Drybake Stadium
Level | |||||||
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Drybake Stadium | |||||||
![]() View of the stadium | |||||||
Level code | W2-5 | ||||||
World | World 2 | ||||||
Game | Paper Mario: Sticker Star | ||||||
Boss | Tower Power Pokey | ||||||
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Drybake Stadium is the fifth and final level of World 2 in Paper Mario: Sticker Star. It is a tower with a baseball stadium at the top. Tower Power Pokey, the boss of this level appears.
Drybake Stadium is one of two standard levels in the game to not contain any collectable Things, along with Bowser Jr.'s Flotilla. This is also the only level in the game in which Mural Goombas and Mural Koopas appear.
Layout[edit]
The first area is a flat desert area with some stairs to a gigantic hole for Paperization. Placing the three Tablet Piece scraps in the hole will reveal the stadium itself, as Mario and Kersti flee in shock.
The first floor is a basic area with a few enemies such as Spikes, and the first of the tower's hieroglyphics puzzles. Above the Mural Toad are two holes where a Jump sticker must be placed on the left, and a Hammer on the right. If done correctly, the Toad will make a noise and lift the door up, allowing access to the elevator and second floor.
The second floor is an area with a few quicksand flows. To the right is a flow that leads directly into a spiked wall. Sinking into the quicksand and going under the wall will reveal a corridor with a few stickers and a Stone Entry scrap. This causes the nearby hieroglyphics to come to life and attack. After they are defeated, there is another quicksand flow that eventually leads to the nothingness in which the Stone Entry scrap should be placed to reveal access to the next floor.
The third floor is a damaged floor with a few more quicksand floors and another puzzle. Going left to the nearby sand flow will lead to a pack of Spikes, and, eventually, the puzzle door. Passing the puzzle door will reveal a secluded corridor with a few Paratroopas, a Paperization Block, and a sticker. At the gate, a Hammer sticker must be placed on the left, a Spike Helmet in the middle, and a Jump sticker on the right to reveal the elevator to the fourth floor.
Right at the entrance to the fourth floor, there are many Buzzy Beetles guarding the exit. Exiting the elevator room will put Mario in a quicksand-flooded hall. Taking the first walkway out to the tower's balcony will take Mario to a Sombrero Guy and another Luigi cameo. Back in the hallway, walking more left will reveal a hill of sand. Walking behind it will reveal a hole that can be walked through to reveal the rest of the floor. The next balcony exit has a few enemies and a pipe to the entrance. Re-entering the pipe and going right will reveal an upside-down door that can be pulled off with Paperize. Putting it back into place will make the door spill out some overflowing sand. Back inside the hall, there is an entrance to the fifth floor that was previously blocked by quicksand.
The fifth floor is a very basic floor - it is a simple hallway with the final puzzle gate. Any Flower sticker must be placed on the left, and a POW Block should be placed on the right. The Toad will reveal the final elevator room, with a Heart Block and Save Block available. Taking the elevator will put Mario at "home plate" in the stadium, where the Royal Sticker can be found resting. Approaching it will reveal the Tower Power Pokey. After defeating it, Mario can collect the Royal Sticker and complete the level. The epilogue of the chapter also reveals that Kamek was the reason why the Stadium had disappeared.
Kersti's comments[edit]
- Outside the stadium, before the tower is revealed:
- Nothing there. Weird...
- Outside the stadium, after the tower is revealed:
- I'm surprised a tower like this was even built. I mean, look at this thing soar!
- Inside the stadium ruins:
- Sure is solid for such ancient construction. Hard to believe it's paper. (NA)
- Sure is solid for such an ancient construction. Hard to believe it's paper. (EU)
- On the roof of the stadium:
- This must be the roof, but something's off here...
Advice[edit]
- Before getting the Tablet Piece from Damp Oasis:
- Now that we've returned the oasis to its normal state, I wouldn't mind getting a taste of that resort life. That cottage looked pretty high end. I'd love to get a better look inside. (NA)
- Now that we've returned the oasis to its normal state, I wouldn't mind getting a taste of that resort life. That cottage looked top-notch. I'd love to have a better look inside. (EU)
- After putting the Vacuum in Damp Oasis:
- We haven't explored all around the Damp Oasis since that sandstorm disappeared, have we? It's probably pretty easy to miss something important in a sandstorm.
- After reading the plaque in Damp Oasis:
- Did you understand what was written on that slate in the Damp Oasis? I say we explore Drybake Desert.
- Before getting the Tablet Piece from Yoshi Sphinx:
- Did we find everything at the Yoshi Sphinx? I feel like I saw something flashing on the tip of its tongue. (NA)
- Did we find everything at the Yoshi Sphinx? I think I saw something flashing on the tip of its tongue (EU)
- Before getting all the Tablet Pieces:
- I can't shake the feeling that we missed a treasure or something important in an area we've already explored.
