Gold Beanie

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Gold Beanie
Sprite of a Gold Beanie from Mario & Luigi: Superstar Saga + Bowser's Minions.
Sprite from Mario & Luigi: Superstar Saga + Bowser's Minions
First appearance Mario & Luigi: Superstar Saga (2003)
Latest appearance Mario & Luigi: Superstar Saga + Bowser's Minions (2017)
Variant of Beanie

Gold Beanies are a golden-colored and rare type of Beanies that are found in Mario & Luigi: Superstar Saga, Mario & Luigi: Dream Team and Mario & Luigi: Superstar Saga + Bowser's Minions. In each game, they are enemies that can be rarely encountered, yield lots of coins and experience points and even special items and/or rare equipment when defeated, and may flee from battle if not defeated quickly.

In Mario & Luigi: Superstar Saga + Bowser's Minions and Mario and Luigi: Dream Team, Gold Beanies are depicted with black feet instead of gold; the stem on their head is also removed in the latter game.


Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

In Mario & Luigi: Superstar Saga and its 3DS remake, Gold Beanies only appear in Chucklehuck Woods and the Seabed during battles, where Pestnuts and Elite Pestnuts have a chance of revealing Gold Beanies if they take enough damage. They have the same attack patterns as normal Beanies, running in front of Mario or Luigi and charging into them, which can be dodged or countered by jumping; they may trip on their face before charging, which can be predicted by watching how close they are to the target. However, they have higher stats than normal Beanies, and are more likely to flee from battle than attack. Gold Beanies in the Seabed merely float up to the surface once revealed, preventing them from being fought; however, this still counts as defeating them, with the usual rewards given. Gold Beanies always drop a Spike Badge upon defeat, which allow Mario or Luigi to jump on spiked enemies when equipped. If the Game Boy Horror SP is used, it will yield a Chuckola Badge instead.

In Mario & Luigi: Superstar Saga + Bowser's Minions, Gold Beanies reprise their previous roles, but have a higher chance to drop Supersyrup Jars than Spike Badges. Gold Beanies also appear as enemies in Minion Quest: The Search for Bowser, where they are melee troopers, and attack by ramming into the minions; Their Special Skill is Mega Tackle. Gold Beanies appear as enemy captains at the end of the levels Gold Beanie Appears, Gold Beanie Returns, Gold Beanie Spotted!, Gold Beanie Fights Back!, and Gold Beanie's Final Stand, rewarding the player with a high amount of EXP upon defeat. They are weak against Prince Peasley.

Mario & Luigi: Dream Team[edit]

Gold Beanies appear as enemies in Mario & Luigi: Dream Team, and are also called Golden Beanies in the British English version. After coming back from Dream's Deep through the Dreamy Pi'illo Castle entrance, the player will encounter a Gold Beanie escaping from Dreamy Broque Monsieur. He will explain that this Gold Beanie is a very rare and powerful enemy that only appears in dreams, and is said to grant legendary loot to whoever can defeat it. After this, a Gold Beanie may rarely be found in Dream areas.

Gold Beanies are one of the most powerful enemies the player can encounter, with the highest defense rating of any enemy in the game at 950, but can still run away from battle. Defeating one will result in a variety of loot, including a large amount coins and experience points, a DX Bean of a random type, and after defeating six of them, they may sometimes drop a rare piece of equipment. It has the most possible drops of any enemy in the game and the whole Mario & Luigi series, with three different pieces of gear and six different DX bean types among its possible drops; the gear items also drop as small Gifts, rather than the large Gifts used in most cases.

Gold Beanies have three attacks. First, it will try to keep ramming Mario; every time Mario stomps it, it becomes faster. Sometimes, a rock may appear, causing the Gold Beanie to trip. If Mario fails to jump on the Gold Beanie enough times within a short period of time, it will run back to its original position. In the second attack, the Gold Beanie will charge at Mario, who must counter with the hammer multiple times; if the Gold Beanie is glowing red, it will jump at Mario, possibly throwing off his timing. In the final attack, the Gold Beanie will run from the background, summoning many Beanies to attack Mario. It will hide behind one of the Beanies initially, and may sometimes switch between Beanies as the attack progresses; the one hiding it will be sparkling. If the player fails to avoid getting hit or to jump on the Gold Beanie, the attack will end, and Mario will take damage; however, if the player jumps on the Gold Beanie, all the Beanies will be shocked, and the Gold Beanie will start to sweat, making it fall.

The Gold Beanie can be knocked down by successfully countering its attacks, which prevents it from fleeing. Gold Beanies are also immune to fire attacks, so the Luiginary Flame attack will not do any damage to them.

Profiles and statistics[edit]

Mario & Luigi: Superstar Saga[edit]

Mario & Luigi: Superstar Saga enemy
Gold Beanie
Gold Beanie HP 11 POW 40 Defense 38
Speed 10 Experience 50 Coins 30 (100)
Location Chucklehuck Woods, Seabed Jump Normal Hammer Normal
Hand Normal Fire Normal Thunder Normal
Stat down? 100% Stun? 30% Burn? 0%
Level 11 Role Common Item drop Spike Badge – 100%
Chuckola Badge – 25.81% (100%)
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.

Mario & Luigi: Dream Team[edit]

Mario & Luigi: Dream Team enemy
Gold Beanie
Gold Beanie from Mario & Luigi: Dream Team. HP 517 Role Common Level 30 Location(s) Dreamy Pi'illo Castle, Dreamy Mushrise Park, Dreamy Dozing Sands, Dreamy Wakeport, Dreamy Mount Pajamaja, Dreamy Driftwood Shore, Dreamy Somnom Woods, Dreamy Neo Bowser Castle
Power 315 Position Normal No Hitter
Defense 950 World Dream Weakness None Item drop Heart Bean DX, Bros. Bean DX, Power Bean DX, Defense Bean DX, Speed Bean DX, Stache Bean DX, Mini Boots, Mini Hammer
Mini Gloves (100%)
None (0%)
Speed 125 Experience 4000 (4800) Coins 800 (100%)

Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Gold Beanie
A Gold Beanie from Mario & Luigi: Superstar Saga + Bowser's Minions. HP 20 POW 30 DEF 27 SPEED 45 Experience 50
Fire Normal Thunder Normal Jump Normal Hammer Normal Coins 99
Stat down 60% Dizzy 60% Burn 0% Speed down 30% Item drop Super Syrup (50%)
Spike Badge (18%)
Chuckola Badge (3%)
Level           10 Location(s) Chucklehuck Woods, Seabed
  • Minion Quest: The Search for Bowser profile: Rare Beanies with a gloriously golden glow. Defeat one to win lots of EXP.

Names in other languages[edit]

Language Name Meaning
Japanese ゴールドマメボー
Gōrudo Mamebō
Gold Beanie

Dutch Gouden Beanie
Golden Beanie
French (NOA) Pois d'or
Gold Pea
French (NOE) Poisac doré
From "doré" (golden) + "pois" (bean) and "sac" (bag)
German Goldbeanie
Italian Fagiolotto Dorato
Golden Beanie
Korean 골드 콩바
Goldeu Kongba
Gold Beanie

Portuguese Feijão Dourado
Golden Bean
Russian Златобобище
From "златой" (zlatoj, golden), "боб" (bob, bean), and "чудище" (chudishche, monster)

Spanish (NOA) Haba Dorada
Golden Beanie
Spanish (NOE) Guisantón Dorado
Golden Beanie


  • The Gold Beanie is one of the only non-background enemies that has no designated number for the Expert Challenges, the other being the Golden Egg.