List of Paper Mario: The Thousand-Year Door enemy item drop tables

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In the game Paper Mario: The Thousand-Year Door, enemies may sometimes drop an item or badge on the field after being defeated, or hold items and badges while in battle. This page lists all possible items and badges that a particular enemy may hold or randomly drop, as well as the respective probabilities of each, in the original Nintendo GameCube release and Nintendo Switch remake.

Legend[edit]

  • Hold: The base rate of an enemy holding an item or badge in battle. In 25% of battles (20% in the Pit of 100 Trials), one of the items held by an enemy at the start of the battle (if any exist) will be guaranteed to drop. Wearing Item Hog badges will increase the chance of this occurring. This same rate is used to determine which item Ms. Mowz's Kiss Thief move will steal from an enemy that isn't currently holding an item.
  • Drop: The base rate of an enemy randomly dropping an item or badge at the end of a battle. In 25% of battles (20% in the Pit of 100 Trials), the front enemy (in the original Nintendo Gamecube release), or all enemies in turn (in the Nintendo Switch remake) will check whether to drop an item using these rates. Wearing Item Hog badges will increase the chance of these checks being performed.
  • Notes: Each table's title lists the enemy it is most commonly associated with. Generally enemies of a particular type use a single table, but exceptions (such as instances of the table being used by a different enemy, or instances of that enemy not being able to drop items) will be listed here.

Rolling over the fractional hold and drop rates will show them as percentages.

Nintendo GameCube item tables[edit]

Goomba
The sprite of a Goomba from Paper Mario: The Thousand-Year Door. Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Dried Shroom 10/234 10/338 Tasty Tonic 0/234 5/338 Fire Flower 10/234 10/338 Sleepy Sheep 5/234 5/338 Mini Mr. Mini 5/234 5/338
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Close Call 2/234 1/338 Close Call P 2/234 1/338 Power Jump 0/234 1/338
Notes Not used in Riverside Station, Glitz Pit, or the Prologue fight with the Goomba trio.
Paragoomba
Sprite of a Paragoomba from Paper Mario: The Thousand-Year Door Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Mushroom 5/229 5/333 Honey Syrup 0/229 5/333 Fire Flower 10/229 10/333 Sleepy Sheep 5/229 5/333 Dizzy Dial 5/229 5/333
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Close Call 2/229 1/333 Close Call P 2/229 1/333 Multibounce 0/229 1/333
Notes
Spiky Goomba
Sprite of a Spiky Goomba, from Paper Mario: The Thousand-Year Door. Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Mushroom 5/229 5/333 Honey Syrup 0/229 5/333 Fire Flower 10/229 10/333 Sleepy Sheep 5/229 5/333 Power Punch 5/229 5/333
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Close Call 2/229 1/333 Close Call P 2/229 1/333 Soft Stomp 0/229 1/333
Notes
Hyper Goomba
Sprite of a Hyper Goomba, from Paper Mario: The Thousand-Year Door. Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Life Shroom 5/244 5/349 Tasty Tonic 0/244 5/349 Ice Storm 5/244 5/349 Boo's Sheet 20/244 20/349 Repel Cape 10/244 10/349
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Last Stand 2/244 1/349 Last Stand P 2/244 1/349 Charge 0/244 2/349
Notes
H. Paragoomba
Hyper Paragoomba from Paper Mario: The Thousand-Year Door Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Life Shroom 5/244 5/349 Tasty Tonic 0/244 5/349 Ice Storm 5/244 5/349 Boo's Sheet 20/244 20/349 Ruin Powder 10/244 10/349
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Last Stand 2/244 1/349 Last Stand P 2/244 1/349 Charge 0/244 2/349
Notes
H. S. Goomba
Hyper Spiky Goomba Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Life Shroom 5/244 5/349 Tasty Tonic 0/244 5/349 Ice Storm 5/244 5/349 Boo's Sheet 20/244 20/349 Power Punch 10/244 10/349
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Last Stand 2/244 1/349 Last Stand P 2/244 1/349 Charge P 0/244 2/349
Notes
Gloomba
A Gloomba from Paper Mario: The Thousand-Year Door. Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Super Shroom 10/249 10/356 Maple Syrup 0/249 5/356 Fire Flower 20/249 20/356 Spite Pouch 5/249 5/356 Volt Shroom 10/249 10/356
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
HP Plus 2/249 2/356 HP Plus P 2/249 2/356 Power Jump 0/249 2/356
Notes
Paragloomba
A Paragloomba Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Super Shroom 10/249 10/356 Maple Syrup 0/249 5/356 Fire Flower 20/249 20/356 Spite Pouch 5/249 5/356 Dizzy Dial 10/249 10/356
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
HP Plus 2/249 2/356 HP Plus P 2/249 2/356 Multibounce 0/249 2/356
Notes Also used by all Dark Paratroopas in the Pit of 100 Trials.
Spiky Gloomba
Spiky Gloomba Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Super Shroom 10/249 10/356 Maple Syrup 0/249 5/356 Fire Flower 20/249 20/356 Spite Pouch 5/249 5/356 HP Drain 10/249 10/356
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
HP Plus 2/249 2/356 HP Plus P 2/249 2/356 Soft Stomp 0/249 2/356
Notes
Koopa Troopa
Sprite of an enemy Koopa Troopa from Paper Mario: The Thousand-Year Door Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Mushroom 5/244 5/348 Honey Syrup 0/244 5/348 POW Block 20/244 20/348 Courage Shell 10/244 10/348 Sleepy Sheep 5/244 5/348
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Happy Heart 2/244 1/348 Power Rush P 2/244 1/348 Happy Flower 0/244 1/348
Notes
Paratroopa
Sprite of an enemy Koopa Paratroopa from Paper Mario: The Thousand-Year Door Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Mushroom 5/244 5/348 Honey Syrup 0/244 5/348 POW Block 20/244 20/348 Courage Shell 10/244 10/348 Dizzy Dial 5/244 5/348
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Power Rush 2/244 1/348 Happy Heart P 2/244 1/348 Happy Flower 0/244 1/348
Notes Used on the back Paragoomba in the Dull Bones fight in Hooktail Castle's prison entrance room.
Shady Koopa
A Shady Koopa as he appears in Paper Mario: The Thousand-Year Door. Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Super Shroom 5/244 5/349 Maple Syrup 0/244 5/349 Earth Quake 20/244 20/349 Courage Shell 5/244 5/349 Volt Shroom 10/244 10/349
Badge 1 Hold Drop Badge 2 Hold Drop Badge 3 Hold Drop
Happy Heart 2/244 1/349 Power Rush 2/244 1/349 Heart Finder 0/244 2/349
Notes Used by Shady Paratroopa in the Glitz Pit.
S. Paratroopa
A Shady Paratroopa from Paper Mario: The Thousand-Year Door. Item 1 Hold Drop Item 2 Hold Drop Item 3 Hold Drop Item 4 Hold Drop Item 5 Hold Drop
Super Shroom 5/244 5/349 Maple Syrup 0/244 5/349 Earth Quake