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Flower Fuzzies are types of Fuzzies in Paper Mario: The Thousand-Year Door. They typically live in tropical locations such as Keelhaul Key. However, some Flower Fuzzies seem to inhabit places such as the Pit of 100 Trials (floors 31 through 39) and Glitzville (as a member of the Glitz Pit fighting team, The Fuzz). Though normal Fuzzies are black in coloration, Flower Fuzzies have a pale pink coloration.
Flower Fuzzies possess a unique attribute: their primary attack drains the Flower Points of its target instead of their Heart Points. The attack deals 3 "damage", which can be reduced by guarding and superguarding, but it is piercing and also not affected by Damage Dodge badges. If the player has less than 3 FP, it will drain whatever is left over and get three FP anyway; if the player has no FP, the attack will target their HP as with a normal Fuzzy.
Once a Flower Fuzzy has accumulated 4 FP, it can use an electric wave attack that hits both Mario and his partner for 3 piercing damage.
If the player has Payback, Return Postage, and/or Zap Tap active, the Flower Fuzzies still drain FP, but it does not count towards the FP needed to use the electric wave attack, meaning they still drain FP but are unable to use the move. The FP drain move is not affected by any badges or status effects, either positive or negative on the Flower Fuzzy or player, meaning it is always three FP drained unless the player guards the move in which case it is 2 FP drained. If confused, the Flower Fuzzy can drain FP from their allies to use. Behavior exists where, if an ally has an FP restoring move, they can use it on the Flower Fuzzy.
On Keelhaul Key, Flower Fuzzies are usually seen in battle alongside Green Fuzzies. With a total of 6 HP, they have the highest HP of any common Fuzzy enemy found in the game; only the Gold Fuzzy, a semi-boss of Chapter 1, has more HP.
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