Stopped
- “Immobilized! Movement will be impossible for a while!”
- —Battle text, Paper Mario: The Thousand-Year Door
Stopped, also known as Immobilized in Paper Mario: The Thousand-Year Door, is a status ailment in the Paper Mario series.
History[edit]
Paper Mario[edit]
In the first Paper Mario, immobilization is an uncommon status effect, and can be inflicted by the Stop Watch item and Klevar's Time Out ability. While immobilized, the victim is unable to do anything for one or more turns, identically to Dizzy, Sleep, Frozen, Paralyzed, and Injured. If inflicted by Time Out, it always lasts one turn longer than it does with the Stop Watch. No enemies in the game can inflict it.
Paper Mario: The Thousand-Year Door[edit]
This status effect reappeared in Paper Mario: The Thousand-Year Door and its remake. Similar to the previous game, it can be inflicted with the Stopwatch item, and the ability Clock Out; the latter of which can affect either the enemy party, Mario and his partner, or even the audience. It has a lower chance of working on bosses or stronger enemies; for example, it only has a 50% chance of working on Magnus von Grapple, while Crazee Dayzees have only a 30% chance and Bill Blasters are immune[1]. X-Yuxes are capable of immobilizing Mario and his partner with their beam attacks, as is Atomic Boo with its Boo-summoning technique and Grodus with his magic.
Super Paper Mario[edit]
It has been requested that this article be rewritten and expanded to include more information.
In Super Paper Mario, the Stop Watch can immobilize all enemies on screen.
Paper Mario: Sticker Star[edit]
It has been requested that this article be rewritten and expanded to include more information.
This ailment once again appears in Paper Mario: Sticker Star. In this game, the status effect is brought about by using the Pocket Watch sticker.
See also[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ストップ[?] Sutoppu |
Stop | |
| Italian | Paralisi[?] | Paralysis | |
| Spanish (Europe) | No se puede mover[2] | Cannot move | Paper Mario, immobilization |
| Paralizado[3] | Paralyzed | Paper Mario, paralysis | |
| Detenido[4] | Stopped | Thousand-Year Door, in-battle effect | |
| Parálisis[5] | Paralysis | Thousand-Year Door, item menu and Tattle Log |
