Rogueport
- This article is about the location in Paper Mario: The Thousand-Year Door. For the musical theme, see Rogueport (theme).
| Rogueport | |
|---|---|
Rogueport Plaza as it appears in the remake's prologue | |
| First appearance | Paper Mario: The Thousand-Year Door (2004) |
| Latest appearance | Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024) |
| Rulers | Don Pianta (west side) Ishnail (east side) |
| Inhabitants | Bandits, Bob-ombs, Boos, Craws, Doogans, Goombas, Piantas, Little Mousers, Shamans, Toads, Twilighters, Koopa Troopas, various other and unknown races |
- “Me, I already HATE it here! There are freaks and weirdos EVERYWHERE! It's nasty! I mean, I know the place is called Rogueport, so I should have expected it, but sheesh!”
- —Goombella, Paper Mario: The Thousand-Year Door
Rogueport is the hub world and starting point in Paper Mario: The Thousand-Year Door. It was built by generations of poor folk after the battle between the four heroes and the Shadow Queen. The area was barren and in ruins, so the people built Rogueport over the old city, which is now Rogueport Underground. Over the centuries, only a handful of people have seen the Thousand-Year Door. Even a thousand years later it still contains a great evil power. Those who live in the sewers fear the area where the door is.
Mario comes here at the beginning of the game to meet Princess Peach because she found the Magical Map. In Rogueport, there are two item shops. There is an inn and a Chuckola Cola bar, the Lovely Howz of Badges, the Pianta Parlor, and two entrances to the Rogueport Underground.
The town is divided into five sections, the north side, the west side, the main plaza, the docks, and the east side. Mario will be moving through here constantly throughout the game. He can also find his brother Luigi in the different areas of Rogueport during different chapters.
Sub-Locations[edit]
Rogueport Harbor[edit]
Rogueport Harbor is the starting point of Mario's adventure. Right after arriving, he meets Goombella and gets into a big fight with the X-Nauts and Lord Crump. The workers at the docks are not surprised by struggles in the area and try to warn Mario to keep away from Lord Crump.
Ships regularly anchor at the place. During his adventures in Rogueport, Mario takes Flavio's ship, the S.S. Flavion, to Keelhaul Key from here. Later, Mario returns to the mainland aboard Cortez's ship, the Black Skull. The Black Skull continues to anchor at the site after Chapter 5. People Mario can meet at the docks include Lumpy and Pa-Patch (before Chapter 5). The docks are in their majority are Bob-ombs and some Toads.
There is also a hidden area to the left of the harbor itself that is only accessible once Mario can use Boat Mode. This area contains a chest with the HP Drain badge as well as a Star Piece. Other objects there suggest someone lives there, but they are never present.
Rogueport Plaza[edit]
Rogueport Plaza is the market of Rogueport, with the gallows in the center. The plaza is home to the Toad Bros. Bazaar, an item shop, as well as Podley's Place, a soda bar with an inn upstairs. The Lovely Howz of Badges, a badge shop, is entered from a raised walkway that can be accessed from the inn. Next to this shop, there is a rooftop where Ms. Mowz can optionally join Mario’s party after Chapter 4. To the right of the entrance to Podley's Place, there is a raised platform supporting a large treasure chest that contains the Ultra Hammer, which can be knocked down with a Spring Jump once Mario has the Ultra Boots.
Zess T.’s kitchen is located on the west end of the plaza. Next to this building, there is a bulletin board that is updated with news periodically throughout the story. The backside features graffiti written on it, which also changes periodically. Starting midway through Chapter 1, Charlieton can be found in the streets selling his wares.
The plaza separates the west side controlled by Don Pianta and the east side ruled by Ishnail. Neither of the opposing parties seem to have a total control over the marketplace. At the very beginning of the game, as Goombella starts to tell Mario what is going on and Toadsworth is telling Mario the whereabouts of Peach, two members of the Pianta syndicate can be seen ambushing and threatening two Robbo members in front of Podley's Place. Several criminals reside behind the main buildings, through an archway. A Bandit resides in a house behind Podley's Place; this is the same Bandit that robs Mario at the beginning of the game. If spoken to, he will give Mario his stolen coins back. McGoomba also resides in this area. The plaza in its majority is Doogans, Toads, Goombas, and Little Mousers.
