World 4-6 (Super Mario Bros. 3)

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Level
World 4-6
Magic Door
Super Mario Bros. 3
Magic Door
Super Mario All-Stars
Level code World 4-6
World Giant Land
Game Super Mario Bros. 3
Time limit 300 seconds
Music track Ground BGM
Music sample
Level progression
← Previous
World 4-4
Next →
World 4-Fortress 2
Super Mario Bros. 3 levels

World 4-6 is the sixth main level and the seventh level overall of Giant Land in Super Mario Bros. 3. It is accessible once the player clears World 4-4 and its own completion unlocks World 4-Fortress 2.

Layout[edit]

Unique to World 4-6 are two Magic Doors placed near the beginning and middle of the level that change the sizes of enemies and the location of some items. The player starts on the "giant" side of the level.

The player starts on a plain with a Colossal Koopa Paratroopa coming toward them, followed by a ring of Brick Blocks with Giant Koopas around and in it. If playing on the giant side of the level, the player can find a 1-Up Mushroom in one of the blocks, or a Starman if playing on the small side. Across the gap is a pipe with a Piranha Plant or a Piranhacus Giganticus in it, followed by some Semisolid Platforms, within which the first Magic Door can be found. Above these platforms are some clouds with coins above them the player has to fly with a Super Leaf to reach. Across a gap afterward is a ? Block containing a power-up on the giant side, or a single coin on the small side. Next is a formation of Wood and Brick Blocks, with one of the bouncing Wood Blocks containing a Starman, and one of the Brick Blocks containing ten coins if on the giant side. Afterward are two pipes with a Koopa Troopa/Giant Koopa between them where three Hidden Blocks can be found next to the pipe on the right, with one of the blocks containing a 1-Up Mushroom on the giant side of the level. Following the pipes are more Semisolid Platforms with another Magic Door, then a path of floating Brick Blocks with Koopa Troopas/Giant Koopas walking along them that will help the player across the large gap ahead. Afterward is the goal, with one more Koopa Paratroopa/Colossal Koopa Paratroopa before it.

Enemies[edit]

Big side Small side Count
Sprite Name Sprite Name
A Colossal Koopa Paratroopa hopping in Super Mario Bros. 3, as seen in a land stage. Colossal Koopa Paratroopa A Koopa Paratroopa hopping in Super Mario Bros. 3, as seen in a land stage. Green Koopa Paratroopa 5
A Green Gargantua Koopa Troopa from Super Mario Bros. 3 Green Giant Koopa A green Koopa Troopa in SMB3 Green Koopa Troopa 6
A Gargantua Koopa Troopa walking in Super Mario Bros. 3, as seen in a land stage. Red Giant Koopa A red Koopa Troopa in SMB3 Red Koopa Troopa 3
Grand Goomba Grand Goomba A sprite of a Goomba from Super Mario Bros. 3. Goomba 4
A Piranhacus Giganticus in Super Mario Bros. 3, as seen in a land stage. Green Piranhacus Giganticus Green Piranha Plant, from Super Mario Bros. 3 Piranha Plant (green, up) 4

Items[edit]

Sprite Name Count Notes
A sprite of a coin from Super Mario Bros. 3 A coin on the sprite layer in Super Mario Bros. 3, as seen in a land stage Coin
Super Mushroom as seen in Super Mario Bros. 3. Super Mushroom 1 Replaced by a Super Leaf if Mario is already in his Super Mario form.
A Super Leaf in Super Mario Bros. 3, as seen in a land stage Super Leaf 1 Replaces a Super Mushroom if Mario is in his Super Mario form.
A Starman from Super Mario Bros. 3 Starman 2
1-Up Mushroom 1-Up Mushroom 3
A goal on the sprite layer in Super Mario Bros. 3, as seen in a land stage. Goal card 2 Ends the stage when collected

Objects[edit]

Both areas have the same selection of objects.

Level map[edit]

Map of World 4-6 of Super Mario Bros. 3

Profiles[edit]

Manga Super Mario Bros. 3 Kanzen Kōryakuhon[edit]

World 4-6
Original text (Japanese) Translation
UP 2 1-Up Mushroom(s) 2
P 0 Switch Block(s) 0
B 0 Bonus Area(s) 0
でき しっぽ Suitable form Racoon
なん 4 Difficulty 4/10
巨大きょだいキャラのオモテめんと、ふつうキャラのウラめんがつながっている。 The front stage with giant enemies and the back stage with regular enemis are connected by doors.

Super Mario Bros. Encyclopedia[edit]

  • Level description:
    • English:
      Here you'll find enemies both big and small. Choose the correct door to go back and forth between the two.
    • Other languages:
      • Japanese:
        敵が大きいエリアと小さいエリアがあり、扉に入ると入れかわる。
        (Translation: There are areas with large and small enemies, and they switch when entering a door.)
      • Italian:
        C'è una zona dello schema in cui i nemici sono grandi e un'altra in cui sono piccoli. Si può cambiare zona varcando una porta. (first edition)
        Qui troverai nemici grandi e piccoli. Scegli la porta giusta per cambiare percorso. (second edition)

Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Japanese Wワールド4ー6
Wārudo 4-6
World 4-6 [1]
German Welt 4-6 World 4-6 [2]

References[edit]