Sound Effects

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This article is about the sample course in Super Mario Maker. For the sound effects used in Super Mario Maker and Super Mario Maker 2, see List of sound effects in Super Mario Maker and List of sound effects in Super Mario Maker 2.
Level
Sound Effects
Sound Effects level in Super Mario Maker
Level code 2-2
Game Super Mario Maker
Game style Super Mario Bros. 3 style
Theme Main area: Ground theme
Time limit 500 seconds
Level progression
← Previous
Ghost House
Next →
Tracks
Super Mario Maker sample courses

Sound Effects is the sixth sample course in Super Mario Maker, unlocked as the player receives new course sets and sound effects. It is set in the Super Mario Bros. 3 style, and is in the ground theme.

Layout[edit]

The player starts off in an area with Brick Blocks, along with a ? Block. The ? Block contains a Super Mushroom. They will then find two Mushroom Platforms, one of which has a Wiggler on it. After the Mushroom Platforms, they will find a Shoe Goomba and some Brick Blocks above Munchers. After the Munchers, Spike Traps that must be jumped across using the Goomba's Shoe, along with a Koopa Clown Car, can be found. The player must use the Koopa Clown Car to follow a trail of Coins, which will lead to the Goal.

Various objects and enemies in the level play sound effects when interacted with.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Japanese オトアソビのおてほん
Otoasobi no otehon
Sound Play Example [?]
Dutch Geluidseffecten Sound Effects [?]
French Effets sonores Sound Effects [?]
German Geräusche Sounds [?]
Italian Effetti sonori Sound Effects [?]
Portuguese Efeitos Sonoros Sound Effects [?]
Russian Звуковые эффекты
Zvukovyye effekty
Sound Effects [?]
Spanish Efectos de sonido Sound Effects [?]