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Multibonk is a move used by both Goombario and Goombella in the first two games in the Paper Mario series. It uses up 3 FP and can be used once Goombario is Ultra Rank or Goombella is Super Rank. When using it, unlike the normal Headbonk, the partner will keep on striking. The first strike will do the same damage as one Headbonk, and each consecutive hit will do 1 less damage than the one before, to a minimum of 1. The cycle will continue until the player fails to hit the Action Command. Multibonk is nearly identical to Mario's Power Bounce attack.
Goombario's Multibonk uses a cap system that forces the attack to end, like Mario's Power Bounce. This value does not get reset after an attack, causing the move to cap much earlier when used multiple times in a battle. The value is reset after either switching partners or entering another battle.
Goombella's Multibonk includes two opportunities to perform Stylish moves: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk.
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