Alarm Bob-omb

From the Super Mario Wiki
Alarm Bob-omb
MLBISBJJAlarmBobomb.png
First appearance Mario & Luigi: Bowser's Inside Story (2009)
Latest appearance Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018)
Variant of Bob-omb

Alarm Bob-ombs are a species of Bob-omb that appear in Mario & Luigi: Bowser's Inside Story and its remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. The Bob-ombs resemble small black-and-gold alarm clocks with wind-up keys and feet; their faces have round button-noses and clock hands that are angled to resemble angry eyes. The remake's shading also shows they have flat faces. Prima Games' strategy guide for Bowser's Inside Story erroneously refers to the bell on Alarm Bob-omb's head as a spike, and that Mario and Luigi cannot jump on it, even though they are safe to jump on in battle.

Alarm Bob-ombs only appear in battle alongside Naplocks in Peach's Castle, while it is under Fawful's control.

Battle[edit]

Their only form of attack is to dash back and forth across the screen in front of Bowser, hopping in place often and making an irritating beeping noise. Bowser must punch them when they line up with him to damage them and stop the attack; the explosion can damage and dizzy him. If not stopped soon enough, it begins to flash red and ring louder, alerting any Naplock that is present and sleeping; if there is one, it will reach out to hit the Alarm Bob-omb on its head, canceling the attack themselves. Alarm Bob-ombs explode upon defeat or successfully running into Bowser, and the explosion will wake up all sleeping Naplocks in the battle; this gives them the POW-Up status in the original game, or the Dizzy status in the remake.

Bowser can inhale Alarm Bob-ombs via Vacuum Block. Inside Bowser's body, they use the same attack on the Mario Bros., who must counter with their hammers. Since no Naplocks are able to turn it off here, they must land the counterattack quickly before it turns red and runs into them; the explosion will do significant damage and dizzy Mario or Luigi.

Alarm Bob-ombs return in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, where they additionally appear as enemies in the Bowser Jr.'s Journey mode. They only appear in the level Explosive Troops for one battle. Alarm Bob-ombs are melee troopers and are weak against Broozers.

Profiles and statistics[edit]

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Mario & Luigi: Bowser's Inside Story Enemy
Alarm Bob-omb
Alarm Bob-omb.gif HP 123 (185) POW 112 (280) DEF 146 (219) SPEED 112 (168) Coins 50 (75)
Level 27 Fire Normal Burn? Normal Battled by Anyone Location(s) Peach's Castle
Dizzy? Normal Stat Down? Normal KO? Normal Experience 170 Item Drop Ultra Nut - 5%
Max Nut - 25%
Notice: The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Enemy
Alarm Bob-omb
MLBISBJJAlarmBobomb.png HP: 123 POW: 112 DEF: 146 SPEED: 112 Experience: 170
Fire: Normal Jump: Normal Hammer: Normal Battled by: Anyone Coins: 50
Burn: 1x Dizzy: 1x Stat Down: 1x Speed down: 1x Item Drop: Ultra Nut - 10%
Max Nut - 25%
Level:           24 Location(s): Peach's Castle
  • Bowser Jr.'s Journey profile: Mechanical creatures that cause trouble when they explode. It seems they're easy to break with Broozer's punches.

Names in other languages[edit]

Language Name Meaning
Japanese ウルヘイ
Uruhēi
pun on urusai (noisy, loud) and Bomuhei, Bob-omb's Japanese name
Spanish (NOA) Bomb-omba de T. T. Bomb-omb. (T from tiempo, meaning time)
Spanish (NOE) Bob-ombalarmo From Bob-omb and alarma (alarm).
French (NOA) Bob-omb à retardement Time Bob-Omb
French (NOE) Bob-oucan Pun on Bob-omb and "boucan" (noise).
German Weck-omb Pun on Wecker (alarm clock) and Bob-omb
Italian Crono Bob-omba Chrono Bob-omb