East Side[edit]
The East Side of Rogueport, also called Ishnail’s Turf by its inhabitants, is an insecure and run-down place controlled by the Robbo Thieves, led by Ishnail. Bandits roam the streets, and when Mario first enters the area, he immediately gets robbed half his coins. This part of town is dirty and the houses are in bad shape. Nevertheless, this area is home to Merlon and Professor Frankly. The pipe to the Rogueport Underground is just outside Professor Frankly's house, initially blocked by a rotten piece of fence that is removed by Frankly after Mario initially meets with him. The furthest east part of the east side is guarded by Gus. Mario has to pay him or fight him in order to pass. In that area, there is the Trouble Center and Admiral Bobbery's house. Garf’s house is the furthest-east building accessible, and can be entered after completing his trouble. Next to the door, there is a stack of crates that can only be reached using Yoshi Kid’s Flutter Jump. This leads to the rooftops, where Bobbery’s chimney, which can be entered using Tube Mode, is located, as well as the storyteller Grifty.
This area also contains a number of hidden areas. On the west end, there is a back alley that can be accessed through a group of three brick walls that appear to be a single one due to a perspective trick. Darkly resides here due to it apparently being the darkest part of Rogueport; it reminds him of his home in Twilight Town. Between Bobbery’s house and the Trouble Center, there is a narrow crack that can be entered using Paper Mode to reach the back side of the Trouble Center and the Robbo Thieves’ hideout, where Ishnail resides. The back entrance to the Trouble Center, from which Goose manages the establishment, can be revealed using Flurrie’s ability. There is also a Boat Mode panel here, which allows Mario to reach a Double Dip badge located on a ledge below the Trouble Center entrance.
West Side[edit]
The West Side is a relatively clean and secure area of Rogueport controlled by the Pianta Syndicate. It is initially inaccessible to Mario due to Zess T. blocking it after Mario breaks her Contact Lens; once a replacement Contact Lens is delivered to her from the Toad Bros. Bazaar, which can be done as early as midway through Chapter 1, she moves out of the way, allowing Mario to enter.
This area is much cleaner than the East Side, and there is a fountain as well as a small park. Lucky, who manages the Happy Lucky Lottery, is found in the southwestern area. In the center of the street, there is a sewer grate which Mario can enter using Paper Mode to reach the western part of Rogueport Underground. The park area features a tall pipe that acts as the exit to the western part of the sewers, and is too tall to enter from outside.
The Pianta Syndicate runs the Pianta Parlor and the Westside Goods item shop in the area. After buying a Dried Mushroom and Dizzy Dial in that order at Westside Goods and answering the shopkeeper Peeka’s question about Mario’s favorite color, with “yellow” (a password that Mario can learn from Ishnail), Mario is granted access to the Pianta syndicate’s headquarters through a back staircase, where Don Pianta resides for most of the game. Next to Westside Goods, there is a cracked wall that can be destroyed by Bobbery, leading to a small back alley containing a Shine Sprite.
There are also two residential houses in the eastern area. One of them contains a small hole that can be entered with Tube Mode, leading to a back alley with a Shine Sprite. By using Tube Mode again to exit this area through another small hole, Mario is deposited in the other residential house through a dresser drawer.
Rogueport Station[edit]
Rogueport Station is the center of transportation in Rogueport, located north of the west side. It contains both the port for the Cheep Blimp as well as the Excess Express’ station. Mario must acquire tickets for each of these modes of transport to access Glitzville and Poshley Heights, respectively.
Enemies[edit]
- Lord Crump
- Gus (optional)
Inhabitants[edit]
The majority of the population is considered to be thieving and notorious, fitting the city's name. This is more true in the East Side. Toads, Bob-ombs, Goombas, Doogans, Craws, Piantas, and Bandits make up the majority of the population, though there are also Boos, Little Mousers, Ratooeys, and Lakitus in few numbers.
