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Hyper Goombas are green Goombas that first appeared in Paper Mario. They live in Gusty Gulch, including the space beneath the Windy Mill. Paper Mario: The Thousand-Year Door revealed that Hyper Goombas and their clan also live in Twilight Trail.
Hyper Goombas have the ability to raise their attack power by 6, allowing them to do a lot of damage. It is highly suggested that they are defeated before they can attack.
Statistics[edit]
Paper Mario[edit]
Paper Mario Enemy
|
Hyper Goomba
|
|
Max HP
|
7
|
Attack
|
1
|
Defense
|
0
|
Type
|
Ground
|
Level
|
12
|
Strong
|
None
|
Weak
|
None
|
Moves
|
Headbonk (1), Charge Up, Missile-Bonk (8)
|
Sleep?
|
80%, 0
|
Dizzy?
|
80%, 0
|
Shock?
|
100%, 0
|
Shrink?
|
80%, 0
|
Stop?
|
90%, 0
|
Fright?
|
80%
|
Air Lift?
|
90%
|
Hurricane?
|
90%
|
Coins
|
1 + 0-2
|
Items
|
Dried Shroom
|
Run
|
24
|
Location(s)
|
Gusty Gulch, Windy Mill
|
Tattle
|
This is a Hyper Goomba. Hyper Goombas are crazy, uncivilized Goombas living in Gusty Gulch. Max HP: 7, Attack Power: 1, Defense Power: 0 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It's a good idea to use Bow or an item to become transparent. The attack will miss for sure.
|
Paper Mario: The Thousand-Year Door[edit]
Paper Mario: The Thousand-Year Door Enemy
|
Hyper Goomba
|
|
Max HP
|
8
|
Attack
|
2
|
Defense
|
0
|
Location(s)
|
Twilight Trail
|
Sleep?
|
80%
|
Dizzy?
|
80%
|
Confuse?
|
80%
|
Tiny?
|
95%
|
Stop?
|
90%
|
Soft?
|
95%
|
Burn?
|
100%
|
Freeze?
|
80%
|
Fright?
|
90%
|
Gale Force?
|
80%
|
KO?
|
95%
|
Moves
|
Headbonk (2), Charge Up (ATK+6), Missilebonk (8)
|
Level
|
15
|
Exp. points
|
0
|
Coins
|
1 - 3
|
Items
|
Boo's Sheet, Fright Mask (drop only), Ice Storm, Life Shroom, Repel Cape, Tasty Tonic (drop only)
|
Bestiary 4
|
Log
|
When this hyperactive Goomba charges up, its Attack Power rises to 8, so watch yourself!
|
Tattle
|
That's a Hyper Goomba. Which means... Umm... It's a hyperactive Goomba. Duh! Max HP is 8, Attack is 2, and Defense is 0. But if this nut goes BIZZ-ZOW and charges up, his Attack power will be 8 next turn! So you'd better wipe it out between the time it charges up and the time it attacks! And if you can't beat him, then run away, OK?
|
Names in other languages[edit]
Language
|
Name
|
Meaning
|
Japanese |
ハイパークリボー Haipā Kuribō |
Hyper Goomba
|
French |
Hyper Goomba |
-
|
German |
Hyper-Gumba |
Hyper Goomba
|
Italian |
Iper Goomba |
Hyper Goomba
|
Chinese |
超级栗子小子 Chāojí Lìzi Xiǎozi |
Super Goomba
|
|