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This article is about the boss from Paper Mario. For the boss from Mario Pinball Land, see Egyptian Koopa.
Paper Mario Enemy
PM Tutankoopa Artwork.png
Location(s) Dry Dry Ruins
Max HP 30
Attack 3
Defense 0
Moves Shell Heave (3), Magic Spell (2, Mario; 2, Partner), Traitor Spell (2, Tutankoopa), Summon Chomp
Type Elevated
Items N/A
Coins 0
Misc. stats
Level 55
Run N/A
Strong None
Weak None
Sleep? 20%, -1
Dizzy? 30%, -1
Shock? 30%, -1
Shrink? 60%, -1
Stop? 40%, -2
Fright? 0%
Air Lift? 0%
Hurricane? 0%

This is Tutankoopa. He's one of Bowser's followers and he's been assigned to guard one of the Star Spirits. I've heard that he has sort of a pharaoh complex. Max HP: 30, Attack Power: 3, Defense Power: 0 He attacks by throwing shells from that high perch. Try to dodge when he uses magic: its attack power is 2 and it'll sting for sure. And he also summons Chomps, his loyal subjects. Those Chomps have some serious attack power. Think hard about who to attack first, Tutankoopa or Chomp.

“You!! You ignored all those very scary warnings... Don't you have the common sense to get scared and run away?! What's wrong with you?!?!”
Tutankoopa, Paper Mario

Tutankoopa is a boss from Paper Mario. He is notable for his pharaoh complex, his magic abilities (such as shattering into fragments at will, leaving only his eyes and crown visible), and his heavy association with Chomps. His name is based on the ancient Egyptian pharaoh Tutankhamun.

PM Tutankoopa Sprite.png

In Paper Mario, Tutankoopa is the boss of the Dry Dry Ruins and the guardian of Mamar the Star Spirit. When Mario and his partners enter the Dry Dry Ruins, Tutankoopa's voice can be heard warning them to run away. He continues to deliver such warnings as the heroes progress through the ruins, losing his cool and starting to shout frantically when they approach the Super Hammer. Cortez uses similar warnings in Paper Mario: The Thousand-Year Door, later revealing he prefers not to do so.

Tutankoopa battles with a Chomp

Mario and co. finally reach the Koopa's room, where he summons and endless amount of pet Chomps. He then continues to attack the heroes by throwing shells at them and summoning an outline of a Chomp to fall to the ground, causing rocks from the ceiling to fall on Mario and his partner. At first he stands on a high ledge, so that he may only be hit by aerial attacks. However, after enough damage has been dealt, he messes up his Chomp spell and damages himself, causing him to fall to the ground and making him vulnerable to ground attacks for one turn.

Tutankoopa's attack pattern entails summoning a Chomp, throwing a Buzzy Beetle shell, magic (which has a chance of backfiring), then the sequence repeats. After all three shells are exhausted, Tutankoopa will go straight to using magic after summoning a Chomp. His magic attack stops backfiring when his HP reaches less than 3.

Tutankoopa being attacked by his own Chomps

After a long battle, the team is able to defeat the Koopa pharaoh. He is then attacked by one of his Chomps and chased out of the ruins.

In the ending parade of Paper Mario Tutankoopa can be seen, still being chased by the Chomp until he sidestepped at the last moment. Afterwards, he briefly attended the parade, only to end up chased by three Chomps.

Names in other languages[edit]

Language Name Meaning
Japanese カーメン
From Tutankhamun (「ツタンカーメン」 Tutankāmen in Japanese), possibly meant to invoke 「亀」 kame "turtle" or Kamekku, the Japanese name of Magikoopas (also derived from kame).
Spanish Tutankoopa -
French Tutankoopa -
German Tutankoopa -
Portuguese Tutankoopa -
Chinese 金面龟
Jīnmiàn Guī
Golden-Face Turtle


  • The miniature Chomp head on Tutankoopa's hat seems to be alive, since it moves its mouth at times.
  • When Mario first enters Dry Dry Ruins, Tutankoopa refers to himself as the "remorseless king of the desert." Bowser can call himself "Remorseless King" in Paper Mario: The Thousand-Year Door in response to a question asked by another character.
  • His boss fight is one of the few where Mario can farm 100 Star Points in a single battle (by repeatedly defeating his Chomp), along with the various Bill Blasters.
  • Tutankoopa is referenced in Mario Party 7; a Bowser sphinx appears on the Pyramid Park map, wearing a pharaoh crown and nemes with the same colors as Tutankoopa's. The crown also has a Chain Chomp ornament. The map itself is also heavily associated with Chain Chomps, as is Tutankoopa.
  • During the ending parade, Tutankoopa while trying to flee from his own Chomp proceeds to turn sideways and evade the chomp, relaxing him enough to hop around before being chased again. The method in which he evaded his Chomp resembled the Paper Mode ability in later Paper Mario games.