Harbor[edit]
- Bomberto
- Francesca (until Chapter 6)
- Frankie (until Chapter 6)
- Pa-Patch (until Chapter 5)
- Lumpy (except Chapter 6)
- Toad sailor (except Chapter 5)
- Toad sailor's brother (after Chapter 6)
- Cortez (after Chapter 6)
- Hayzee (Chapter 5)
Square[edit]
- Goomther
- Mousimilian
- Zess T.
- Thriff T. (until Chapter 5)
- Plenn T.
- Charlieton
- Flavio (except Chapter 5)
- Podley
- Toadsworth
- Ms. Mowz (except Chapter 1)
- McGoomba
- Blooey (Chapters 2 & 7)
- Torque (Chapter 4)
East Side[edit]
- Goombella (until Chapter 1)
- Professor Frankly
- Admiral Bobbery (until Chapter 5)
- Merlon
- Gus
- Ishnail
- Battle Master (remake only)
- Ian Foomus (remake only)
- Goomfrey
- Swindell
- Arfur
- Larson
- Darkly
- Goose
- Pierre
- Garf
- Grifty
West Side[edit]
Station[edit]
Roaming characters[edit]
Collectibles[edit]
The below items are acquired while exploring Rogueport. Other items not listed below are purchased from vendors in town, namely Toad Bros. Bazaar, Charlieton, Lovely Howz of Badges, Westside Goods and Pianta Parlor. Also not listed below are the dishes from Zess T. and the items given as rewards for getting certain amount of Shop Points. In the remake, the cockroaches and the grass sticking out of the ground can both be squished for one Coin at random.
Field/Given[edit]
| Item | Location | Location Image | Location Image (Remake) |
|---|---|---|---|
| Given back by Ms. Mowz after completing her trouble. | |||
| Given by Don Pianta after helping him find Francesca and Frankie before Chapter 3. Required to progress. | |||
| Given by McGoomba while doing his trouble. | |||
| After entering the east side for the first time, Mario is robbed of half of his coins. By going back to the square, north to the alley, left into the house and talking to the bandit, Mario is given the coins back. | |||
| In the harbor, after starting Chapter 1 and before starting Chapter 4, Mario can give Lumpy the Ratooey 100, 200 or 300 Coins. After chapter 6, Lumpy will give back 300 (if given 100), 600/500 (in Japanese GameCube version) (if given 200) or 999 Coins (if given 300). | |||
| 20 (30 on Switch) Coins given by Garf after doing his trouble. | |||
| 20 (30 on Switch) Coins given by McGoomba after doing his trouble. | |||
| 20 (30 on Switch) Coins given by Arfur after doing his trouble. | |||
| 20 (30 on Switch) Coins given by Goomther after doing his trouble. | |||
| 11 Coins given by Bomberto after doing his trouble. | |||
| 200 given by innkeeper after sleeping in the inn 50 times. Missable if given elsewhere. | |||
| Received from Frankie after doing his trouble. | |||
| Cooked by Zess T. and given to Mario after completing her trouble. | |||
| In front of the badge shop during Garf's trouble. | |||
| Given by Lucky if the last number on Mario's Lottery Ticket matches the lottery number. | |||
| Can be bought from the Happy Lucky Lottery. | |||
| Given by Lucky if the last three |
|||
| Given by Lucky if Mario's Lottery Ticket number does not match the lottery number. | |||
| Given by Podley near the start of Chapter 5. Required to progress. | |||
| Given by the Pianta Changer in exchange for Coins. | |||
| 10 tokens given by Lahla after doing her trouble. | |||
| Given by Lucky if the all four |
|||
| Given by Professor Frankly during the prologue. Required to progress. | |||
| Given by Don Pianta after reuniting with his daughter near the start of Chapter 6. Required to progress. | |||
| Found in front of the rightmost houses in east Rogueport while doing Frankie's trouble. In the Japanese release of the GameCube version, and the Nintendo Switch version in all regions, it is on top of the wall Gus guards. | |||
| Given by Plenn T. after doing his trouble. | |||
| Given by Lucky if the last two numbers on Mario's Lottery Ticket match the lottery number. |