch its neck at enemies... Watch where you land near them. They look relaxed, but they can get aggressive..."
- "That thing is a Longadile. It can stretch beyond the limits of imagination... Max HP is 20 and Attack is 2. It likes to stretch its neck at enemies... They aren't fast, but they can attack a wide area. Be careful near narrow ledges..."
- "That's a Barribad. It can shield itself with a strong barrier... Max HP is 4 and Attack is 2. It also shoots rings of energy from its mouth... You can't break its barrier, but you can flip to get places it might not want you to..."
- "That's a Sobarribad. It shields itself with a strong barrier... Max HP is 8 and Attack is 4. It also shoots rings of energy from its mouth... You can't break its barrier, but you can flip to get places it might not want you to..."
- "This bizarre beast is called a Pigarithm. Everything about it is just...odd... Max HP is ??. Attack is 2. It takes three stomps to finish off this piggy... But each stomp makes it smaller and faster... It's very hard to stomp the last one... Pigarithms often drop many coins, so you may want to hunt them if you're broke..."
- "This bizarre beast is called a Hogarithm. They are strange on so many levels... Max HP is ??. Attack is 4. It takes three stomps to finish off this piggy... But each stomp makes it smaller and faster... It's very hard to stomp the last one... Hogarithms often drop many coins, so you may want to hunt them if you're broke..."
- "That Choppa is a strange organism that flies through the air...and dimensions... Max HP is 5 and Attack is 1. It's hard to track, as it occasionally flips... However, it occasionally stops to rest. That's your chance..."
- "That's a Copta, a curious organism that flies through the air...and dimensions... Max HP is 10 and Attack is 3. It's hard to track, as it occasionally flips... Just stay after it, and hit it repeatedly when you can..."
- "That massive beast is a Muth. They roam the grassy plains of Crag... Max HP is 100 and Attack is 5. They can trample nearly anything... They also have a lot of HP, so they aren't easy to take down... Many Cragnons have risked fighting Muths just to prove their bravery..."
- "That enormous white beast is a legendary Mega Muth... Max HP is 200 and Attack is 8. They can trample nearly anything... It has a huge amount of HP, so it will be very hard to take down... They are gods among Muths..."
- "That's a Floro Sapien. These flowery followers of King Croacus live underground... Max HP is 12 and Attack is 3. They can throw their head at enemies. Their stems will keep moving without a head, so watch out for that... No one knows if they think with their heads or bodies... A very mysterious species..."
- "That Cragnon has been brainwashed with a strange sprout by the Floro Sapiens... Max HP is 10 and Attack is 1. They will attack any intruder... They aren't so tough, but if you stomp one, your score will go down... They are usually found in the mine, looking for gems for King Croacus..."
- "That's a Ninjoe. These devious ninjas support Sammer Guys from the shadows... Max HP is 6 and Attack is 2. They hop around and throw ninja stars at you. They are said to sell their ninja skills to the highest bidder... And they have long been in the service of King Sammer."
- "That's a Ninjohn. These devious ninjas support Sammer Guys from the shadows... Max HP is 8 and Attack is 3. They hop around and throw ninja stars at you. They are said to follow any order... Ninjohns are the middle managers of the ninja world..."
- "That's a Ninjerry. These devious ninjas support Sammer Guys from the shadows... Max HP is 10 and Attack is 4. They hop around and throw ninja stars at you. They also have secret ninja techniques to use against their enemies... They hold the highest positions in the ninja world..."
- "That's an Underhand. These creepy hands try to drag the dead deeper into oblivion... If they met a living person, they would certainly try to drag him or her down too... You can't defeat them, so it's best to run..."
- "That's a Skellobit. It's a foul monster that's made of bones... Max HP is 10, Attack is 2, Defense is 2. They poke at people with sharp spears... Don't land on that spear when it's pointed up... They were evil in life, so now they must dwell in dark depths of The Underwhere..."
