Pleasant Path is characterized by the peaceful pleasant brook running down it, along with the many trees and Candy Canes. Russ T. speaks of these special candy canes, telling Mario that if he does something for them, they will do something for him in return. Mario first encounters both Koopa Troopas and Paratroopas on the lane. A fork-like mountain holds the high path to the Koopa Bros. Fortress, and the low path to Koopa Village. The exit to the west leads to Toad Town. Locations in Pleasant Path include:
After the completion of Chapter 5, Kent C. Koopa blocks the west exit of Pleasant Path. If the player wishes to go through Pleasant Path in this way, the player can defeat Kent C. Koopa before proceeding or they could alternately pay him 100 coins to pass. However, it is possible to go to the other side by unlocking the pipe from Toad Town Tunnels and Koopa Village. If Mario walks around the Candy Canes, they will play a cover of the invincibility theme from Super Mario Bros. and give him one heart each time he circles it.
Mario first enters Pleasant Path from Toad Town. The first scene is straight, with a Koopa Troopa, a Paragoomba and a Spiked Goomba, as well as various blocks where Mario can find coins, a Fright Jar and the Dizzy Attack badge. On Mario's way back to Toad Town after clearing Koopa Bros. Fortress, Jr. Troopa will jump out of a bush and ask Mario if he knows him. Either way, the two will get in a fight. After Chapter 5, Kent C. Koopa will appear here, blocking Kolorado and Mario from passing. Mario can pay or fight with him in order to pass.
In the second scene, there is first a ? Block with a POW Block item in it, then a river. Mario must hammer the tree and press the ! Switch dropping from the tree to make a bridge appear. Over the river are a Spiked Goomba above a brick, a walking Goomba, and some stairs. To the south is an island with a Star Piece on it, which Mario can get by tossing Kooper. On the first stair, a Sleepy Sheep can be found behind the fence. On the second is a Koopa Troopa. Finally there are four bricks, the last of which contains multiple coins.
In the third scene, three Candy Canes can be found on the high area. They give out Heart if Mario walks around them. There is also a Honey Syrup behind the last Candy Cane and a Star Piece under a hidden panel between the three. There is also a roadsign. From the high area Mario can either go across the bridge to the next scene or take the stairs around the platform to Koopa Village beneath the bridge. Before the entrance of Koopa Village, there are three brick blocks on the ground. Hammering them in the order of left, right, back reveals a red ? Block with the Attack FX B badge in it.
In the fourth scene, there is a high platform in the left with five coins on the ground and an alert Koopa Troopa in the nearby bush. To the right is a Thunder Bolt above a high brick, and a walking Spiked Goomba. In the midst of the scene is a river with a sign that reads:
There is an ! Switch across the river, which Mario has to activate in Chapter 1 by tossing Kooper from Koopa Village for a bridge. Finally there is a Paratroopa as well as two bricks, between them an invisible block containing a Fire Flower.
In the fifth scene (the path before Koopa Bros. Fortress), there is first a tree by the north side with a Star Piece in it, then a Koopa Troopa and a Paratroopa on the road. At the end of the road is a Heart Block. After Bombette joins the party, Mario can set her off at a cracked wall and take the pipe behind it. This warps Mario to a high place where he can find a FP Plus badge in a treasure chest. Outside Koopa Bros. Fortress is a Save Block near the main gate, a Save Block in the south balcony, and the Refund badge in a treasure chest on the southeast one.
Note: The scenes are numbered from west to east.
In-game map description
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