Hyper Paragoomba

From the Super Mario Wiki
The Thousand-Year Door Enemy
Hyper Paragoomba
Hyper Paragoomba Sprite.png
Location(s) Twilight Trail
Max HP 8
Attack 2
Defense 0
Moves Dive (2), Charge Up (ATK+6), Missiledive (8)
Items Boo's Sheet, Dried Shroom (drop only), Fire Flower (drop only), Ice Storm, Life Shroom, Ruin Powder, Last Stand
Coins 1 - 3
Log When this winged Hyper Goomba charges up, its attack power rises to 8
Misc. stats
Level 15
Exp. points 0
Sleep? 80%
Dizzy? 100%
Confuse? 80%
Tiny? 90%
Burn? 100%
Freeze? 80%
Stop? 90%
Soft? 95%
Fright? 90%
Gale Force? 90%
KO? 95%

That's a Hyper Paragoomba. It's basically just a Hyper Goomba with wings. Max HP is 8, Attack is 2, and Defense is 0. After charging up, you'll be dealing with moves that have an Attack power of 8. Once you damage it, it'll lose its wings and turn into a regular Hyper Goomba. Not that THAT'S all that cool. Even normal Hyper Goombas are dangerous.


A Hyper Paragoomba (or H. Paragoomba) is a green Paragoomba with the ability to charge its attack power. Hyper Paragoombas are found in Twilight Trail of Paper Mario: The Thousand-Year Door and Gusty Gulch of Paper Mario. Hyper Goombas have the ordinary Dive attack, but when Charged, their attack power increases to eight. When attacked once, they will lose their wings and become regular Hyper Goombas.

Profile in Super Mario-Kun

Like a Paragloomba, if a Hyper Paragoomba's dive attack hits Mario outside battle it will make the First Strike in Paper Mario.

Related species[edit]

Paper Mario profile and statistics[edit]

Paper Mario Enemy
Hyper Paragoomba
PMHyperParagoomba.png Max HP 7 Attack 1 Defense 0 Type Flying
Level 12 Strong None Weak None Moves Dive Kick (1), Charge Up, Missile-Dive (8)
Sleep? 80%, 0 Dizzy? 90%, 1 Shock? 100%, 0 Shrink? 80%, 0
Stop? 90%, 0 Fright? 80% Air Lift? 95% Hurricane? 95%
Coins 1 + 0-2 Items Dried Shroom Run 24 Location(s) Gusty Gulch
Tattle This is a Hyper Paragoomba. Hyper Paragoombas are Hyper Goombas with wings. Max HP: 7, Attack Power: 1, Defense Power: 0 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It'll miss you if you can become transparent. Except for that, they're no different from normal Paragoombas, so use a Jump attack to defeat 'em.

Names in other languages[edit]

Language Name Meaning
Japanese ハイパーパタクリボー
Haipā Patakuribō
Hyper Paragoomba
French Hyper Paragoomba -
German Hypra-Gumba A combination of Hyper, Para and Gumba (Goomba)
Chinese 超级飞行栗子小子
Chāojí Fēixíng Lìzi Xiǎozi
Super Paragoomba