- "That's a Skellobit. It's a foul monster that's made of bones... This one has learned to flip between dimensions... Max HP is 10, Attack is 2, Defense is 2. They poke at people with sharp spears... Don't land on that spear when it's pointed up... They were evil in life, so now they must dwell in dark depths of The Underwhere..."
- "That's a Spiky Skellobit. It's made entirely of bones. They lead the Skellobits... Max HP is 10, Attack is 2, Defense is 2. It has spikes, so don't jump on it... It's said that only the foulest Skellobits are promoted to Spiky Skellobit..."
- "That's a Spiky Skellobit. It's made entirely of bones. They are Skellobit leaders... This one has learned to flip between dimensions... Max HP is 10, Attack is 2, Defense is 2. It has spikes, so don't jump on it... It's said that only the foulest Skellobits are promoted to Spiky Skellobit..."
- "That's a Skellobomber. It's much like a Skellobit, but it has wings... Max HP is 10, Attack is 2, Defense is 2. It might throw its head at you... It also carries Skellobait... Some say Skellobombers were bad Nimbis sent to The Underwhere..."
- "That's a Skellobomber. It's much like a Skellobit, but it has wings... This one has learned how to flip between dimensions... Max HP is 10, Attack is 2, Defense is 2. It might throw its head at you... It also carries Skellobait... Some say Skellobombers were bad Nimbis sent to The Underwhere..."
- "That's a Skellobait. These little creatures depend on Skellobombers... Max HP is 5, Attack is 2, Defense is 1. It has very chilly breath... One whiff, and you'll be frozen solid... They use the ancient magic of The Underwhere and The Overthere for evil..."
- "That's a Spiky Skellobait. These little creatures depend on Skellobombers... Max HP is 5, Attack is 2, Defense is 1. They also have spikes. If you get hit by their chilly breath, you'll be frozen solid... They use the ancient magic of The Underwhere and The Overthere for evil..."
- "That's a Red Magiblot. These mad mages live in the space between dimensions... Max HP is 15 and Attack is 6. They only appear long enough to hurl spells at you... They use magic, so I assume they are quite intelligent, but nobody knows for sure... Red Magiblots are known for their powerful attack spells..."
- "That's a Blue Magiblot. These mad mages live in the space between dimensions... Max HP is 25 and Attack is 4. They only appear long enough to hurl spells at you... They use magic, so I assume they are quite intelligent, but nobody knows for sure... Blue Magiblots are known for their high HP..."
- "That's a Yellow Magiblot. They are mad mages that live between dimensions... Max HP is 20 and Attack is 5. They only appear long enough to hurl spells at you... They use magic, so I assume they are quite intelligent, but nobody knows for sure... Yellow Magiblots are known for their average HP and Attack..."
- "That's a Megabite. It's an evil skull that soars through the skies... Max HP is 4 and Attack is 1. It will only take 1 damage per attack... It will eventually fly off, so don't worry about defeating it every time... No one knows where they come from or where they go..."
- "That's a Gigabite. It's an evil skull that soars through the skies... Max HP is 6 and Attack is 2. It will only take 1 damage per attack... Gigabites are even more annoying than Megabites... No one knows where they come from or where they go..."
- "That's a Zombie Shroom. It is an evil shroom monster that comes out of ? Blocks... Max HP is 1. Attack is 2. It can move very fast in a limited area... But it has low HP, so you can take it out..."
- "That's a Ghoul Shroom. It is an evil shroom monster that comes out of ? Blocks... Max HP is 10. Attack is 5. It can move very fast in a limited area... Its HP and Attack are high, so be sure to look before you leap..."
- "That's a Dark Koopa. It lurks in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Defense is 3. Otherwise, it's much like a regular Koopa... Why is it wearing shades underground...?"
- "That's a Dark Spiked Goomba. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Don't stomp it or those black spikes will hurt you... But it's slow, so you can use Boomer, Cudge, or Bowser's fire..."
- "That's a Dark Paragoomba. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Stomp it to turn it into a regular Dark Goomba... Then you can smoosh it at your leisure..."
- "That's a Dark Headbonk Goomba. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. They will try to hop up and bonk you... They look almost exactly like your garden-variety Dark Goomba, so be careful..."
