Super Bouncer

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Super Bouncer
Super Bouncer Sprite.png MLBISBJJSuperBouncer.png
BP/SP/CP Needed
BP/SP/CP Needed (Remake) 12­
Location Energy Hold­
First Appearance Mario & Luigi: Bowser's Inside Story (2009
Latest Appearance Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018)
Super bouncer.png

Super Bouncer is a Special Attack used in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. This attack, along with the Yoo Who Cannon, uses seven SP in the original game, while in the remake, it uses twelve, a two SP difference from the Yoo Who Cannon. To use it, the player must collect all 10 Energy Hold Attack Pieces.

When using this attack, Luigi hops on a giant ball, and Mario has to spike it by pressing the A Button button. After a while, it falls on enemies. While it is landing, the player has to control Luigi to put him in the middle of the ball and press the B Button button. After that, the ball floats down to Mario so he can spike it again. If Luigi is too close to one of the edges, if the wrong button (or no button) is pressed, or when Mario fails to spike, the attack stops. In Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, Luigi balances on the ball instead of "hugging" it, and he bounces off the enemy one last time before kicking the ball down on them at the end if the attack is performed successfully.

Names in other languages[edit]

Language Name Meaning
Japanese くるりんボール
Kururin Bōru
Kururin Ball. Kururin may be derived from 「転」 Kururi, meaning to turn over.
Spanish (NOA) Super Rebote Super Bouncer
Spanish (NOE) Bolón Giratorio Spinning Ball
French (NOA) Ballon rebond Bounce Ball
French (NOE) Balle Roulante Rolling ball
German Gummiball Rubber Ball
Italian Girafratello Brotherspin
Korean 빙글빙글볼
Turn round and round ball