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Paper Mario move
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Dizzy Shell
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Mastered By
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Kooper
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Attack Power
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0
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Rank
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Super Rank
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Effect
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Hits enemies with own shell, making them dizzy
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Target
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Multiple ground enemies
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Dizzy Shell is an attack in Paper Mario that Kooper can use once he is at Super Rank. It consumes four FP. To increase the chances of the move working, the player must repeatedly press to fill the gauge. If successful, all enemies on the ground will then become dizzy and do nothing for one to four turns, depending on the enemy.
Dark Koopas have a similar move to Kooper's Dizzy Shell, though theirs only affects Mario and not his partner.
Names in other languages[edit]
Language
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Name
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Meaning
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Japanese |
グルグルコウラ Guruguru Kōra |
Spinning Shell
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Spanish |
Concha Mareo |
Dizziness Shell
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French |
KO Carap |
KO Shell
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German |
Multi-Rempler |
Multi Bump
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Chinese |
眩晕龟壳 Xuànyūn Guīké |
Dizzy Turtle Shell
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