- "That's a Dark Goomba. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. They are very similar to Goombas... Except they are black and somewhat small. Just watch carefully and strike..."
- "That's a Dark Koopatrol. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 6. Defense is 8. Don't stomp on those spikes... They like to charge and tackle. You can always flip to evade their charge..."
- "That's a Dark Paratroopa. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Defense is 3. Stomp it like a regular Koopa Paratroopa to drop it to the ground... I wonder if it ever gets its wings back after that..."
- "That's a Dark Spike Top. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Defense is 6. You can't hurt it with flames... A hard shell AND a spike... This won't be easy. I suggest using an item or throwing something at it..."
- "That's a Dark Stone Buzzy. They live in the Flopside Pit of 100 Trials... Max HP is 3. Attack is 4. Defense is ??. You can't hurt it with flames. I hear you can break its shell if you hit it enough times... But its bones are dark too, according to rumors..."
- "That's a Dark Spiny. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Defense is 6. You can't stomp it, so don't bother... Try using Boomer, Cudge, or Bowser's flaming breath..."
- "That's a Dark Dull Bones... They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 8. They are very similar to your average Dull Bones... It will keep getting up no matter how many times you stomp on it... But fire will finish it off for good..."
- "That's a Dark Hammer Bro. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 4. Defense is 3. Those hammers even go through walls... Watch out in tight spots... If you're below them, it'll be raining hammers, so try to climb above..."
- "That's a Dark Boomerang Bro. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 6. Defense is 3. He will throw boomerangs at you all day... It's hard to approach them from below, so be careful with your timing..."
- "That's a Dark Fire Bro. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 6. Defense is 3. Their fireballs bounce on the floor... They may bounce down to you if you are below them. Those fireballs must come in handy when they get lost in the dark..."
- "That's a Dark Magikoopa. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 6. They attack with magic. Their spells travel through walls, so they can be hard to fight in close quarters... They have no Defense, so take them out quickly..."
- "That's a Dark Striker. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 6. Defense is 3. It will kick shells at you at high speed... Shells kicked from above will slide down to you, so be careful... They must dream of leaving the pit and going pro..."
- "That's a Dark Clubba. They live in the Flopside Pit of 100 Trials... Max HP is 60. Attack is 6. They are known for their remarkably high HP... They fall asleep when nobody is around, just like other Clubbas... Try to stomp them before they wake up..."
- "It's a Dark Dayzee. They live in the Flopside Pit of 100 Trials... Max HP is 99. Attack is 20. They sing to attack... Most Dayzees look happy, but the dark ones are actually scowling... But you can't tell because they're cloaked in shadow... Too bad..."
- "It's a Dark Fuzzy. They live in the Flopside Pit of 100 Trials... Max HP is 15. Attack is 4. They are like other Fuzzys... They bounce around quite randomly, so watch out when you get close to them..."
- "It's a Dark Pokey. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 4. Their spikes prevent you from stomping or throwing them... Is it an animal or a plant? Either way, it throws pieces of itself at you... Try using Boomer, Cudge, or Bowser's breath..."
- "It's a Dark Ruff Puff. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 6. It throws dark lightning at anything in its way... That dark lightning could fry nearly anything..."
- "It's a Dark Spania. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 2. They spin straight at any enemy they see. It can flip dimensions, so you will have to be at the top of your game..."
- "It's a Dark Cursya. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. If you touch it, you'll slow to a crawl... You can't tell what kind of Cursya these Dark Cursyas are by looking, so ask me..."
- "It's a Dark Tech Cursya. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Touch it, and you can't use techniques for a while... You can't tell what kind of Cursya these Dark Cursyas are by looking, so ask me..."
- "It's a Dark Heavy Cursya. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Touch it, and you will have a hard time jumping... You can't tell what kind of Cursya these Dark Cursyas are by looking, so ask me..."
- "It's a Dark Reversya Cursya. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 2. Touch it, and your controls will be reversed for a while... You can't tell what kind of Cursya these Dark Cursyas are by looking, so ask me..."