- Third floor:
- These murals may all LOOK the same, but it seems like some of the ancient Toads are in slightly different poses.
- Fourth floor:
- There might be another hint hidden in these murals, so let's check them all really thoroughly. (NA)
- There may be another hint hidden in these murals, so let's check them all really thoroughly. (EU)
- Fifth floor:
- The murals on this floor all have different poses or face different directions. Look verrrrrry closely. (NA)
- The murals on this floor all have different poses or face different directions. Look veeeery closely. (EU)
Enemies[edit]
- Paragoombas
- Spikes
- Koopa Paratroopas
- Buzzy Beetles
- Mural Goombas
- Mural Koopas
- Sombrero Guys
- Tower Power Pokey (boss)
Items[edit]
Other items not included here are peelable Stickers and items from sticker upgrade spot.
Blocks[edit]
Item | Icon | Location | Image |
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Shiny Jump, Shiny Hammer (first floor) Baahammer, Spike Helmet (second floor) Burnhammer, POW Block (third floor) Chillhammer, Shell (fourth floor) |
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NOTE: These 8 blocks share the same room layout, so only one image is used. There are two ? Blocks in every room with an elevator which goes up (indicated by a mural pointing upwards). |
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Spike Helmet | ![]() |
On the second floor, going right from the entrance. Found above the quicksand pit, before the spike wall. | ![]() |
POW Block Line Jump |
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Same fllor, behind the spike wall. Reached by going under the wall, partially submerged in the sand. | ![]() |
Ice Flower | ![]() |
On the fourth floor, near the last exit to the outside. | ![]() |
Slaphammer | ![]() |
In the outside area reached by first exit on the fourth floor, at the end. | ![]() |
POW Block | ![]() |
In the outside area readched by second exit on the fourth floor, left of the entrance. | ![]() |
Burnhammer | ![]() |
Same area, at the end. | ![]() |
Flashy Eekhammer (first time), Hopslipper (later times) Flashy Spike Helmet (first time), Spike Helmet (later times) Flashy Hurlhammer (first time), Line Jump (later times) |
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In the scene behind the secret door. Available only after getting access to Outlook Point, getting Secret Door sticker from there and using it in the first scene, right at the beginning. | ![]() |
Field/Given[edit]
Item | Icon | Location | Image |
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Royal Sticker | ![]() |
In the last scene, dropped by Tower Power Pokey after defeating it. | ![]() |
Stone Entry | ![]() |
On the second floor, at the dead end after going right from the entrance. | ![]() |
Paperization Spots[edit]
Scrap/Sticker | Icon | Location | Necessity | Image |
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3 Tablet Pieces | ![]() |
In the first scene, at the top. | Required | ![]() |
Jump/Iron Jump/Line Jump (any 1x1 variety)+Hammer/Hurlhammer/Slaphammer (any 1x1 variety) | N/A | On the exit of the first floor. | Required | ![]() |
Stone Entry | ![]() |
At the end of the second floor. | Required | ![]() |
Random 1x1 Sticker | N/A | On the third floor, between the two broken pillars. Acts as a platform to reach the second pillar with Line Jump sticker on it. | Optional | ![]() |
Hammer/Hurlhammer/Slaphammer (any 1x1 variety)+any Spike Helmet+Jump/Iron Jump/Line Jump (any 1x1 variety) | N/A | On the exit of the third floor. | Required | ![]() |
Luigi | ![]() |
In the outside area reached by a second exit on the fourth floor, on the right end, in the window. | Optional | ![]() |
Tower's Outer Wall | ![]() |
In the outside are reached by a third exit on the fourth floor, at the end. Paperize is used twice here: first to remove the door and to turn it the right way, second to put it back. | Required | ![]() |
Any Flower+any POW Block | N/A | On the exit of the fifth floor. | Required | ![]() |
Secret Door | ![]() |
In the first scene, right next to the entrance. Available only after getting access to Outlook Point and getting Secret Door sticker from there. | Optional | ![]() |
Names in other languages[edit]
Language | Name | Meaning | Notes |
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Japanese | カラカラスタジアム[?] Kara Kara Sutajiamu |
Dry Dry Stadium | |
Chinese | 干旱竞技场 (Simplified) 乾旱競技場 (Traditional)[?] Gānhàn Jìngjìchǎng |
Dry Stadium | |
French (NOA) | Stade Cuire-au-sec[?] | Cook-to-dry stadium | |
French (NOE) | Stade d'Archisec[?] | "Verydry"'s stadium | |
German | Nimmerfeuchte Arena[?] | Neverwet Arena | |
Italian | Stadio al Forno[?] | Baked Stadium | |
Spanish | Estadio Lodoseco[?] | "Drymud" Stadium |