Junker Can

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Junker Can
Sprite of a Junker Can from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Chain link was included in a different file from the .zip, and as such was not assembled.
First appearance Mario & Luigi: Bowser's Inside Story (2009)
Latest appearance Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018)
Variants

Junker Cans are enemies that appear in Mario & Luigi: Bowser's Inside Story and its remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. They are blue garbage cans with yellow eyes that assist Junker during its boss fight in Peach's Castle Garden. Stronger variants called Junker Can Xs appear during the fight against Junker X in the Gauntlet.

Battle[edit]

Up to two Junker Cans appear before each of Junker's attacks if none are present; as the battle progresses, the maximum number of cans that appears increases to three, and eventually four. The cans themselves attack by ramming one of the Mario Bros.; the attack can be countered using the hammer to send it rolling back. If a Junker Can sees Mario or Luigi ready their hammers, it skids to a stop and tries to close its lid. The can pops out and continues running once the hammer is swung, and swinging too early means it will ram the target brother before they can ready it again. Counterattacking a can with its lid closed deals no damage; in the remake, it continues running after it closes its lid, though the hammer still knocks it back.

When a Junker Can's HP is depleted, it gets one last turn, where one of three enemies appear from inside it during the defeat animation and attacks. All three can be countered and defeated with the hammer, and are as follows:

  • A Fish Bone circles one of the Bros. and eventually rams into them. The remake replaces it with a Scutlet, which attacks in the same pattern.
  • A Chain Chomp charges directly at one of the brothers, which can inflict poison on them.
  • A Nooz hovers above one of the Bros. to fall onto them, and may hover to slow its descent. The Nooz is always green in the original game, but properly matches the color of the brother that it targets in the remake.

Junker also uses the Junker Cans in a couple of its attacks. One of the Cans jumps into Junker's hands as it shakes out the contents. These consist of enemies and objects that may bounce towards the Bros., which can be avoided by jumping; Junker faces the brother being targeted as it shakes each item out. Any of the following can fall out of the Junker Can:

  • Cheep Cheeps bounce over Mario or Luigi, damaging them if they jump into it. The remake replaces these with Poison Mushrooms, which can additionally poison them.
  • Bob-ombs light their fuses before charging one of the Bros., doing significant damage if they are hit.
  • Scutlets drop out and immediately charge Mario or Luigi; they are absent in the remake.
  • Actual garbage falls out, such as wads of paper and briefs.

Emptied Junker Cans are removed from battle. After emptying a Junker Can, Junker tosses it away in the original game; in the remake, it instead throws the empty can at one of the Bros., which must be dodged by jumping.

Most notably, Junker can pick up Luigi and trap him in a Junker Can; this attack is unavoidable in the original game, but in the remake Luigi can escape Junker's grasp by pressing B Button repeatedly. If Luigi is captured, Junker throws him into one of the Junker Cans, though he may bounce harmlessly off the rim instead. If Luigi is trapped in a Junker Can, Mario cannot use Bros. Attacks or multi-targeting items; if he is defeated while Luigi is still trapped, the can reduces Luigi's HP to 0 and KOs him as well, resulting in a Game Over. Defeating the Junker Can holding Luigi frees him, and after enough turns Luigi may escape on his own. The Junker Cans occasionally shuffle their contents between each other, and Luigi sometimes peeks out of his can and waves at Mario.

In the original game, all Junker Cans present are defeated when Junker itself is defeated; in the remake, if they and Junker are defeated at the same time, the cans still get their last attacks before Junker's defeat animation starts.

Statistics[edit]

Mario & Luigi: Bowser's Inside Story[edit]

Mario & Luigi: Bowser's Inside Story enemy
Junker Can
Junker Can's idle HP 105 (158) POW 60 (150) DEF 76 (114) SPEED 75 (113)
Coins 0 (0) Level 26 Fire Normal Burn? Immune
Role Support Battled by Mario and Luigi Location(s) Peach's Castle Garden Dizzy? Immune
Stat down? Normal KO? Normal Experience 0 Item drop
Notice: The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey enemy
Junker Can
Junker Can HP 60 POW 60 DEF 60 SPEED 60 Experience 0
Fire Normal Jump Normal Hammer Normal Battled by Mario & Luigi Coins 0
Burn Immune Dizzy Immune Stat down 1x Speed down 1x Item drop None - 0%
None - 0%
Level           24 Location(s) Peach's Castle Garden

Names in other languages[edit]

Language Name Meaning
Japanese ガラクタコブン
Garakuta Kobun
Garbage Henchman

French (NOA) Poubellus caché
Hidden Junker
French (NOE) Poubellou
Poubelle (bin)
Italian Bidoncino
Little Bin
Spanish (NOA) Disimulatoso
Pun on Disimulo (Stealth) and Lata (tin).
Spanish (NOE) Esbirro Basuril
Garbage Henchman