Hop-Chops
| Hop-Chops | |
|---|---|
Artwork from Super Mario 3D World | |
| First appearance | Super Mario 3D World (2013) |
| Latest appearance | Super Mario 3D World + Bowser's Fury (2021) |
Hop-Chops (formerly singularized Hop-Chop[1]) are uncommon enemies that appear in Super Mario 3D World, its Nintendo Switch port Super Mario 3D World + Bowser's Fury, and Super Mario Maker 2. They are sentient green springboards with a square head, red eyes, and sharp teeth. Their name is a portmanteau of "hop" and the phrase "chop-chop". These enemies usually appear in groups of three or more, and reside in areas where a springboard is required to obtain a collectible, such as a Green Star.
History[edit]
Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]
Hop-Chops debut in Super Mario 3D World, and are usually found in groups. When players approach a Hop-Chop, it will begin to bounce toward them. Hop-Chops can be defeated by any attack. Some Hop-Chops react slower than others; these ones turn into springboards when defeated, which the player can then carry and use. Usually, one Hop-Chop per group can turn into a springboard. If left as a springboard for too long, it will turn back into a Hop-Chop. This can also happen while it is carried.
Hop-Chops appear in Big Bounce Byway, Searchlight Sneak, and Mystery House Marathon.
Hop-Chops reappear in the game's Nintendo Switch port Super Mario 3D World + Bowser's Fury, where they act the same way as they do in Super Mario 3D World.
Super Mario Maker 2[edit]
Hop-Chops (singularized Hop-Chops for the first time) reappear as enemies that can be placed in Super Mario Maker 2 stages, exclusively in the Super Mario 3D World style. In this game, they no longer are defeated when jumped on, instead acting like Trampolines initially. When given wings, Hop-Chops jump and then hover above the ground before dropping back down.
Hop-Chops have unique behavior at night, despite the Super Mario 3D World game style not featuring the Moon. If the Moon is placed into the Super Mario 3D World style via glitches, Hop-Chops will move slowly as they would underwater.[2] They are the only enemy exclusive to the style to have unique behavior at night.
Naming[edit]
Internal names[edit]
| Game | File | Name | Meaning
|
|---|---|---|---|
| Super Mario 3D World | ObjectData/Skipper.szs | Skipper | - |
Names in other languages[edit]
The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media with which they are associated in the "Notes" column. Names exclusive to localizations of the Super Mario Bros. Encyclopedia are not prioritized due to concerns about circular reporting, and are only listed first for their respective languages if they are the only ones available.
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ホッパー[3][4] Hoppā |
Hopper | |
| Chinese (simplified) | 跳跳机[4] Tiàotiàojī (Mandarin) Tiutiugēi (Cantonese) |
Hopping Machine | |
| Chinese (traditional) | 跳跳機[4] Tiàotiàojī (Mandarin) Tiutiugēi (Cantonese) |
Hopping Machine | |
| Dutch | Hop-Chops[4] | - | |
| French (NOA) | Clip Hop[4] | Mimetic terms for clicking and jumping, respectively | |
| French (NOE) | Clip Hop[4] | Mimetic terms for clicking and jumping, respectively | |
| Hop-Chop[5] | - | Super Mario Bros. Encyclopedia | |
| German | Schnappolin[6][4] | Portmanteau between schnappen ("to snap") and Trampolin ("trampoline") | |
| Italian | Bionbion[4] | From the onomatopoeia for bouncing, "boing boing" | |
| Hop-Chop[7] | - | Super Mario Bros. Encyclopedia | |
| Korean | 뛰용뛰용[4] Ttuiyong'ttuiyong |
From "띠용띠용" (ttiyong'ttiyong, "boing boing") | |
| Russian | Прыг-ням[4] Pryg-nyam |
From the mimetic прыг-скок (pryg-skok, "hop") and "ням" (nyam, "yum") | |
| Spanish | Ñampolín[8][4] | From ñam ("yum") and trampolín ("trampoline") |
References[edit]
- ^ "Take the Hop-Chop that turned into the springboard with you as you cross the chasm using the giant Mushroom Trampolines. You’ve got to work fast, as the Hop-Chop will eventually recover and then you’ll drop it into the chasm. Cross the Checkpoint Flag, then go north from there and take the Hop-Chop with you up the steps; drop it at the center of the grass." – Musa, Alexander, and Geson Hatchett (November 22, 2013). Super Mario 3D World PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-804-16249-4. Page 101.
- ^ Media:SMM2 Night Hop-Chops.mp4
- ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario 3D World" in『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 227.
- ^ a b c d e f g h i j k In-game name from Super Mario Maker 2 (stored internally under
ReferenceMsg/PartsIconName/Hopper). - ^ Ardaillon, Joanna, and Victoria Juillard-Huberty, editors (2018). "Super Mario 3D World" in Super Mario Encyclopedia. Translated by Fabien Nabhan. Toulon: Soleil Productions (French). ISBN 978-2-3020-7004-2. Page 227.
- ^ Scholz, Sabine, and Benjamin Spinrath, editors (2017). "Super Mario 3D World" in Super Mario Encyclopedia - Die ersten 30 Jahre : 1985-2015. Translated by Yamada Hirofumi. Hamburg: Tokyopop (German). ISBN 978-3-8420-3653-6. Page 227.
- ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "Super Mario 3D World" in Super Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan: Magazzini Salani (Italian). ISBN 889367436X. Page 227.
- ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2017). "Super Mario 3D World" in Enciclopedia Super Mario Bros. 30ª Aniversario. Translated by Gemma Tarrés. Barcelona: Editorial Planeta, S.A. (European Spanish). ISBN 978-84-9146-223-1. Page 227.