- "That's a Dark Cherbil. This nasty gasbag spews a plume of gas at its enemies... Max HP is 15. Attack is 4. It uses sleepy gas, freezy gas, and poison gas... Some say the gas comes from their mouths. Some say it comes from elsewhere... But it's so dark and shadowy, nobody can tell where it comes from..."
- "It's a Dark Dark Boo. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 4. These things will appear out of nowhere... To beat these Boos, wait until they appear and then whale on them with Cudge..."
- "It's a Dark Chomp. They live in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Defense is 10. Flames won't hurt it at all... Dark Chomps have very high Defense, so use items or Pixls..."
- "It's a Dark Cleft. They lurk in the Flopside Pit of 100 Trials... Max HP is 10. Attack is 4. Defense is 10. Flames won't hurt it at all... They usually sit still, but they will charge at anyone that approaches... Flip them over with a bomb to reduce their Defense to 0..."
- "It's a Dark Shlurp. They live in the Flopside Pit of 100 Trials... Max HP is ??. Attack is 4. They are very similar to other Shlurps... It has tough skin, but you can always feed it a bomb..."
- "It's a Dark Squiglet. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 8. It hops when it sees an enemy, then spits rocks... It spits quickly, so jump as soon as you see it hop. Some people think that little hop is quite cute..."
- "It's a Dark Sproing-Oing. They live in the Flopside Pit of 100 Trials... Max HP is 16. Attack is 4. If you hurt it, it splits into smaller versions of itself... Hit it hard enough, though, and it will disappear..."
- "It's a Dark Boomboxer. They live in the Flopside Pit of 100 Trials... Max HP is 32. Attack is 8. It blasts high-powered sound at you... The sound travels fast and through walls, so flip to avoid it if you need to... But their own loud music makes them slightly loopy..."
- "It's a Dark Jawbus. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 8. You can only hurt them by hitting that round spot... Get behind them if you want to attack that spot easily..."
- "It's a Dark Growmeba. They live in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 4. It can clone itself over and over again... Defeat the primary one to make the clones disappear... Or, you could use an item to defeat all of them at once..."
- "That's a Dark Tileoid. They live in the Flopside Pit of 100 Trials... Max HP is 25. Attack is 4. It can cling to walls and ceilings... They can sneak up on you, so watch those walls..."
- "That's a Dark Eeligon. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 4. As you attack it, it will lose parts of itself... Its weak spot is its head. Focus your attacks there to defeat it..."
- "It's a Dark Longator. They live in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 4. It stretches itself out to attack you... They like to attack right after you land a jump and can't get away..."
- "It's a Dark Barribad. They live in the Flopside Pit of 100 Trials... Max HP is 12. Attack is 8. It creates an impenetrable barrier around itself... You can't break the barrier, but you can beat them with Bowser's fire..."
- "It's a Dark Pigarithm. They live in the Flopside Pit of 100 Trials... Max HP is ??. Attack is 6. Three stomps should do it in. It gets smaller and faster every time you stomp it... It's hard to get a jump on them when the ceilings are so low... It might be easier to use Thoreau to toss it..."
- "It's a Dark Choppa. They dwell in the Flopside Pit of 100 Trials... Max HP is 15. Attack is 5. They can disappear and reappear somewhere else... Just try to attack it as much as you can when it stops..."
- "That's a Dark Muth. They dwell in the Flopside Pit of 100 Trials... Max HP is 255. Attack is 10. It will furiously charge at you when you approach it... But it's huge and quite predictable, so it shouldn't be hard to hit..."
- "That's a Dark Ninjoe. They dwell in the Flopside Pit of 100 Trials... Max HP is 20. Attack is 5. It hops around wildly and throws ninja stars... They are fast... Very fast... Try attacking them from a distance. Dark Ninjoes are shrouded in secrecy. Regular Ninjoes don't even know about them..."
- "It's a Dark Skellobit. They dwell in the Flopside Pit of 100 Trials... Max HP is 30. Attack is 4. Defense is 4.