Grumblump

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Grumblump
A Grumblump from Super Mario 3D World.
Artwork from Super Mario 3D World
First appearance Super Mario 3D World (2013)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)
Relatives
Comparable
A Grumblump with a normal face (top) and one with an angry face after being ground-pounded (bottom)
A Grumblump with a normal face (top) and one with an angry face after being ground-pounded (bottom)
A Grumblump with a normal face (top) and one with an angry face after being ground-pounded (bottom)

Grumblumps are large multicolored crystal blocks in Super Mario 3D World and its Nintendo Switch port, Super Mario 3D World + Bowser's Fury. They exclusively appear in Grumblump Inferno in the Super Mario 3D World campaign. They are shaped like rectangular prisms with various proportions, including cubes. Several Grumblumps appear waiting in lava throughout the level. Once the player steps on a Grumblump, its smiling faces on each side turn into frowning faces, and it starts gradually moving along a set path through the lava, turning over on one of its sides at a time. The player must move with it to stay on top of the side currently facing upward, and avoid falling into the lava until it reaches the end of its path.

As a Grumblump turns, the player can either jump to land on the topmost face or walk up its side like a Triangular Block. Towards the end of the level, two Skipsqueaks appear on either side of the final Grumblump as obstacles, running to stay on its center as it moves. If the player ground-pounds a Grumblump, its faces will turn angry, and it will move faster for a short period of time; this allows the player to clear the course faster, but makes staying atop the Grumblump trickier.

Although visually similar to Rhomps and Tox Boxes, Grumblumps have a different behavior, as they are constantly rotating objects used as platforms. They cannot crush the player, as the lava beneath them instantly causes a life to be lost on contact.

Gallery[edit]

Naming[edit]

Grumblump's name is a portmanteau of "grumble" and either "lump" or the onomatopoeia "whump."

Names in other languages[edit]

The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media with which they are associated in the "Notes" column. Names exclusive to localizations of the Super Mario Bros. Encyclopedia are not prioritized due to concerns about circular reporting, and are only listed first for their respective languages if they are the only ones available.

Language Name Meaning Notes
Japanese ゴトゴトン[1][2]
Gotogoton
From the onomatopoeic「ゴトゴト」(gotogoto, "rumble rumble")
Chinese (Simplified) 滚滚方块[3]
Gǔngǔnfāngkuài (Mandarin)
Gwán'gwánfōngfaai (Cantonese)
Rolling Block
Chinese (Traditional) 滾滾方塊[3]
Gǔngǔnfāngkuài (Mandarin)
Gwán'gwánfōngfaai (Cantonese)
Rolling Block
Dutch Grumblump[1] -
French Badabam[1] From badaboum ("badaboom") and "bam"
German Wumpel[1] Portmanteau between Wump ("whump") and würfel ("cube"); comparable to Wummp ("Whomp")
Italian Rimbomblocco[1] Portmanteau of rimbombare ("to rumble") and blocco ("blocco")
Rimboblocco[sic][4]:232 Super Mario Bros. Encyclopedia
Ruzzolo[4]:230 Brolder; ascribed in error
Korean 덜컥덜컥[3]
Deolkeok'deolkeok
Onomatopoeia for bumping between hard and large objects
Portuguese (Europe) Volta-face[1] From voltar ("to turn") and "face"
Russian Бадабам[1]
Badabam
From бадабум (badabum, "badaboom") and бам (bam, "bam")
Spanish (Europe) Rotobloque[5] From rotar ("rotate") and bloque ("block")

References[edit]

  1. ^ a b c d e f g In-game name for Grumblump Inferno from Super Mario 3D World (stored internally under SystemMessage/StageName/GotogotonValleyStage).
  2. ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario 3D World" in『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 232.
  3. ^ a b c In-game name for Grumblump Inferno from Super Mario 3D World + Bowser's Fury.
  4. ^ a b Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "Super Mario 3D World" in Super Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan: Magazzini Salani (Italian). ISBN 889367436X.
  5. ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2017). "Super Mario 3D World" in Enciclopedia Super Mario Bros. 30ª Aniversario. Translated by Gemma Tarrés. Barcelona: Editorial Planeta, S.A. (European Spanish). ISBN 978-84-9146-223-1. Page 232.