Sound Effects

From the Super Mario Wiki
This article is about the sample course in Super Mario Maker. For the sound effects used in Super Mario Maker and Super Mario Maker 2, see List of sound effects in Super Mario Maker‎ and List of sound effects in Super Mario Maker‎ 2.
Level
Sound Effects
Sound Effects SMM.jpg
World-Level 2-2
Game Super Mario Maker
Style Super Mario Bros. 3 style
Theme Ground
Time limit 500 seconds
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Sound Effects is the sixth sample course in Super Mario Maker, unlocked as the player receives new course sets and sound effects. It is set in the Super Mario Bros. 3 style, and is in the ground theme.

Layout[edit]

The player starts off in an area with Brick Blocks, along with a ? Block. The ? Block contains a Super Mushroom. They will then find two Mushroom Platforms, one of which has a Wiggler on it. After the Mushroom Platforms, they will find a Shoe Goomba and some Brick Blocks above Munchers. After the Munchers, Spike Traps that must be jumped across using the Goomba's Shoe, along with a Koopa Clown Car, can be found. The player must use the Koopa Clown Car to follow a trail of Coins, which will lead to the Goal.

Various objects and enemies in the level play sound effects when interacted with.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning
Japanese オトアソビのおてほん
Otoasobi no otehon
Sound Play Example